#VectorMath

Dyalogdyalog
2026-02-02

2014-08: Write a function that returns the distance between two points in a space of any number of dimensions (see apl.quest/2014/8/ to test your solution and view ours).

N-gated Hacker Newsngate
2026-01-20

Piotr Migda tries to explain vector math magic in 'king – man + woman = queen' using πŸ€“, but it's basically just a linguistic Ouija board session. πŸ€” Spoiler alert: it's still math, not . πŸ§™β€β™‚οΈβœ¨
p.migdal.pl/blog/2017/01/king-

Carolina Code Conferencecarolinacodes
2025-12-17

FYI: Vector Search Magic: Superhero & Sporty Car Combo! : By using vector math, one can combine a DeLorean image with the text query for superhero to generate an embedding. Averaging these embeddings together then allows a search to find a superhero on top of a sporty car with cool lights. youtube.com/shorts/RMX2A02pP90

Carolina Code Conferencecarolinacodes
2025-11-17

ICYMI: Vector Search Magic: Superhero & Sporty Car Combo! : By using vector math, one can combine a DeLorean image with the text query for superhero to generate an embedding. Averaging these embeddings together then allows a search to find a superhero on top of a sporty car with cool lights. youtube.com/shorts/RMX2A02pP90

Carolina Code Conferencecarolinacodes
2025-11-06

Vector Search Magic: Superhero & Sporty Car Combo! : By using vector math, one can combine a DeLorean image with the text query for superhero to generate an embedding. Averaging these embeddings together then allows a search to find a superhero on top of a sporty car with cool lights. youtube.com/shorts/RMX2A02pP90

Michael Houmannmichaelhoumann@c.im
2025-04-26

#100DaysOfCode day 18:
I finished the chapter bout #Vectors and #VectorMath. And I am happy to be moving forward. Not fully up to "top speed" brain wise, but getting better each day. Sleeping helps a lot.
#NatureOfCode #P5JS #JavaScript #CreativeCode #GenerativeCode

Michael Houmannmichaelhoumann@c.im
2025-04-23

#!00DaysOfCode day 16:
More #vectorMath and more acceleration for vectors, but still a laugh. Can make me happy for a few hours to something "stupid" on the computer :)

#Math #JavaScript #P5JS #NatureOfCode #CreativeCode #GenerativeArt

github.com/mhoumann87/nature_o

Michael Houmannmichaelhoumann@c.im
2025-04-22

#!00DaysOfCode day 15:
Mentally hard day, and to little sleep, but I can divert my thoughts by #coding, so I did the section in #NatureOfCOde about velocity.
#JavaScript #P5JS #CreativeCode #GenerativeArt #Math #vectorMath

editor.p5js.org/mhoumann87/ske

Michael Houmannmichaelhoumann@c.im
2025-04-20

#100DaysOfCode day 13:
A bit to much beer and a little late to sleep last night, so not much done today, but I did continue with some #vectorMath and #NatureOfCode, today it was multiplication.
#Javascript #CreativeCode #GenerativeArt #Math

editor.p5js.org/mhoumann87/ful

Michael Houmannmichaelhoumann@c.im
2025-04-19

#100DaysOfCode day 12:
One upside with not being able to sleep, it you have a lot more time to study. Worked on #NatureOfCode and more #VectorMath, today vector subtraction in #P5JS.
Had a little look on a #webProject for another friend, and started to make a #designSketch.
#WebDev #Math #Javascript

Michael Houmannmichaelhoumann@c.im
2025-04-18

#100DaysOfCode day 11:
More of the same. #vectorMath in #P5JS. Made a random walker that uses a velocity random vector. And I am pretty happy about that, took some searching on the web, but finally got the right result.
#Javascript #CreativeCode #Math #generativeArt

editor.p5js.org/mhoumann87/ful

Michael Houmannmichaelhoumann@c.im
2025-04-17

#!00DaysOfCode day 10:
Still hard to sleep pat night, but I did enter the exiting world of #vectorMath in the #NatureOfCode book. Still interesting, but my brain isn't up to full speed yet, hopefully it will come soon.

#CreativeCode #GenerativeArt #JavaScript

editor.p5js.org/mhoumann87/ful

Michael Houmannmichaelhoumann@c.im
2025-04-16

#100DaysOfCode day 9:
Not much sleep to night and a bad day, but took an hour to re-read about #vectorMath in #P5JS, and made example 1-2 in the #NatureOfCOde book. Hopefully more up to make something serious
#Javascript #CreativeCode #GenerativeCode

2024-02-22

#VectorMath #GodotEngine #Help

Can anyone explainify a thing to me?

See : docs.godotengine.org/en/3.0/tu

There's a part where they say:

"This was expected, but then let’s do something more interesting. Use the dot product of X and the point, and add it to the dot product of Y and the point:
var final_pos = Vector2(x.dot(new_pos), y.dot(new_pos))"

And I can hear the point wooshing over my head. They also say they explained it before, but I can't find that 'splain.

Halp!
πŸ¦‡

Michael Hendersonmike@blazinggophers.com
2023-02-03

Looking for good resources on rasterizing 3D to 2D.

Use case is a game that sends PNG images of a view of a system.

The view is from a player's perspective. I have their x,y,z, the x,y,z they're observing, their field of view.

I'm stuck at how to determine the plane this view projects on.

I know the distance between observer and the one point on that plane but don't understand how to make a plane perpendicular to the line.

#Geometry #Trigonometry #VectorMath #3DRender

Client Info

Server: https://mastodon.social
Version: 2025.07
Repository: https://github.com/cyevgeniy/lmst