#sprytile

Weston ๐Ÿคฆโ€โ™‚๏ธweston@techhub.social
2024-08-07

Are there any good tools for modeling in blender with equal sized faces? Iโ€™m not exactly sure if my terminology is right, but I want something kind of like Sprytile but less opinionated.

I am trying to build a level mesh and I donโ€™t want to hand texture each face, and I want to use trimsheets.

#blender #gamedev #sprytile

2023-08-23

HD textures scaled down to 64x64 using the nearest neighbor (top) and trilinear (bottom) filtering.
Nearest neighbor has that old school psx look, but both have their uses.

#indiedev #3DModel #lowpoly #IndieGameDev #b3d #๏ผ“๏ฝ„ใƒขใƒ‡ใƒซ #sprytile

64x64 textures with different compression algorithms
2023-08-19

These were actually textured using #sprytile
with faces being mapped to a square texture.
Sprytile has more uses then just tiling.
#indiedev #3DModel #lowpoly #IndieGameDev #b3d #๏ผ“๏ฝ„ใƒขใƒ‡ใƒซ

Stylized low poly grass, rocks and mushrooms, hand painted textures.

๐——๐—ผ๐—ผ๐—บ๐—–๐—ฟ๐—ฎ๐—ณ๐˜: ๐—” ๐——๐—ฒ๐˜€๐—ถ๐—ด๐—ป ๐— ๐—ฎ๐˜€๐—ต๐˜‚๐—ฝ

behance.net/gallery/114686195/

What if we take the style and visual language of #Warcraft and apply it to #Doom?
We get ๐——๐—ผ๐—ผ๐—บ๐—–๐—ฟ๐—ฎ๐—ณ๐˜ ๐Ÿ”ฅ

Arvy Brazdeikis - Project Lead, Art
Sava T - Composer

#Design #UI #UIArt #Redesign #Blender3d #Sprytile

Du ๐Ÿƒ SalgueiroAzulSalgueiroAzul@mastodon.gamedev.place
2022-11-27

#ScreenShotsaturday | #GodotEngine | #Sprytile

Can't believe I actually managed to code something like this. ๐Ÿ˜ณ

2022-11-24

Made this piece around the height of lockdown here in the Philippines. Texture used is the excellent Azul tileset by Adam Saltsman.

#LowPoly #PixelArt #Sprytile

I've just bought #AristeiaTheGame so I'm designing some #lowpoly + #pixelart walls.

#Blender3d + #sprytile + #aseprite

Jeiel Aranal ๐Ÿ’ˆchemikhazi@mastodon.gamedev.place
2018-02-22

Trying to recreate the first area of FFT:A in #sprytile, starting with the buildings

2017-12-01

Done V1 of my #Sprytile #tileset, I'm going to make a examples package and tweak it. I'll see if I can add some #3D assets as well in the end product.

NOTE 1: You need to follow the uploading instructions carefully and add padding to your tileset if you have bleed issues.

NOTE 2: Also, if your file doesn't upload at all it's corrupted and you have to start over.

There are small details, I should take detail notes and compile it in a zine.

You can see the file on Sketchfab here: skfb.ly/6uRnx I didn't use all the tiles but I didn't want to file to corrupt again. #Blender

mastodon.art/media/VzFaD8funCQ

Jeiel Aranal ๐Ÿ’ˆchemikhazi@mastodon.gamedev.place
2017-11-24

Some after hours 3D with a WIP #lowpoly #pixelart Q-Volt car, made with #b3d and #sprytile

My workflow for pieces like this is more about using the #sprytile paint tools to quickly apply UVs at my chosen scale and then further refining it manually in the UV editor window. sprytile.xyz

If Sprytile is useful to you, consider supporting it w/ a donation!

2017-11-14

I'm working to make my own winter tile set for #Sprytile and if you can imagine it is not going well. I've learned a lot though and there are knots in my shoulder from the effort. It crashed a lot when I was making it. #Blender #3D #WIPTileset

mastodon.art/media/AvJHoTtwu0Y mastodon.art/media/F9vLNH5M4vL

Jeiel Aranal ๐Ÿ’ˆchemikhazi@mastodon.gamedev.place
2017-11-14

Winding down my day taking a peek at how people use #Sprytile, quite fascinating to watch how people actually use your tools.

youtube.com/watch?v=RuZjP8fl6E

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