eL-Falso

a one-man indie πŸ•ΉοΈ #gamedev studio, working on different stuff (πŸ—’οΈCoding 🎨 #pixelart 🎢 Composing)
builds a #pointandclick game with @godotengine

@bitbraindev how can you type in these πŸ€ͺ But I love them ☺️

Never liked pixeling humans, nor animating these. But now I did it! I like the first result so far for my point and click game made with #godot

#aseprite | #pixelart | #gamedev | #indiedev

@grau Welcome to Berlin :-) I'll arrive tomorrow for #GodotCon24

@bitbraindev Really interesting, thank you for sharing this. So far I didn't take a look at 'Features'

So the current game I'm working on is a #pointandclick adventure game, in the last month I tried a implement a lot of mechanics (prototyping), also since some days I was looking into #popochiu by @carenalga Need to take a look how customizable it is (really hope they update/complete their documentation for the new version) until this happens I'll have to figure stuff out myself

Hello World! I'm still alive! Was working a lot on my OLD project, read into storytelling and now I finally found a project I'm really happy with ☺️

@godotengine what do you mean by "typed dictionaries"? Is it already Christmas? 😯πŸ€ͺ

eL-Falso boosted:

Time to start rolling out updates on Mastodon through an official account! Hi, how are you, Fediverse?

@godotcon I'll be there :godot: 😍

@godotcon :godot: β™₯️

eL-Falso boosted:
Godot Conference :godot:godotcon@mastodon.gamedev.place
2024-05-20

The news you have been waiting for πŸ“’

πŸ“… 12-13 Oct
🌐 conference.godotengine.org/

#godot #godotcon #event #conference

eL-Falso boosted:
Godot Conference :godot:godotcon@mastodon.gamedev.place
2024-05-20

By now you must've guessed that #GodotCon24 is going to happen in #Berlin right?

Here are some pictures from the Godot meetup during the recent #AMazeFest
in town πŸ“Έ

We're already hyped to return!

#godot #godotengine #godotcon

Group sitting in a circle around a bag of pins, waving at the cameraPeople sitting/standing around a park in smaller groupsAdults on a playground, worrying about it collapsing under their weight

@coaguco Looks so awesome 😲 😍 :godot: :steam:

@codelta Thank you really much, I don't know how useful the first one is, because it's for 3D, but I definitely will take a look at the other two.

@codelta Shaders πŸ™ˆ One area I never touched, One area I still have to figure out πŸ™ˆ

@arthur It has nothing to do with a special usecase. It's just about preference, since I prefer 2d games over 3d ones.

Merged my Zoom-To-Fit camera prototype into my actual game, had some problems because of some local & global positions which worked before. But I think I fixed them. At least the camera is zooming (correctly)?!? One problem still persists: the fast moving camera, currently I use a workaround for that, so I have to think of a better solution

#GodotEngine | #IndieDev | #ScreenshotSaturday | #GameDev

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