#Realtimegraphics

youtu.be/TH4S8O0_DMY

E517: "Debug Display Motion Buffer and Fluid Sim Velocity"

Quick video showing debug display of motion and fluid sim buffers.

#creativecoding #unity #unity3d #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive

youtu.be/VawH45pxlgk
E515: "Swirly Particles 10 (Testing Motion and Lighting Combinations)"
šŸŽµ Luniz, Mickey Finn, Aphrodite - I Got 5 On It (Urban Takeover Radio Remix)

#creativecoding #unity #unity3d #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals

2026-01-18

CrystalMark 3D25 - Demo Scene GPU Benchmark Utility

While updating some of my apps, I noticed the team behind CrystalDiskMark & CrystalDiskInfo have released CrystalMark 3D25, a 3D GPU performance benchmark based on demo scene examples (as in the 3D programs coded to run from really small executables). It's a fun way to benchmark the GPU āœŒšŸ˜„

crystalmark.info/en/software/c

#CrystalMark #CrystalMark3D25 #DemoScene #3D #GPU #RealTime #Graphics #RealTimeGraphics #Benchmark #Benchmarking #GameDev #Gaming

youtu.be/DEKREk7wUbU

E514: "Swirly Particles 9 (WIP Audio To Noise Offsets)"
šŸŽµ FooR, Tyrone, Warbz - Get Gassed

Testing some variations on particle look and how audio input maps to particle motion, to try distinguish more between styles.

#creativecoding #unity #unity3d #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals

Computerkunst e.V.computerkunst
2026-01-16

Time to celebrate the new year 2026 with the first Berlin demoScene Meetup in the @cbase with a pile of fresh !

The date: 30.1.26 Starts at 8 p.m.

We want to see you there ;) !


Some computer cable with information about the berlin Demoscene Meetup from the date  30.01.2026 at the c-Base in Berlin.

youtu.be/YoNvzCa_qQg

E513: "T-1000 Death Scene Re-enactment"
Trying to re-enact the bit off of Terminator 2 when the T-1000 melts in the steel mill molten metal, because why not.

#creativecoding #unity #unity3d #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive

youtu.be/k3wUrE8aH-U

E511: "Snapshot Testing"

Test run on (somewhat) representative screen.
Bunch of issues and things that didn't work:
...

šŸŽµ Chad Jackson - Hear The Drummer (Get Wicked)

#creativecoding #unity #unity3d #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals

youtu.be/9drRe9kGjUM

Experiment 507: "Swirly Particles 4 (Fluid Sim Presets)"

Added a small utility script to allow per-vfx overrides of the 2D fluid sim values.

#creativecoding #unity #unity3d #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive

youtu.be/Q7TwnGKqYbs

E506: "Swirly Particles 3 (WIP Audio Input Test)"

Testing adding some quick and dirty audio input to the fluid sim + animated curl noise motion.

šŸŽµ The Allergies - Heartbreaker

#creativecoding #unity #unity3d #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals

youtu.be/BNBGX5hwfec

E505: "Curl Noise/Swirly Particles 2"

Testing the swirly particles with different lighting and cycled to "None" and realised I like the look of some of them because they had enough emissive brightness to work in the dark.
You lose a bunch of detail and surface form, but sure makes the colours pop!

#creativecoding #unity #unity3d #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive

youtu.be/gl00cOlQZWQ

Experiment 504: "Mic Input Test - Plexus Snapshot"

Another laptop mic audio-reactive input test - using the particle snapshot vfx that has randomised plexus spawns.

#creativecoding #unity #unity3d #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals

youtu.be/D_f0pcXgPGI

Experiment 503: "Mic Input Test - Clicks and Claps"

Audio-reactive particle clones/snapshots means it can also react to live microphone input.

#creativecoding #unity #unity3d #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals

youtu.be/1ahCb6d5rfc

Experiment 502: "Turntable Snapshots 4 (Plexus Links)"

Trying a few different ways to add plexus links between particles.

šŸŽµ Frankie Valli & The Four Seasons - The Night

#creativecoding #unity #unity3d #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals

youtu.be/Xj4T15eXRnA

Experiment 501: "Turntable Snapshots 3"

Just another test with the debug camera having a look at closeups.

šŸŽµ ittibitti, Anna Graceman - Made You Look

#creativecoding #unity #unity3d #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals

Client Info

Server: https://mastodon.social
Version: 2025.07
Repository: https://github.com/cyevgeniy/lmst