My dithering seems to be broken. But i kinda like it.
games, madness
My dithering seems to be broken. But i kinda like it.
I've finally moved my gol-godot shader to the godot-experiments repo 🎉 It's Conway's Game of Life implemented as a Godot shader 😁
In the process, I've fixed some warnings and upgraded it to Godot 4.3 (I guess I should start using 4.5 soon ... )
https://github.com/miskatonicstudio/godot-experiments/tree/master/shaders/gol-godot
#godot4 #godotengine #madewithgodot #shader #gameoflife #gol
Today, my game, Danmaku Before Xmas, is featured in the eighth door of the #PICO8 Advent Calendar. Help Santa fight Yurei in this Xmas-themed shoot 'em up. 🛷🎅🦌 https://www.lexaloffle.com/bbs/?tid=153178 #gamedev
I am starting to fill in some of the content in the northern part of the Dreamlands. I will do another pass after all the cities and dungeons are done, but this is roughly what the game will look like. #CRPG #TurnBasedThursday #Lovecraft
https://store.steampowered.com/app/3998510/Cyclopean_II_The_Dreamlands/
Er hätte wohl das erzâhlt was er jedes Jahr erzählt:
https://m.youtube.com/playlist?list=PL23rUNk2HqJErizLGkuZE99CvGsalwAwX
While some systems are still not quite in place, adding a tiny bit of polish to Mops & Mobs in between always feels very rewarding - in this case the alerts which inform the player of anything they just did. No idea why we didn't have this earlier...
#screenshotsaturday #godotengine #godot #gamedev #indiedev #dungeonadventure
@tomstafford @gregeganSF I thought it would have been promoted to engage in some ridiculous praise. But, no, Groks reeducation treatments seem to stick now.
Who would have thought that someone would finally release a #rougelike for the #JupiterACE ?!
ASM 1/1992 ❤
#Retrogaming #Retrogames
That’s all for Inktober 2025. Thank you all for the encouragement, kind words and likes.
#Edmontosaurus #annectens was a #duckbilled #dinosaur (#Hadrosauridae) and ate mostly #coniferous #diet. Hadrosaurids preferred #quadruped walks. P. C. Sereno et al. (2025) found that "#mummy" #fossils of the #species formed due to the carcass being covered by a soft #sedimentlayer impressed with tissue details before decomposition. Found details: a fleshy head- and trunk-ridge, a hip/tail spikerow and #hoof-like feet.
©#StefanFWirth 2025
Ref
https://doi.org/10.1126/science.adw3536
Pics
©S.F.Wirth,AI assisted
Here's an example of the style and aesthetic of artwork I'm looking for in a commissioned piece for the cover of my solo RPG rules, "Solus Domini"
Source:
#devtober day 18. Another busy Saturday, not on the game but in work. I made it so that you can vault on top of these pushable boxes now that you don't jump as high!
I made a new sort of grid based on randomly shuffling a regular grid.
It's similar to the townscaper grid, but doesn't need subdivision or have any forced edges.
There's also a rect variant.
https://www.boristhebrave.com/2025/10/17/infinite-random-rhombus-tilings/
Thanks for this video for inspiration.
https://www.youtube.com/watch?v=c6J_bd9seMg&t=277s
I ran @cs99cjb's program and got this.
Source: https://bbcmic.ro/?t=cVWCP #bbcbasic
@esklarski is working on creating the illusion of marine traffic in the channel.
Later on we will color a percentage of these ships red to show the most polluting ships- a shadow fleet you have to outcompete with sailing cargo ships.
#devlog #indiedev #indiegame #indiegames #gamedev #godot #godotengine