Big improvements to my pathfinding system!
#screenshotsaturday #indiegame #rts #gamedev #indiegamedev #indiegames #gamedevelopment #sologamedev #bevy #rust
Indie Game Dev || SWE || Special Forces Veteran
Big improvements to my pathfinding system!
#screenshotsaturday #indiegame #rts #gamedev #indiegamedev #indiegames #gamedevelopment #sologamedev #bevy #rust
Improving my #rts pathfinding system. Coming along quite well...
@zehreken great idea!!
@civfanatics thanks! 😁
@ms thanks!!
Hey my little army is starting to look pretty legit! (I think?)
#indiegame #bevy #indiegames #rts #gamedev #rust #sologamedev #indiedev
@bnut you're probably right!
I'm creating an artillery piece for my #rts game. I like how the model came out, but I'd like your input. Honest thoughts only!
#blender #indiegame #indiegamedev #gamedev #indiegames #sologamedev
@Fishrock Sort of. The outlines are added from a shader, so it's been difficult adjusting the values perfectly where the 'inside lines' wouldn't appear. I'm going to keep tuning it but I think your idea looks better than what I have on screen here
@Rin3d this is actually what I've been trying to accomplish using my shaders, but it's been a struggle!
@zehreken can you explain what you mean by accent colors? Do you mean any small details on the tank?
I'm still messing around with the art style for my #rts game. I'm happy with the direction that it is going, but I'd like to add a bit more of a 'stylized' look to it. Comment any ideas!
#screenshotsaturday #bevy #indiegame #indiedev #gamedev #sologamedev #indiegames #gamedevelopment
*Me learning shaders
@mittwerk thanks!
@argv_minus_one 😂😂 *slaps knee*
I added an 'outline' shader (copied this: https://github.com/Pybounce/rollable). I need to make some adjustments, but I think its pretty cool! What do you think?
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@ms lol thanks!!
Babe wake up. Andrew just dropped another YouTube video