#spritekit

Schorsch Beckwahnbeckwahn
2025-11-18

I’ve been experimenting with a tiny physics game for the Apple Watch, mostly just for fun and to explore what’s possible on such a small device.
A big challenge was nailing each model’s corner radius and aligning the bezel to the gameplay.

If you’ve built anything for watchOS:
What device‑specific details bugged you while building for watchOS?

apps.apple.com/us/app/ploepp/i

2025-11-17

A few months ago, I started building CiderKit.Tween, a #Swift6 package dedicated to animation and tweening in particular.

For my fellow #Unity game devs, think DOTween but for #Swift and #SpriteKit.

Version 0.5.0 has been released with several new additions.

github.com/chsxf/CiderKit.Tween

#gamedev

2025-09-30

My first macOS App Store app is now live and I am happy(ish) to talk about some of the very special aspects of making a complex document-based app in #SwiftUI with full undo, wrapping #SpriteKit and recording videos of playback, along with #metal preview.

Plus using @revenuecat with a home-made paywall for SwiftUI.

This is one of my #shipaton apps
so at least one is going to be a completed submission.

apps.apple.com/au/app/purrticl

Gameplay progress preview. Disregard the tutorials, they need work. Added joystick buttons as testers complained about accelerometer controls. #gamedesign #gamedev #ios #indiegame #spritekit

Okay, added some tutorials and better chicken sprites for my #indiegame for #ios that was recently rejected from TestFlight by @Apple . Let's see how it fares this time! #gamedesign #gamedev #spritekit

I currently have a couple #indiegame projects in development for #ios. Some of them look better or more fun than others, but with game development you really need to try to see what sticks and inspires people!

#gamedesign #gamedev #spritekit

When you are an #indiegame #indiedev you have crazy mid-development moments like these. I call this absolute "eggsanity".

#ios #gamedesign #spritekit

Here's the new powerup asset demo. I still need to fix a tiny bug with scoreboard occlusion though.

#objectivec #spritekit #indiegame #indiedev #game #iOS #gamedesign

The new power up items are looking great when scaled correctly! Just need to add couple more types of asteroids and the game will be ready for TestFlight. Ping me if you'd like an early preview.

#objectivec #spritekit #indiegame #iOS #gamedesign

Here's the new powerup asset demo. I still need to fix a tiny bug with scoreboard occlusion though.

#objectivec #spritekit #indiegame #indiedev #game #iOS #gamedesign

The new power up items are looking great when scaled correctly! Just need to add couple more types of asteroids and the game will be ready for TestFlight. Ping me if you'd like an early preview.

#objectivec #spritekit #indiegame #iOS #gamedesign

2025-06-29

More tweaks to my invaders-like game experience, so I can practice reading hiragana (and now katakana).

It is now known as 🍡 Mochi Invaders 🍡 and submitted to the App Store for review 🤞

#japanese #learningjapanese #learnjapanese #hiragana #katakana #kana #language #learning #ios #spritekit #iphone #indiedev #indie

2025-06-26

Updates to my invaders-like game experience, so I can practice reading hiragana (and now katakana).

#japanese #learningjapanese #learnjapanese #hiragana #katakana #kana #language #learning #ios #spritekit #iphone

2025-06-25

Experimenting/building a space invaders-like game experience, so I can practice reading hiragana
#japanese #learningjapanese #learnjapanese #hiragana #katakana #kana #language #learning #ios #spritekit #iphone

Dave Villagedavevillage
2025-01-14

Released my first indie game on Mac, iPhone, iPad and Apple TV. Hopefully a few people might install sometime in 2025. It's a shoot 'em up game called Planet Face.

apps.apple.com/gb/app/planet-f

Jonathan B ✈️🪄👨🏻‍💻jmb@mastodon.me.uk
2024-10-19

I found this repo github.com/kodecocodes/depreca from what was Ray Wenderlich (now Kodeco) with some of their old courses/books available for free. Having a play with the SpriteKit one as it still seems fairly up to date.

#iOS #development #apple #SpriteKit

Frederik Jacquesthenerd_be
2024-03-22

👷🏼‍♂️When you are shooting a lot of bullets at a very rapid pace in Pong Wars for iOS, your turret will now start to overheat. 🥵🥵

- Added sparkles (ofcourse ✨)
- And blend the turret to become red when completely overheated

Caleb Hearth :d6:caleb@calebhearth.com
2024-03-20

Alright after barking up the wrong *ahem* tree for a while, I think we're almost ready to get started. I'm going to grab a bite to eat then start up the stream. #Swift #streaming #Heroku #SpriteKit

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