@jmac_the_dev Thanks!
Game developer working on multiple games at snarge.itch.io
Just released new version of breaktory, try it out!
@jmac_the_dev Thanks!
Loving this new DDT animation!
#gamedev #indiegamedev #indiegames #unreal #madewithunreal #wrestling #beatemup
Very excited to get speed mods in. I have a speed boost (which even affects attack speed!) and a slow debuff:
#gamedev #indiegamedev #indiegames #games #indiedev #gamedevelopment #unreal #madewithunreal #wrestling #beatemup
Not a #wrestling game without taunts! Set to the right analog stick, each one gives you a buff...if it completes uninterrupted. Time to flex!
#gamedev #indiegamedev #indiedev #unreal #madewithunreal #beatemup #games
🎨 For my #gamedevs! Here is a cool looking #3Dmodel #house #asset for your #indiegames or other projects I found on #Pond5. Credit: By #Markelos
Get 20% off your first order via this link!
https://www.pond5.com/3d-models/item/60836034-log-house-04?ref=nicolemariet_
#royaltyfree #indiegame #indiedev #gamedev #cottage #building
Coming in like a house of fire, we've got a clothesline and a scissor kick finisher. Gonna need a spinarooni soon
#gamedev #indiegamedev #indiedev #indiegames #games #wrestling #madewithunreal #unreal #beatemup
Highlights of a couple of new(ish) moves going in the game. Lot of work got done behind the scenes, HUD, and on AI this weekend.
#gamedev #indiegamedev #indiegames #games #unreal #madewithunreal #wrestling #beatemup
Starting to form some cool gameplay strategies. Here I showcase the "Stomach Kick", which adds a huge but short buff to grapple damage. Look at the difference in damage!
#gamedev #indiegamedev #indiegames #unreal #madeinunreal #unrealdev #beatemup #wrestling #games
Got some new dudes in the game! Courtesy of an asset pack: https://unrealengine.com/marketplace/en-US/product/street-gangs-set-for-stylized-female-and-buff-male
Very cool and pretty intuitive to use
#gamedev #indiegamedev #indiegames #unreal #madewithunreal #wrestling #beatemup
Guess it's knee strike monday? Code breaker here adds a new status effect, Concussion. This is a stun-over-time. It's dangerous and fun, just like Stone Cold on an ATV
#gamedev #indiegamedev #indiegames #wrestling #beatemup #christjericho #madewithunreal #unreal #unrealdev
I can dial the VFX down. Of course, I can also dial it up
#gamedev #indiegamedev #indiegames #games #unreal #unrealdev #madewithunreal #vfx #wrestling #beatemup
Clearing out a crowd of enemies is easy when all your finishers do AoE damage and stun!
#gamedev #games #indiegamedev #indiegames #gamedeveloper #beatemup #wrestling #unreal #unrealdev #madewithunreal
Now that's a lot of Zniw
Showing off VFX on each buff / effect from the finishers! #screenshotsaturday #gamedev #indiegamedev #indiegames #wrestling #beatemup #unreal #madewithunreal #unrealdev
And here's the Hydra boss I posted earlier in context with all its three heads attached.
#Godot4 #blender3d #indiedev
An hour later, you realize something was off and fix it:
(Final!)
Before!
What does a combat designer do? Look and feel is just one part, but a very important part. Here's the "After" of a new ability. Check the replies for the before
#gamedev #indiegamedev #indiegames #combatdesign #wrestling #beatemup #madewithunreal #unreal
People hate hand-holding tutorials in games, but if I could have a HUD element pop up IRL every time I'm eating that blinked loudly
"Remember to chew your feed thoroughly before you swallow", that'd be cool