#ModdedMinecraft

Does anyone have any #Minecraft #Modpack recommendations that add to your own personal sandbox projects, rather than giving you a factory game-style pre-determined vertical progression?

I really enjoy the sandbox gameplay loop of vanilla Minecraft worlds where I keep on doing personal projects I come up with myself (build lighthouse, build railway network, build automatic mob farm, whatever). The vanilla game itself doesn't really give me 'tasks' other than, like, tool tiers I guess.

I feel like in contrast, most mods and modpacks have a pre-determined progression path that you have to follow. Ore doubling to tripling to quadrupling. Build machine X or you can't have machine Y. Grind for N resources to continue.

It really took away all the creative fun I had and turned the game into a checklist-like chore.

I'm looking for modpacks or mods that work similarly to redstone in terms of #GameDesign. Easy to acquire, non-gated, infinite applications to your own projects, just a tool in your sandbox.

Some mods are like that, such as #Create. Some mods usually labelled Vanilla+ also fit the bill. But I don't know of many modpacks that really add only this kind of content.

I don't just want decoration mods, QoL/performance mods and tweaks, I want content, tech and magic.

A good example is the old storage mod #ArcaneArchives. Just a simple, non-gated enhancement to storage.

Any recommendations?

#ModdedMinecraft #MinecraftMods #Gaming #Games #AskFedi

Automating the Powah Energizing Orb with the Create Packaging System

lemmy.world/post/41852574

Generic Firedemon's Project RepositorygenericFiredemon@vt.social
2026-01-18

Jester's Live Time Display: Digging through Trash to find a gun before the zombies disembowel me[Minecraft Cursed Walking HC] twitch.tv/genericfiredemon
In about 30 minutes...
#netsona #vsona #vtuber #vroid #minecraft #moddedminecraft #hardcoresurvival #shenanigans #jester #zombiesurvival #survivalhorror

Minecraft
Cursed Walking
HARDCORE

Jester standing in an underground tunnel with an axe and a pistol in hand.
She's nervous.
Krishean Draconiskrishean@tech.lgbt
2026-01-03

built an ae2 system that can make all 16 types of donuts from pam's harvestcraft 2

#Minecraft #ModdedMinecraft

2026-01-01

A&S made having a community of your mod annoying

feddit.it/post/25302324

Game modding is so stupid now with AI bullshit everywhere!

Like, I want a #Minecraft modpack that someone actually took time to design, balance and test. Not just something thrown together without a second thought.

It used to be relatively easy to tell apart good from bad mods. Good mods were passion projects with creative names, art and descriptions, because they were collaborative efforts. Bad ones were, like, called "Ultimate Epic Minecraft Best", with a shitty generic image as their logo and no description.

But now, a significant amount of mods and modpacks have the same AI generated logos and/or descriptions that all sound perfect and mature.

The worst thing about this?

Both good and bad mods and modpacks now come with AI logos/descriptions! There's some really good mods that use AI for logos and descriptions because the creator isn't a native speaker or a 'good writer'. It's like that in every game now!

You can no longer tell apart a passion project from random trash now.
Back in the day, passion project creators simply asked other community members to create art for them or to refine their description. It was just a part of how the modding community worked and thrived! Nowadays, they'll just use AI because it's convenient.

How am I supposed to know whether someone just used ChatGPT to write a pack description for their excellent modpack because their English sucks, or whether they're a kid who AI generated the whole modpack as a financial grift?

Ugh.

#ModdedMinecraft #Modding #AI #antiAI

Krishean Draconiskrishean@tech.lgbt
2025-12-27

built a machine in minecraft that makes pumpkin spice lattes

#Minecraft #ModdedMinecraft

For Pete's Sake :ri: :AuAce:PeteLittle@autistics.life
2025-12-18

So for sh*ts and giggles I wanted to see what would happen if I merged all the assets and custom mods from my abandoned/unfinished modpack "Sky Bloke - Meet the Meat" into All The Mods 10 - To The Sky?

You Get "All The Meat 10 - To The SkyBloke!" That's what.

An ungodly abomination of all the best bits of #ATM10 and #ATM10TTS with all the WORST bits of Skybloke. Namely the Brobdingnagian cannibalistic parts :D

#ModdedMinecraft #Minecraft

Definitely NOT one for the kids !!

The All the Mods to the Sky 10 Island selection screen.. I am setting up a new team "Meet the Meat" and selecting "Pete's Skybloke" as my spawn island. A large Steve style mob lying on his back holding a tree.Arial shot of my spawn "Island" with part of his "chest and skull" removed.

Showing his "innards" namely bone blocks, and various "meat" blocks.Close up of some of the inner blocks. Note the careful use of quotation marks in the descriptions of Raw "pork" blocks, Raw "Beef" Blocks etc.

You can try and kid yourself as much as you like.. you know what you're eating :) hehe
Friedrich Delgado ✔️🎀TauPan
2025-12-13

17 months later, different modpack ()

I can still stop playing with GregTech any time I want!!!1one

From left to right, an advanced electrolyzer III (small lilac box) a large chemical reactor with an ae2 crafting terminal in front of it, a 5 story distillation tower, a pyrolyse oven and a vacuum freezer, all wired for ae2 autocrafting, in an area that was carved out of a limestone dominated terrafirmacraft old mountains biome, with birches on top of the terraformed area's edges.
Krishean Draconiskrishean@tech.lgbt
2025-12-06

my debugging of the weird perf issue on the minecraft server has been reduced to changing a bunch of things then running outside to look up at the sun and saying "nope, still jank!" as it lurches across the sky

#Minecraft #ModdedMinecraft

2025-12-03

Really enjoyed this interview of Vazkii (creator of the Botania Mod, Quark, Neat, and so on)!

Many great quotes, but this is my favorite:
"I do want my word to matter so that I can inspire others and lead change, but I don’t want to be treated in a way that has others place themselves below me in some sort of imaginary hierarchy."

blog.curseforge.com/p/fa7d9752

#VazkiiMods #BotaniaMod #VioletMoon #ModdedMinecraft #Minecraft

2025-11-27

There we go, the last missing TWBB stream, which also contains the missing portion of MC.Eternal. we made it to the second phase of the playthrough, but honestly I've had enough of this pack lol.

This won't be our last environmentally focused pack, though. Eventually we gave Underdog a try, and soon I'd like to show off Aged as well, so keep an eye out for those!

youtu.be/G-LMD7ddQnQ

#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #Minecraft #ModdedMinecraft #MinecraftModpack

Krishean Draconiskrishean@tech.lgbt
2025-11-27

i have recipes for the advanced ae quantum armor in my ae2 autocrafting system now, i can just make them lol

#Minecraft #ModdedMinecraft

Krishean Draconiskrishean@tech.lgbt
2025-11-26

randomly remembered that in modded minecraft you can make soap, and it counts as a food item. you can eat the soap. you can also use the soap on stinky coca beans to get regular cocoa beans, but i have no idea how to get the stinky cocoa beans in the first place

how do you get the stinky beans, i must know

#Minecraft #ModdedMineCraft

"The Archives". Made for my Minecraft underground dungeons mod.

modrinth.com/mod/underground-w

I got inspired for it when I reached the Archives in Silksong.

#minecraft #modding #minecraftmod #moddedminecraft #mcdev

Screenshot of an underground library built in Minecraft showing a desk in front of a wall of bookshelvesScreenshot of an underground library built in Minecraft showing a table in the middle of a large room surrounded by bookshelves on all walls
2025-11-20

Well, weve been struggling to find ourselves some ores, let alone figuring out the order of events needed to process them, but we're slowly making progress towards cranking up the difficulty, even without mobs this pack always proved difficult thanks to the oppressive environment, hopefully that doesn't prove to be an issue...

youtu.be/0oOVK3fqPIo

#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #Minecraft #ModdedMinecraft #MinecraftModpack

2025-11-13

It's Thurs will be Blood once again, which means we get to spend more time at the camp, struggling to survive.

Some days I still get the urge to return to this modpack/playthrough, but once I remember how janky and awkward it was to dev for this version, let alone play in it, that feeling tends to become evermore fleeting.

By the time I finished the original TWBB I had grown out of the "shove in all the difficulty mods into a pack" phase of my journey with modpacks, and into more of the things I find enjoyable with the likes of Underdog, Aged, or even Hideous Destructor; immersive and realistic/believable mechanics with a focus on survival.

youtu.be/lBIR1hbx4u8

#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #Minecraft #ModdedMinecraft #MinecraftModpacks

2025-11-07

One time I was scripting something in Lua for a Figura model (basically a custom player model you can use with a Minecraft mod) I was making for a friend. His character was really big and heavy, so I wanted to give him something where if he fell far enough to take fall damage, he would make a loud THUD sound.

There was just one problem: Figura doesn't natively have a way to detect whether or not you're taking fall damage, so I would have to track it based on the fall itself.

At first, I tried to do this by measuring how much time since the player started descending. This kinda sucked ass because the player could descend at any speed and as long as they reached the ground after enough time to set off the sound, it would go off, even if they didn't actually fall for long enough to take damage.

Then, I tried to base it on the velocity on impact, setting it to the exact impact velocity of falling exactly four blocks. This worked just fine… as long as you were falling exactly four blocks. Any other fall distance and it wouldn't recognize your velocity as being high enough to actually trigger the sound. Even jumping off the fourth block would fuck up the velocity.

Lastly, I realized that the velocity could be used to find the fall distance via an integral. To set up the integral, I put the velocity (measured in blocks per tick) into a variable that would steadily increment every tick, which gave the exact fall distance every time. If this variable was more than 4 on impact, it would trigger a sound. Finally, it worked every time, no matter how far you fell or how fast you were going on impact.

But there was a new problem now: it would even trigger in situations where you wouldn't normally have taken fall damage, such as being underwater or falling onto a slime block. I had to set special edge cases for these types of things, and at this point my friend was like "You should probably just give up tbh, it's not that big a deal"

Eventually, I got it to the point where most of the edge cases were out. But then my friend sent me one last bug, which we both agreed was easily the funniest one of them all.

If you paused the game after hitting the ground… This would happen. (VOLUME WARNING!)


#minecraft #figura #modded-minecraft #programming #pain

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