#shufflepuck

2025-06-11

Two-players #Shufflepuck news: I've cleaned up and abstracted the serial code from the two-players code, and put an effort into describing things, so I've opened issues to point out that if someone were to implement it, Shufflepuck could get #Uthernet and/or #Fujinet support.

It's just a matter of four callbacks (and the actual driver).

See github.com/colinleroy/a2tools/ for details.

#RetroComputing #AppleII #GameDev

2025-05-18

In this blog post is a teaser video of the first ever two-player Shufflepuck game. (It's in french because it's been muuuuch too long since I posted in french on my blog)

colino.net/wordpress/archives/

#RetroComputing #AppleII #Shufflepuck #GameDev

2025-04-12

Biff is done. It's basically Eneg but harder. I've started on DC3, the robot bartender, and will finish tomorrow because he's supposed to be configurable and making text UIs in assembly is tedious!

#RetroComputing #GameDev #Apple2 #shufflepuck

2025-04-12

Look at this shameless cheater.
#Shufflepuck #RetroComputing #Apple2 #GameDev

2025-04-07

I'm happy with the Cafe. Here's how it will feel starting #shufflepuck on the #Apple2.

#RetroComputing #GameDev

2025-04-06

Vinnie's done ! Sprite by @JauneBaguette (thanks!), win/lose animation, lose sound, and algorithm. (github.com/colinleroy/a2tools/)

My #Shufflepuck now has its first four opponents, I've reworked the linking so that I have 11kB available per opponent, which should give me room for about 1 second of audio total per opponent. (github.com/colinleroy/a2tools/)

Maybe I'll start implementing the bar so I can choose the opponent, before continuing coding them - their algorithms are HARD in assembly.

2025-04-03

Another insomnia put to good use this morning with the scoreboard ! (Commit: github.com/colinleroy/a2tools/)

And with that, I played my first full #Shufflepuck game after lunch.

#RetroComputing #Apple2 #GameDev

2025-03-29

Next project? I'm still at the "I'll never manage it" phase.
(Thread below for the progress)
#retrocomputing #gamedev #shufflepuck

A photo of my Apple IIc with a Shufflepuck table displayed on the screen
2024-05-05

The band is coming back with releases planned for the Summer! Partial inspiration courtesy of the reappearance of some of my favorite people!

2024-03-22

Maybe some school memories for #marchintosh ? Timeline about 1988-92ish.
Class full of #Macintosh Plusses with external floppy drives. Everyone got their own system disk, apps was run from external drive. I think one even had a harddrive attached. Sometime later they got a LC with color. All in a #appletalk #network think we did some coding with #pascal
We mostly played some networked #StarTrek game, also #Shufflepuck #CrystalQuest and #DarkCastle

#Björneborg #Pori

Annabelle 🇬🇱🇨🇦🇺🇦asep@toot.community
2023-11-10

Long ago we had some old Macs and we played this game called Dark Castle, never really getting to the end of the road. The sound effects are hilarious:

youtube.com/watch?v=KCkbp4wurW

Here is another video about this game: youtube.com/watch?v=6U6v3XyrPL

Here are more old Mac games to watch, for nostalgic reasons (incl. Shufflepuck!): youtube.com/watch?v=is8fSrQTI8

#Darkcastle #Shufflepuck #Mac

Client Info

Server: https://mastodon.social
Version: 2025.04
Repository: https://github.com/cyevgeniy/lmst