#vengi

Martin Gerhardymgerhardy
2025-11-29

A new tool release is here: voxel editor, command line tools, palette conversion tool, thumbnailer for file managers

This release improved the walk-your-scene feature where you can walk in first person through your voxel scene and also edit voxels on the fly

vengi-palconvert can handle more than 256 colors palettes now.

Find the full changelog and downloads here:
github.com/vengi-voxel/vengi/r

Join discord at:
discord.com/invite/AgjCPXy

Martin Gerhardymgerhardy
2025-11-07

youtu.be/oprAEWN9rN8

This is showing the editing feature in game mode. You can walk your scene in voxel editor now. Simulate your own character movement by tweaking the body parameters for the engine.

Martin Gerhardymgerhardy
2025-11-01

A new tool video showing the physic mode.

youtu.be/OuyvQO-BL5I

here I am showing the eglise map from the Voxel Cartography discord by influx and grandy (a really great map btw)

you can configure the jump and walk speed as well as the player height

Martin Gerhardymgerhardy
2025-10-24

After three months of work, I’m pleased to announce a new version of the tools!

This release introduces a client/server mode that lets multiple users collaborate on the same scene. It also includes numerous optimizations and support for new formats.

Of course, this isn’t the full changelog — you can read it here:
🔗 github.com/vengi-voxel/vengi/r

💬 Join our community on Discord: vengi-voxel.de/discord

Martin Gerhardymgerhardy
2025-10-02

There is a new blog post regarding tools development:

vengi-voxel.github.io/vengi/bl

The screenshot is showing the new @veloren chunk format

Martin Gerhardymgerhardy
2025-09-16
Martin Gerhardymgerhardy
2025-09-13

voxedit got a co-op mode for editing scenes youtu.be/LliCwLFiBEI

It's a client/server model and is currently limited to smaller volume sizes - but the plan is to increase it to e.g. also support AceOfSpades like maps (it was requested from that community). Let me know what you think.

Martin Gerhardymgerhardy
2025-08-27

Another blog post about the changes in the last week

this time about the perf framework resp. the hotspot and heaptrack tools

vengi-voxel.github.io/vengi/bl

Martin Gerhardymgerhardy
2025-07-19

The skin support loading and saving is now included in the new version of the tools that were just released a few minutes ago.

Check out the full changelog here:

github.com/vengi-voxel/vengi/r

Martin Gerhardymgerhardy
2025-07-09

You can now load, create and save skins in art tools (give it a try in the latest nightly builds)

Slim, standard and extensions are supported. Both for loading and for saving.

Discord at: vengi-voxel.de/discord
Source code at github.com/vengi-voxel/vengi

Skin from skinmc.net

Martin Gerhardymgerhardy
2025-06-25

in you can now print your voxel models to a text console:

asciinema.org/a/724333

this can be helpful in headless art pipelines - but if not, it's still cool ;)

Martin Gerhardymgerhardy
2025-06-01

Another release of tools is here. Check it out at github.com/vengi-voxel/vengi/r - as always available for and completely free and

This time a lot of huge performance improvements made it into the release.

Martin Gerhardymgerhardy
2025-05-12

New vengi release! Just weeks after v0.0.37, a fresh update of the free and tools is here!

Notable fixes:
* A pesky mesher bug—now squashed!
* Better color mapping, thanks to @juulcat and @dougbinks (Check out their voxel editor, Avoyd, too!)

📦 Download: github.com/vengi-voxel/vengi/r

💬 Discord: vengi-voxel.de/discord

A new dialog to show the #minecraft block id to color mappingA screenshot of the Giant House from https://www.planetminecraft.com/project/giant-house-4763879/ showing the corrected colors
Martin Gerhardymgerhardy
2025-04-21

A new version of the tools was released.

Download: github.com/vengi-voxel/vengi/r

Discord: vengi-voxel.de/discord

The images are characters from my (also opensource) game

Martin Gerhardymgerhardy
2025-03-20

Some of the npcs of my game caveproductions.org/

Modelled in editor

Martin Gerhardymgerhardy
2025-02-09
Martin Gerhardymgerhardy
2024-12-01

Quite a few Windows related fixes went into the free and opensource tools. Check it out at github.com/vengi-voxel/vengi

Martin Gerhardymgerhardy
2024-06-14

plane brush finally got preview support for the extrude feature in editor

youtu.be/yja1utoPQAc

vengi-voxel.github.io/vengi/

Client Info

Server: https://mastodon.social
Version: 2025.07
Repository: https://github.com/cyevgeniy/lmst