#cpluplus

So, I couldn't resist, and added a texture, and an animation to the game about Dima who just stand 🧍‍♂️👉 codeberg.org/xolatgames/Dima-s

And, you can also try to build this game through CMake now, so you don't need to install CodeLite for building this game especially.

#opengl #gl #glfw #glfw3 #cpp #cpluplus #gimp #3d #gimp3 #blender #blender3d #development #dev #devlog #opensource #codeberg #cmake #cmake3 #codelite #glsl #simulator #3danimation #simulators #opengl3

Louis Dureuillodurel
2024-04-24

So apparently when called on the wrong variant, [expected::value](en.cppreference.com/w/cpp/util) throws but [expected::error](en.cppreference.com/w/cpp/util) is UB???

I'm flabbergasted at C++'s ever renewed ability to defy the principle of least astonishment.

Erik C. Thauvinethauvin
2024-04-09

Query Your C Code. ClangQL is a tool that allow you to run SQL-like query on C/C++ Code.

hackaday.com/2024/04/08/query-

2024-01-11

I'll try and get started on github.com/ArkScript-lang/Ark/ soon, to clean the code, optimize a few things when it's obviously bad
Might spam and create more subtasks, I also want to refactor the whole VM because of a big inline declarations file...

#ArkScript #cpluplus

2023-07-07

I don't know if it's peak lazy or peak "engineering" but I just read someone argue for "sizeof expression" and against "sizeof(type)" because the former is two characters shorter. 🤦‍♂️

[for brevity, omitting other aspects of the argument]

No, they weren't discussing writing the smallest program or anything like that.

#c #cpp #cpluplus #programming

2023-01-13

indirect_value lite for C++11 and later is coming along nicely.

indirect_value: a free-store-allocated value type for C++ (p1950).

github.com/martinmoene/indirec

#cpp #cpluplus

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