First thoughts on Castlevania: Harmony of Dissonance:
- Oh hey, it's Juste. I thought the character was invented for the recent TV show. I could have sworn that I looked him up in the wiki, but apparently I didn't. Neat. π
- Moving around is so much more fun from the get-go. Juste is so much more agile than Nathan in Circle of the Moon.
- What's that weird outline dragging behind Juste? Is he moving at superspeed? Will this be here for the whole game? It's kinda annoying. π
- Ooooh money! I think I'll be able to buy potions again! π€©
- Progression seems pretty quick so far.
- Oh. The magic system is interesting. Books of magic can be equipped to turn your subweapons into spells. When they're equipped, spells/subweapons consume mana instead of hearts. Switching them on and off is an annoying menu tax though, but the GBA only had so many buttons.
- "Quick save"? Is that what I think it is??? (It is! When you die, you can load from the last save room, but keep the progress up to the "quick save".)
- Was the quick save somehow a tradeoff for a continue screen? Why do I have to click through 5 screens and videos for 15 seconds after every death? Feels a bit like two steps forward, one step back. π©


