Released another update for Photographer as well as a video tutorial on how to use HDRIs in Blender
https://youtu.be/QafGYRo0I_8
Tech Art and Lighting Director @ MOA Ltd Tokyo.
Working on 1943 Rise of Hydra.
Ex-Overwatch, Mirror's Edge Catalyst, Battlefield 1 and V, Star Wars Battlefront II, Killzone...
Photographer Blender addon maker. https://chafouin.gumroad.com/l/photographer5/
Released another update for Photographer as well as a video tutorial on how to use HDRIs in Blender
https://youtu.be/QafGYRo0I_8
Got that cute Minolta Hi-matic F in mint condition from the junk section of my favorite camera shop for less than $7.
The only issue was the rangefinder mirror that was stuck due to a little bit of corrosion. Cleaned it up, replaced the light seals, all good to go!
Thank you, Minolta engineers, for not hiding screws behind the leatherette, this makes it very easy to fix.
Here's a new peek at our game!
https://ew.com/marvel-1943-rise-of-hydra-globe-trotting-wwii-epic-wakanda-setting-exclusive-8760326
.DNG Gainmap support is finally coming to the next version of #Saulala
Many people have been reporting heavy vignetting and tinting induced by the tiny lenses in phone cameras (especially on wide-angle lenses). Gainmap, essentially, is an instruction on how to undo those common lens qualities.
Attached: Image without gainmap applied and image with gainmap applied.
Oh hey, my shadow caster mask contribution made it into Godot 4.4.
It should help a lot when you have dynamic lights that you don't want to bleed through walls but don't need them casting more complex shadows!
#theGalley #godotengine #gamedev
https://godotengine.org/article/dev-snapshot-godot-4-4-dev-4/
Saulala v0.8.8.2 Beta is live GitHub (for PCs) and should be live on Google Play Store as soon as it's verified (usually in a day)
Big, huge, humongous Thank You to @barselino for their patience, expertise and kind heart helping me overhaul and greatly improve the image making pipeline.
Patch notes: https://github.com/StudioPetrikas/Saulala
“EON: A practical energy-preserving rough diffuse BRDF”
Jamie Portsmouth, Peter Kutz, Stephen Hill
https://arxiv.org/abs/2410.18026
(GLSL code in paper)
Abstract: (1/2)
@Charlesboury j'ai pas encore eu l'occasion de tester mais Collider Tools a l'air pas mal. https://blendermarket-production.herokuapp.com/products/collider-tools
With Blender 4.3, you can now use Complex IOR values to create metal materials with the new Metallic BSDF material node.
I've updated https://physicallybased.info/ so it shows these values when you choose Blender in the Engine dropdown.
You can still of course use Specular Tint if you want to stick to the regular Principled BSDF material.
📅 259 days
🧮 3,520 commits
👤 521 contributors
We present to you: Godot 4.3 ✨
https://godotengine.org/releases/4.3/
We hope you enjoy the new release page format as much as we did preparing it!
My Unreal 4 Lighting video tutorial is now available for free! It doesn't use the latest and greatest UE5 and Lumen, but there should still be some useful information about physically-based lighting workflow, HDRI sky setup and other lighting tips :)
https://chafouin.gumroad.com/l/gamelighting
Photographer 5.4.5 is out with more bug fixes, and a Resize Canvas feature similar to Photoshop. It is quite experimental as it has some technical limitations, but can be useful to do final cropping adjustments. https://sites.google.com/view/photographer-5-documentation/cameras/resolution
https://chafouin.gumroad.com/l/photographer5/
@scopelmatt In the latest photographer 5.4.4, you can use Shift + Alt + Rightmouse drag to rotate your HDRI ;)
@mbt3d The new version is available today!
Because the ground projection is limited in perspective, new Cube and Dome-projected HDRIs are coming to Photographer #blender #blender3d #photographer #blender_addon
I feel a little proud to discover that
@reynantem is a happy user of Photographer. His artworks are always beautiful !
https://reynantemartinez.com #blender #blender3d #b3d #blender_addon #photographer
https://chafouin.gumroad.com/l/photographer5/
Photographer 5.4.0 is officially out! With new bloom controls that work with viewport compositing https://chafouin.gumroad.com/l/photographer5
#blender #b3d #blender3d #blender_addon #photographer #hdri
Also working with shiny floors.
#blender #b3d #blender_3d #blender_addon #polyhaven #hdri
Coming to Photographer 5 very, very soon: 3-click HDRI ground plane with lighting contribution (and reflections for the most adventurous).
#blender #blender3d #b3d #photographer #hdri #blender_addon
@barselino The dynamic range of my phone's raw files isn't good enough to take advantage of AgX, in my opinion. Still looks a 100 times better than any other app though! But I'll start developing my x100 with #Saulala as well.