#VirtualWorlds

2026-02-09

Saturday night's #MardiGras in Swing Moon #SecondLife #VirtualWorlds
Doing this again on Mardi Gras day from noon SLT/PST

Choreographed dancingMore choreographed dancing
2026-02-08
It has finally happened. I was a guest at Inworld Review and interviewed by Thirza Ember and James Atlloud of @HG Safari fame as well as Petlove Petshop today.

Here's the video, redirected to Invidious. (Link instead of embedding so I hopefully don't have to spend months writing a visual description that'll take you days to read or listen to.)

Better yet: Thirza wanted to interview me about the Fediverse. Good thing OpenSim users are already used to things being decentralised because OpenSim itself is. In fact, I could have told her that some of the tropes associated with OpenSim being decentralised apply to the Fediverse as well.

Extra shoutouts to @Elena Rossini for her Fediverse video featured on fediverse.info and to @Dorena Verne as a good example of a grid manager (see Petlove's video in the video) because she has managed to move Dorenas World from a Windows server to a Debian server and considerably speeding it up in the process.

For those who aren't familiar with Inworld Review: It's an OpenSim-themed talkshow on YouTube started by the late Mal Burns many years ago. His whole backlog of almost 400 episodes can be found here. And here is the channel on which Mal's former co-host continue Inworld Review without him with 62 episodes so far.

#Long #LongPost #CWLong #CWLongPost #FediMeta #FediverseMeta #CWFediMeta #CWFediverseMeta #Fediverse #OpenSim #OpenSimulator #Metaverse #VirtualWorlds #InworldReview
2026-02-08
It has finally happened. I was a guest at Inworld Review and interviewed by Thirza Ember and James Atlloud of @HG Safari fame as well as Petlove Petshop today.

Here's the video, redirected to Invidious. (Link instead of embedding so I hopefully don't have to spend months writing a visual description that'll take you days to read or listen to.)

Better yet: Thirza wanted to interview me about the Fediverse. Good thing OpenSim users are already used to things being decentralised because OpenSim itself is. In fact, I could have told her that some of the tropes associated with OpenSim being decentralised apply to the Fediverse as well.

Extra shoutouts to @Elena Rossini for her Fediverse video featured on fediverse.info and to @Dorena Verne as a good example of a grid manager (see Petlove's video in the video) because she has managed to move Dorenas World from a Windows server to a Debian server and considerably speeding it up in the process.

For those who aren't familiar with Inworld Review: It's an OpenSim-themed talkshow on YouTube started by the late Mal Burns many years ago. His whole backlog of almost 400 episodes can be found here. And here is the channel on which Mal's former co-host continue Inworld Review without him with 62 episodes so far.

#Long #LongPost #CWLong #CWLongPost #FediMeta #FediverseMeta #CWFediMeta #CWFediverseMeta #Fediverse #OpenSim #OpenSimulator #Metaverse #VirtualWorlds #InworldReview
2026-02-08

RE: universeodon.com/@Holocluck/11

~ TODAY! ~
11:30am SLT - 2:30pm EST - 19:30 GMT - 20:30 CE
The whole event is less than half an hour; treat yourself to a little timeout today. #SecondLife #Meditation #Mindfulness #VirtualWorlds

Metaverse 💞 beyond.picturesmetaverse@eicker.news
2026-02-06

#Roblox’s Q4 2025 saw #explosivegrowth, driven by #internationalexpansion and a rapidly growing, higher-spending #18plus user base. The company is boosting #creatorpayouts as a core strategy, with developer exchange fees growing 70% year over year. Roblox is also heavily investing in #AI to expand content and complexity. pymnts.com/earnings/2026/roblo #Metaverse #VirtualWorlds #XR #VR #MR #AR #BeyondPictures

2026-02-05

The playlist is READY!
This Saturday at Swing Moon will be my annual MARDI GRAS PARTY

Not awake at 6pm SLT? No worries!
On Tuesday 17 March Mardi Gras day will be the early edition at Noon SLT.

If you can't make either then watch for my Samedi Gras set coming up in New Toulouse on Saturday the 14th at Noon SLT (with a somewhat different set list).
#MardiGras #SecondLife #VirtualWorlds

** Laissez le bon temps roulez! **
First Saturday is almost here and that means DJ Holocluck's annual SWING MOON MARDI GRAS celebration from 6pm SLT!
~ All your faves w/all the rave ~
Group dance, king cake, FREE fans & umbrellas! 
Festive wear optional but encouraged. All ages welcome.
-=_See you soon_=-
2026-02-05

April Acorn returns this Sunday to my Timeout Garden with a short Meditation session from 11:30am-Noon SLT in #SecondLife

This is a great way to de-stress, and April offers suggestions to get you in the zone. She also offers long distance Reiki healing to those interested.

We meet by 11:30am SLT and after some relaxation suggestions there's 15 minutes of "mindfulness" however way you choose.
While she holds most of her sessions in Corsica continent, April also hosts these all around the grid, and it's our turn!
See you soon.
#Mindfulness #VirtualWorlds #Meditation
maps.secondlife.com/secondlife

A stone pillar of Japanese elements, surrounded by tree stump seating.
2026-02-04
Does anyone remember when avatars were made to be unique and recognisable, even after outfit changes? Changing the body and/or the head was out of question if it turned out impossible to make the new ones look like or at least similar enough to the old ones.

It seems like these times are long gone in OpenSim. Second Life's "fast fashion" has arrived here. It doesn't matter anymore what your avatar looks like. Especially consistency doesn't matter anymore. After all, why should avatars be recognisable by their looks if they're already recognisable by the name tags above them?

Instead, what matters more than everything else is how new, how high-end, how highly detailed and how expensive in Second Life everything on your avatar is. After all, you don't have to pay for it anyway. Leave the paying to the freebie merchants who export the new stuff right after buying it. That is, unless they manage to copybot it for free instead.

Nobody invests any time into fine-tuning their shapes anymore. Instead, folks pick a mesh head and then one of the shapes that came with the head. If anything, they make the shape even more extreme: even taller, even longer legs, even bigger boobs, an even bigger butt. Anything beyond that isn't worth the effort if they're going to replace the head anyway when the newest LeLutka EvoX heads arrive in the stores a few months later. This is also why so many OpenSim avatars look like they're unmodified complete avatars out of the box.

Second Life users tend to cling to the content they've bought for as long as they can get away with. After all, they've pumped a five-digit amount of Linden Dollars into everything, and they don't want to let it go to waste, at least not that soon. Except, of course, for those who can afford to throw everything away in favour of all-new stuff twice a year or so.

In OpenSim, they've often got much higher-end content and much more of it. But they haven't paid anything for it. So it's easier to let go of it the moment something newer and hotter and better arrives. It doesn't matter that your brand-new head doesn't really look like the six-months-old head you had last. But it's newer and probably better.

Of course, in addition, this post by @juno still applies as well. But another reason why especially many female avatars only ever dress like for an Ibiza club party in summer is: Why bother with searching for clothes for different styles or purposes if you can't be sure that your mesh body won't be painfully outdated in two or three months?

#OpenSim #OpenSimulator #SecondLife #Metaverse #VirtualWorlds #Avatar #Avatars #VirtualFashion
2026-02-04
Does anyone remember when avatars were made to be unique and recognisable, even after outfit changes? Changing the body and/or the head was out of question if it turned out impossible to make the new ones look like or at least similar enough to the old ones.

It seems like these times are long gone in OpenSim. Second Life's "fast fashion" has arrived here. It doesn't matter anymore what your avatar looks like. Especially consistency doesn't matter anymore. After all, why should avatars be recognisable by their looks if they're already recognisable by the name tags above them?

Instead, what matters more than everything else is how new, how high-end, how highly detailed and how expensive in Second Life everything on your avatar is. After all, you don't have to pay for it anyway. Leave the paying to the freebie merchants who export the new stuff right after buying it. That is, unless they manage to copybot it for free instead.

Nobody invests any time into fine-tuning their shapes anymore. Instead, folks pick a mesh head and then one of the shapes that came with the head. If anything, they make the shape even more extreme: even taller, even longer legs, even bigger boobs, an even bigger butt. Anything beyond that isn't worth the effort if they're going to replace the head anyway when the newest LeLutka EvoX heads arrive in the stores a few months later. This is also why so many OpenSim avatars look like they're unmodified complete avatars out of the box.

Second Life users tend to cling to the content they've bought for as long as they can get away with. After all, they've pumped a five-digit amount of Linden Dollars into everything, and they don't want to let it go to waste, at least not that soon. Except, of course, for those who can afford to throw everything away in favour of all-new stuff twice a year or so.

In OpenSim, they've often got much higher-end content and much more of it. But they haven't paid anything for it. So it's easier to let go of it the moment something newer and hotter and better arrives. It doesn't matter that your brand-new head doesn't really look like the six-months-old head you had last. But it's newer and probably better.

Of course, in addition, this post by @juno still applies as well. But another reason why especially many female avatars only ever dress like for an Ibiza club party in summer is: Why bother with searching for clothes for different styles or purposes if you can't be sure that your mesh body won't be painfully outdated in two or three months?

#OpenSim #OpenSimulator #SecondLife #Metaverse #VirtualWorlds #Avatar #Avatars #VirtualFashion
Metaverse 💞 beyond.picturesmetaverse@eicker.news
2026-02-03

#Meta’s recent layoffs in its #RealityLabs unit, particularly those affecting #VR related initiatives, have sparked concerns about the future of #virtualreality. VR developers worry about the impact on their industry, some remain optimistic about the long-term potential of VR, particularly in the enterprise market. cnbc.com/2026/01/24/metas-real #Metaverse #VirtualWorlds #XR #VR #MR #AR #BeyondPictures

2026-02-03

Thanks to those who joined us. It was a modest but enjoyable turnout today for Imbolc. Song topics included Darkness, Light, Imbolc, New Life, Valentine, Groundhog, Horses & Mardi Gras. #SecondLife #VirtualWorlds #WheelOfTheYear

Dancing around the fire were a hologram, a drow, a gerboa, a steamlander...

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