Stein

Independent game developer making the puzzle mining game Dig Dig Boom with Godot. Goes by "Stein" or "SteinMakesGames" on social media.

This is actually what the crowds looked like at #GodotCon

X/Twitter is shooting itself in the foot (or the users' feet) even more. Seems I should've started earlier on both here and Bluesky.

I've decided I'm quitting Godot and here is why:

Windows Update says I should close all programs before restarting the computer, BRB

Trying to do any game marketing as an #indiegamedev:

It's been 3 years since the start of my #Godot #gamedev journey! Thanks to all who've supported and followed me so far! :)

When you develop a multiplayer game:

Did you know you can evaluate code within Godot, without having to run the project? #Godot #godotengine #gamedev

How didn't I know of this useful Godot feature before?? #Godot #GodotEngine #gamedev

Be sure you know the difference between "==" and "is" in #godotengine! #godot #gamedev

Did you know what the color of your line numbers mean in your #godotengine code? #gamedev #godot

How 3D modelling works:

The two types of debugging #programming #gamedev #godot

#godot node factory

Static typing VS Dynamic typing

Throwback to all the times my shader system bugged out and created deformed miners. Which is your favorite? #gamedev #indiegamedev

It's all fun and games until #godotengine reports Error 48 🔥

Surprisingly easy to make custom node icons in #Godot #godotengine

6 different ways to access nodes in #godotengine #godot #gamedev

I'm making a turn-based puzzly mining game with #GodotEngine. Check out Dig Dig Boom!: store.steampowered.com/app/202

Client Info

Server: https://mastodon.social
Version: 2025.04
Repository: https://github.com/cyevgeniy/lmst