#tic80

Jamesjtruk
2025-06-15

Countdown Hoedown
Online version (reasonable speed computer needed, though mobile can run well)
tic80.com/play?cart=4296

Jamesjtruk
2025-06-14

Might take a little while to get a proper capture, so here's the live video from Nova at Budleigh:
youtu.be/QzhG7O7-FJc
Demozoo: demozoo.org/productions/373530/
Pouรซt: pouet.net/prod.php?which=104295

A still from the demo with three blue dancers with clock faces animating. The conundrum is ENCODESME
Jamesjtruk
2025-06-14

Alrighty. demo for Nova is in the can for RiFT featuring Mibri (about a half hour before the can gets opened ๐Ÿ˜„).
This one is an odd concept, even for me. It showcases some of the procedurally driven character animations I've been working on and I think it has merit.
Look out for Countdown Hoedown.
Stream here: twitch.tv/ukdemoscene
It'll be in the Wild block.

Rachel Wil Singh ~ Moos-a-deeMoosader@mastodon.gamedev.place
2025-06-13

I built out a little template graphics set and world that I could use for future programming classes for kiddos, though after doing so I just KNOW they're going to be like "How do we enter the house/castle?" and so I have to either create houses in another bank (pro version) or something. ๐Ÿ˜ญ #Tic80

Tic80 map editor showing a top-down view of all the locations on the map, two little towns and a big castle.Screenshot of the tileset I made for the world.
Sampo Rapelisampo@hachyderm.io
2025-06-10

Here's my first TIC-80 track:
The Pier Elf's Waltz ๐ŸŽต๐Ÿ„

Live demo: tic80.com/play?cart=4294 ๐Ÿ‘‚

#TIC80 #chiptune #dmc #dotmonthlycompo

2025-06-10

Totally not committing unspeakable #tic80 sins in the name of #sizecoding ๐Ÿ˜…

TIC-80 running with a weird "packed" string of unreadable characters. On top of that is a hex editor, where the characters are input as hex values.
Jamesjtruk
2025-06-10
Rachel Wil Singh ~ Moos-a-deeMoosader@mastodon.gamedev.place
2025-06-09

Very rough collision and ability to mine through walls - though I don't know if I'll keep it. :P

#MiddleclassMinorMiner #Tic80

Rachel Wil Singh ~ Moos-a-deeMoosader@mastodon.gamedev.place
2025-06-09

youtube.com/watch?v=Y9BspntZHo

I Taught a Kids' Gamedev Class Using Tic-80 Fantasy Computer

#Tic80 #CompSci #Education

2025-06-09

Steam Next Fest has begun, and Prism Warriors DX is part of it! Take control of one of seven magical girls (or all seven if you like!) and play through a small sampling of retro bullet hell action, ahead of the game's release later this year!

store.steampowered.com/app/351

#SteamNextFest #gamedev #indiedev #retro #bullethell #tic80

A Steam-branded poster encouraging people to play the Prism Warriors DX demo as part of Steam Next Fest between 9-16 June 2025.
2025-06-08

I remade Teleglitch's shadow effect in #TIC80, in javascript :D

The shadow extrusion method is a bit glitchy though; there are sometimes 1px gaps on diagonals. I'm proud that I managed to do it, but it's certainly not the best way. I'll try an inclusion method next.

vurpo ๐Ÿณ๏ธโ€โšง๏ธvurpo@mastodon.coffee
2025-06-08
Rachel Wil Singh ~ Moos-a-deeMoosader@mastodon.gamedev.place
2025-06-05

A kid asked where they can get #Tic80 at home and I showed them the website and told them the base version is free, and the pro version is $10. He asked "per month?" and I joyously said NO. One time payment!!! ๐Ÿ˜๐Ÿ’•

2025-06-01

Paint drippy 8-bit murals with #GRAFFATAQ made with #tic80 at #cosin2025 tic80.com/play?cart=4288

2025-06-01

This long weekend was @outline demoparty in Ommen, and it was *amazing*. So many Good People!

We made a #tic80 demo and got 2nd place in the New School Demo Compo, very pleased with ourselves ๐Ÿ˜!

๐ŸŽฌ youtu.be/kbdZYdZlfhs

(please ignore bugs, it took heaps of partycoding to get it finished in time)

#demoscene

2025-05-31

Notes updated with fresh links from our #TIC80 workshop at #cosin2025
Looking fwd to see your fresh entries in #Demoscene tag - see the DEMO link at
make.echtzeitkultur.org/projec

A screenshot of a pixel glitching from the leftover memory bank of the demo Nullius In Verba by Quadtrip, with a small pixelart logo of CoSin 2025 x TIC80 overlaid.
Jamesjtruk
2025-05-27

Perfect. No notes.

(Animation bugs are always the funniest!) ๐Ÿ˜„

Jamesjtruk
2025-05-23

My homebrew tool game is strong.
And maybe foolhardy.
Toolhardy.
Tweaks needed, but it's feeling useful enough, and will hopefully satisfy demo needs for NOVA.

Jamesjtruk
2025-05-22

Back on with some nonsense.

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