#gamedevupdate

2025-04-04

I implemented player units and the possiblity to command them into my game Shatterpoint.

At the moment of speaking there is no possiblity to spawn them beside adding them via the Godot editor.

The units will attack enemies units and will be attacked by them, completing the last big feature of the game beside progression.

I was scared of that implementation because I thought it will be hard but in the end it wasn't.

#Godot #Godot4 #GameDev #Development #GameDevUpdate #GameScreenshot

Screenshot of my game shatterpoint.

The screenshot shows a top down view of a pixel art game, the background is dominated by grass.

To the left you can see 5 units standing around with an red arrow above there head. This arrow tells the player that those units are currently selected.

Below the units there are two buildings placed.Screenshot of my game shatterpoint.

The screenshot shows a top down view of a pixel art game, the background is dominated by grass.

There are multiple units on the screen shooting at each other.
2025-03-15

I just finished the state transition between the build and wave phase.

I also added a early piece of code to place buildings on the grid using the scrap resource.

I also did add a shader to show if you can build there or not.

Really really tired now.

#Godot4 #Godot #GameDev #GameDevUpdate #EarlyGameDev

2023-02-12
2022-11-20

yusss! making progress, starting to feel like a working product ❤️ lot of sound work was done yesterday/today.
That was one productive streaming!

#gamedev #gamedevupdate #nsfwgame #nsfwgamedev #gamemusic #gamesfx

2022-11-14

Client Info

Server: https://mastodon.social
Version: 2025.04
Repository: https://github.com/cyevgeniy/lmst