I've been repetitively running through an exercise to model a character from the #defaultcube in #blender, and now I'm using #autorigpro and #realmotionpro to utilize its #mocap library. Here's today's animation of #melee #attacks. Full disclosure, I'm really enjoying the #halfsword demo on #steam so I modeled a sword for this set of animations. Lots of improvement needed for the face. I'm also not trying to be precious about texturing, yet. the goal is model to animation asap.


