For Loops Arrive in sharkC64
#sharkC64 #C64Dev #Commodore64 #RetroCoding #8bitDevelopment
https://theoasisbbs.com/for-loops-arrive-in-sharkc64/?feed_id=3288&_unique_id=68234b06a41c1
2D Byte Arrays Come to sharkC64: See Them in Action
#sharkC64 #C64dev #RetroComputing #Bytecode #Commodore64 #RetroCoding #8bit #C64Programmer #HomebrewDev #Compiler #VintageComputing #Assembler
https://theoasisbbs.com/2d-byte-arrays-come-to-sharkc64-see-them-in-action/?feed_id=2659&_unique_id=67f51f42548ae
Introducing Module Inclusion in the SharkC64 Language for the Commodore 64
#Commodore64 #SharkC64 #RetroComputing #C64Programming #VintageTech #Coding #ModuleSupport #GameDev #C64Dev #RetroProgramming
https://theoasisbbs.com/introducing-module-inclusion-in-the-sharkc64-language-for-the-commodore-64/?feed_id=939&_unique_id=6774118598ec1
Anyone have any tips on where to get started with performance profiling on old 8-bit systems?
#PerformanceProfiling #Homebrew #ROMHacking #8BitCoding #GBDev #NESDev #SMSDev #AtariDev #C64Dev #VintageComputing #ClassicComputing
And now for something completely different.
#RetroGaming #ChipTuneMusic
#C64Dev #C64 #Turrican
Back in time 2022 Interview with game composer legend Chris Huelsbeck.