Here's "Writhe & Shine", the #VR game I made for #VRJam 6. Guide your larva swarm to eat & grow.
For Windows OpenXR & Meta Quest 3 [free]:
https://andyman404.itch.io/writhedine
Here's "Writhe & Shine", the #VR game I made for #VRJam 6. Guide your larva swarm to eat & grow.
For Windows OpenXR & Meta Quest 3 [free]:
https://andyman404.itch.io/writhedine
Here's the mic-activated hand-tracked #XR game I made for Godot XR Game Jam III.
Your Hand Is A Dragon:
https://andyman404.itch.io/your-hand-is-a-dragon
A special thank you to Faye Holliday for voice acting! Turn the sound on for the video!
WIP: hand-tracked dragon w/ stretchy neck, for Godot XR Game Jam III. Your hand controls the dragon. Opening/closing your hand opens/closes the dragon's mouth. Next up: breathing fire.
I made some flying mechanics for Star Cats IV-HD VR. The meow-wing fighter follows your controller as you dodge asteroids and blast stuff. When you fire the purr-cannons, the haptics make it feel like it's purring! 😼
Here are the remains of my gingerbread castle after the hard-won final battle. Now all the defenders are having a post-ending drunken celebration.
Here's the mixed-reality game I made for VR Jam 5:
https://andyman404.itch.io/gingerbread-keep
#gamedev #indiegamedev #xrgamedev #xr #mixedreality #MetaQuest3
Days 3 & 4: XR objects now cast shadows on real surfaces, snow accumulates on real surfaces, add some mice, & automatically placed mouse holes.
#screenshotsaturday #gamedev #indiegamedev #xr #mixedreality #xrgamedev
Gluing some mixed-reality platforms onto my real world furniture to make extra room for the gingerbread people.
Day 3 of making a mixed-reality game for VRJam 5: These gingerbread people are alive!
Day 2 of making a messy gingerbread game for VR Jam 5: Now you can place a magical gingerbread oven on real-world surfaces. Gingerbread-henge awaits.
Anyone else find that working on the boring bits makes them lose #gamedev momentum too?
Somehow it took me 2 WEEKS 😣 to develop these settings menus for Zero-G Nuclear Space Bunnies VR - not because it is difficult at all, but because it is tediously easy & boring.
Added even more fun to this VR title screen.
#gamedev #indiegamedev #quest3 #xrgamedev #screenshotsaturday