Needed distraction from some heavy stuff, and mocking up a new space station screen for https://mstdn.games/@pioneerspacesim felt like the thing to work on. Still rough and clunkily put together, but starts to shape up.
Needed distraction from some heavy stuff, and mocking up a new space station screen for https://mstdn.games/@pioneerspacesim felt like the thing to work on. Still rough and clunkily put together, but starts to shape up.
As a contribution to the history of digital game controllers, I checked and added the button controls of all Game & Watch games to Wikipedia:
https://en.wikipedia.org/wiki/List_of_Game_%26_Watch_games
#GameAndWatch #RetroGaming #GameStudies #GameResearch #GameController #Gamepad #DPad #GameUI #GameUX #Wikipedia #Wikimedia
Been working on the UI for my game! Hereโs the mockups of the HUD, Inventory, and Potion Brewing menus. Still refining things, but itโs starting to come together! What do you think? ๐ค
#screenshotsaturday #gamedev #indiedev #indiegame #unrealengine5 #uidesign #gameui
๐ก #UnityTips: Create engaging and interactive game UI with Unity's UI System! ๐จ Design UI elements, manage canvas scaling, and handle user input with ease. #unity #unity3d #gamedev #gameUI #IndieDev #IndieGame Learn more: https://docs.unity3d.com/Manual/UISystem.html
๐ก #UnityTips: Create engaging and interactive game UI with Unity's UI System! ๐จ Design UI elements, manage canvas scaling, and handle user input with ease. #unity #unity3d #gamedev #gameUI #IndieDev #IndieGame Learn more: https://docs.unity3d.com/Manual/UISystem.html
IconAddaโs Exclusive Gaming Icons Will Elevate Your Designs! ๐ฎโจ
#GamingIcons #GameDesignAssets #IconAdda #GameUI #GamingArt #CustomIcons #GameDevelopment #TwitchOverlays #StreamingGraphics #GamingContent #FreeIcons #PremiumIcons #CreativeDesigns #LevelUpYourDesigns
#crpg UI developed for mouse controls and converted to controller use almost always feel bad.
What about designung the other way? Designing for controller and converting to mouse and keyboard.
The left hand is easily done on keyboard. WASD for the stick, Q and E for L2 and L1, and 1-4 for the D-pad.
The mouse takes care of the right stick and R1 and R2. But what about the right thumb buttons? How can we cover those best with a keyboard?
Sturnclaw, one of our core crew is hard at work on the equipment system and its UI right now. This screenshot shows the current status of the equipment market.
Still lots to do, but this part of Pioneer is shaping up nicely.
Another iteration on yesterday's mockup, adding a way to set the amount to pump. Also checking scalablity.
#pioneer_space_sim #gameui #scifi
We've been iterating on the desing and UI/UX mockups for the fuel system tonight.
I think we have it mostly figured out, but it still needs a way to transfer set quantities of fuel from one tank/stage to another.
#pioneer_space_sim #gameui #scifi
Prepping our squad tactics RPG, Cyber Knights: Flashpoint, for translation, I created a script to replace all translatable strings with random non-standard-English characters.
It makes it easier to look through the game and spot strings we've missed. ๐
How many do you see in this screenshot?
A few days ago, a friend told me about the website https://www.gameuidatabase.com/ . The page is a great resource for finding screenshots of #gameUI ๐คฉ I wish I had known about that page earlier, because its really hard to find screenshots of menus. See next post for details.
Did you know about this page and have you used in your research before? Let me know, I am curious! ๐
Join Serenad from Food 4 Thought and me on our journey in improving #accessibility in #games! Stay tuned for weekly posts.
"GUI improvements often surprise us with just how impactful they can be, even for simple cases, they can really compound on the quality of life."
From Factorio Blog https://factorio.com/blog/post/fff-423
#gamedev #gameux #gameui
V2 of the https://www.gameuidatabase.com/ just dropped. An amazing public resource for anyone working on game interfaces. Go buy @eddcoates a coffee!
#gameui #uidesign #gamedev #gameshci
Our dev Sturnclaw clicks through the new unified and more colorblind friendly color scheme he created for the UI and HUD. Less saturated, but more consistent, with still a hint of purple.
๐ก #UnityTips: Create engaging and interactive game UI with Unity's UI System! ๐จ Design UI elements, manage canvas scaling, and handle user input with ease. #unity #unity3d #gamedev #gameUI #IndieDev #IndieGame Learn more: https://docs.unity3d.com/Manual/UISystem.html
๐ก #UnityTips: Create engaging and interactive game UI with Unity's UI System! ๐จ Design UI elements, manage canvas scaling, and handle user input with ease. #unity #unity3d #gamedev #gameUI #IndieDev #IndieGame Learn more: https://docs.unity3d.com/Manual/UISystem.html
๐ก #UnityTips: Create engaging and interactive game UI with Unity's UI System! ๐จ Design UI elements, manage canvas scaling, and handle user input with ease. #unity #unity3d #gamedev #gameUI #IndieDev #IndieGame Learn more: https://docs.unity3d.com/Manual/UISystem.html