collision detection!!!!!! #collisiondetection
collision detection!!!!!! #collisiondetection
Best not to publish this, otherwise the funding for this detection and defense network will be severely diminished and channelled towards Musk’s Mars Mission. /s #asteroid #collisiondetection
Asteroid triggers global defence plan amid chance of collision with Earth in 2032
https://www.theguardian.com/science/2025/jan/30/asteroid-spotted-chance-colliding-with-earth-2032?CMP=Share_AndroidApp_Other
ScrollMaps
Video: https://youtu.be/Mg2AfI1LJGI
#Genuary #Livecoding #Worldbuilding #design #Genuary21 #Genuary28 #Genuary30
Blogpost: https://blog.illestpreacha.com/genuary2025scrollmaps
The prompt for #Genuary2025 Day 21 is “ #CollisionDetection“, Day 28 is “ #InfiniteScroll “ & Day 30 is “ #AbstractMap ”
ScrollMaps uses #python , #hydravideosynth & #sonicpi to bring the three prompts together: Heat Maps & Radial Maps in Python, Abstraction & scrolling with Hydra and Collision Detection used for the SonicPi composition.
Maps Scrolling
Paths Unrolling
Abstraction Evading
Infinite Scrolls Shifting
Lifting
To the next point where the shade is in
Processing Collision Detection
https://happycoding.io/tutorials/processing/collision-detection
Processing Collision Detection
https://happycoding.io/tutorials/processing/collision-detection
Comprehensive basics of collision detection.
https://www.jeffreythompson.org/collision-detection/index.php
While trying to learn more about how collision detection works, I came across this masterpiece... A gorgeously elegant algorithm explained in a beautifully-animated video.
Added another tutorial. This one is about showing the idea behind the wonderful separating axis theorem (SAT). We can check, if two shapes don't intersect, if we can find a separation line. You can find the full code together with online JSFiddle versions and the library itself here: https://github.com/sibaku/algeobra
#javascript #math #collisiondetection #programming
Good stuff about 2D collision detection.
https://timallanwheeler.com/blog/2023/01/27/2d-player-collision-against-static-geometry/
I've got way too many rectangles to iterate over them and check if the user clicked on one. I'm talking tens, hundreds of thousands
Better way to handle #collisionDetection at these scales? Strictly two-dimensional
#kha #tutorial - here we go #awesome & look to create our own #aabb #collisiondetection
part a:
https://t.co/ZAgqBHQlVl
part b:
https://t.co/XTO9ym6nEl
#haxe #yeswekha #code #learn #support #patreon #teach #gamedev #games #gamedesign #series #coding
【#Delphi】#CollisionDetection by #Octree
・https://youtu.be/Z5qbxQI6dgw
任意のポリゴンモデルを #ボクセル 化し、#八分木 による #空間分割 を施すことで、リアルタイムな #衝突判定 を実現しました。
-https://twitter.com/luxidea/status/929164339461816321
・https://github.com/LUXOPHIA/Collisioner
・https://bitbucket.org/LUXOPHIA/collisi
#Voxel #SpacePartitioning #InterferenceCheck #OpenGL #3DCG https://mstdn.jp/media/lkuD_EzXh4FEteVUzds
【#Delphi】#CollisionDetection by #Octree
・https://youtu.be/Z5qbxQI6dgw
任意のポリゴンモデルを #ボクセル 化し、#八分木 による #空間分割 を施すことで、リアルタイムな #衝突判定 を実現しました。
-https://twitter.com/luxidea/status/929164339461816321
・https://github.com/LUXOPHIA/Collisioner
・https://bitbucket.org/LUXOPHIA/collisi
#Voxel #SpacePartitioning #InterferenceCheck #OpenGL #3DCG https://mastodon.social/media/MN1_Dp0oMugTXJDUFYs