I am working on my game today. I am proud of what I've got so far, so I'm sharing a little video of one of my enemy test levels. The game is a 2D pixelart metroidvania. It is built in Godot and it was a deceptively large amount of work to accomplish this. Especially these little crawly boys and their traversal of both internal and external corners. The art is rough, because it's not my strong suit. But my philosophy now is work on mechanics and worry about looking good later. #gamedev #indeidev