#fluidsim

2025-05-09

saw a post on twitter showing someone pouring something on japanese pudding like this. First time trying flip fluids, this could have come out better.
#flipfluids #blender #blender3d #fluidsim #pudding

2025-03-24
Working on an easter egg inspired short movie. Currently in the liquid chocolate phase.... #chocolate #3d #mograph #particles #fluidsim
Karsten Schmidttoxi@mastodon.thi.ng
2024-12-14

New work: #ALLUVION

Over the past two months I've been actively revisiting, updating/extending and now close to finishing this 1.5 year long journey... The actual journey has been much longer, been toying with (faux) fluid sims since ~2007...

A 50 second preview of one of my fave variations, best enjoyed fullscreen... Tried to achieve some molten, dichroic/irridescent glass & oilfilm aesthetics here, but there're over a dozen of other very different routes/styles possible too, with 25+ parameters to tweak the simulation and look & feel...

Made with thi.ng/shader-ast & thi.ng/shader-ast-stdlib

#Art #FluidSim #FlowField #Noise #Turbulence #ShaderAST #ThingUmbrella #TypeScript #GLSL #WebGL #GenerativeArt #Animation

2024-11-02
Karsten Schmidttoxi@mastodon.thi.ng
2024-04-30

A little video preview of a section of the upcoming new thi.ng website:

makertube.net/w/hDfuEUudsjskRt
(edit: moved from YT to makertube)

It's so nice for me to see these 10 computational art pieces & experiments all in one place (and most of them interactive & randomizable), also in the knowledge that apart from using @vite for bundling, everything else is entirely made using thi.ng/umbrella packages and tooling (three of the pieces are also partially written in #Ziglang / #WASM). Unlike the video (which at 1080p is ~110MB), on the website these ten realtime evolving animations together are only a ~650KB download (i.e. ~0.55% filesize) and all of them are running fluidly even on my old iPhone 11! Thanks to using `IntersectionObserver`, only a single piece is active at any one time...

Another side effect from this exercise: All these projects are only a small selection from the past 3 years, but most of them haven't been updated in the last 1-2 years. There were breaking changes (esp. the Zig parts, which I still have to largely address), but most of the supposedly breaking changes in #ThingUmbrella packages were actually super easy to address. I'm only mentioning this, since it's great to sometimes be completely in a "normal" user's shoes and see how painful (or not!) some of these changes are/can be... I'm often losing a lot of time contemplating making wide-ranging (but IMHO better & needed) changes, but always also trying to consider the effects of those on other people... This anti-bitrot exercise absolutely helped me to vindicate this approach!

#ThingUmbrella #Website #Design #Art #GenerativeArt #Computational #FluidSim #CellularAutomata #Boids #PixelArt #Video #TypeScript #WebAssembly

2024-04-07

#ThisMonthInFluiddyn - Mar 2024 edition

Happy Easter folks 🐣! We are dropping this a little late.

🔹#FluidImage v0.4.3 is out. Versions 0.4.x contains API changes and new features like a new executor to support Windows, and reworked logs with #Rich progress bars.

fluidimage.readthedocs.io/en/l

🔹#Transonic v0.6.4 is a bug fix release which works around a #Pythran compilation problem on Windows (in terminals other than Mingw). Related release of #FluidSim and #FluidFFT are out.

Karsten Schmidttoxi@mastodon.thi.ng
2024-03-18

So much to do, but can't stop watching & hacking on this pseudo fluid sim every now & then... 🤩 Probably will develop this further into a tutorial for thi.ng/shader-ast

#ALLUVION #Animation #FlowField #FluidSim #Noise #ShaderAST #ThingUmbrella #TypeScript #GLSL #WebGL #GenerativeArt

Unconverged Gradient 🧐unconverged@mastodon.online
2024-03-13

Ever wondered how to simulate fluid dynamics #FluidSim with #ml ? Check this blog post series. inductiva.ai/blog/article/sph-

(P.S. just a recommendation, I'm not affiliated with the authors)

#FluidDynamics

Karsten Schmidttoxi@mastodon.thi.ng
2024-03-03

Revisiting an old unfinished project with new eyes & new colors...

#ALLUVION #ThingUmbrella #Generative #Art #FluidSim #Colors #ShaderAST #TypeScript #WebGL

An abstract colorful handdrawn form with gradient highly saturated margenta, orange,blue gradient and thi.ng logo overlay. The drawn stroke/curve itself has been deformed by a super basic fluid simulationAn abstract colorful handdrawn form with gradient highly saturated margenta, orange,blue gradient and thi.ng logo overlay. The drawn stroke/curve itself has been deformed by a super basic fluid simulationAn abstract colorful handdrawn form with gradient highly saturated margenta, orange,blue gradient and thi.ng logo overlay. The drawn stroke/curve itself has been deformed by a super basic fluid simulationAn abstract colorful handdrawn form with gradient highly saturated margenta, orange,blue gradient and thi.ng logo overlay. The drawn stroke/curve itself has been deformed by a super basic fluid simulation
2024-02-29

🔹#FluidSim our #CFD package also gets pre-compiled #Pythran extensions in wheels!

🔹#FluidImage the scalable #PIV package gets its first release in many years, also gets wheels! Heads up for another minor release soon, with breaking changes:

fluidimage.readthedocs.io/en/l

🔹All this was made possible by the new #Meson support in #Transonic

transonic.readthedocs.io/en/la

and a bit of CI/CD stuff powered by #cibuildwheel

#ThisMonthInFluiddyn

2024-01-14

#ThisMonthInFluiddyn - Jan 2024 edition

Plenty on the packaging front this time.

🔹Ported to #pdm as packaging tool for most of our projects.

🔹Trying out #pixi as an alternative to #conda / #mamba. Lock files are great, but we had some hiccups.

foss.heptapod.net/fluiddyn/flu

🔹#transonic has implemented an experimental support for #meson and #MesonPython. Unreleased and nothing final yet, but tests on #fluidsim and discussion at #Pythran is ongoing.

github.com/serge-sans-paille/p

#Python #fluiddyn

2023-12-09

#ThisMonthInFluiddyn it is. Let's go 😎

🔹@PierreAugier and friends are finishing up an article, so as a side project they released #formattex and #formatbibtex based on #TexSoup and #BibtexParser

pypi.org/project/formattex/
pypi.org/project/formatbibtex/

> a simple and uncompromising #Latex code formatter

🔹Version 0.7.4 of #fluidsim and fluidsim-core were released containing a refactored energy spectra for #NavierStokes solvers and other bug fixes

pypi.org/project/fluidsim/

#fluiddyn

2023-12-06

It will be nice to keep you all updated in #FluidDyn (and its projects #transonic, #FluidSim, #FluidLab, #FluidFFT, #FluidImage, #snek5000, #FluidSimFoam ...). Something like

This ___ in FluidDyn

In which frequency would you like to have it?

#Python #science

2023-10-14

We're almost color conservative, but sometimes the changes add up...

Or there is a mistake in my sRGB conversion.🤔

#mastoArt #fluidsim #codeart

2023-10-07

Well it kinda looks fluid?

#fluidsim #debugging

Blue-cyan pattern
2023-06-30

On the topic of #CFD solvers, #OpenFOAM is popular choice. We are actively working on creating a new reusable #Python + #FluidSim framework, so that you can define, launch, manage and post-process :blobhaj_plead_1: OpenFOAM simulations from Python :python_logo:

Interesting? Take a look

foss.heptapod.net/fluiddyn/flu

#fluidsimfoam

2022-12-23

How to write an Eulerian fluid simulator with 200 lines of code.
#fluidsim #windtunnel #streamline
youtube.com/watch?v=iKAVRgIrUO

ertdfgcvbandreasgysin
2022-10-26

Mastodon video compression test.



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