#gamepublishing

2025-09-24

πŸƒ EPFL graduate Hadi Barkat pivoted from the venture-capital industry to game publishing. Tomorrow, Thursday, 25 September, the founder and CEO of Helvetiq will give a campus lecture about his unusual career path and how games can be powerful tools for learning, forming bonds and prompting new ways of thinking.

Read more: actu.epfl.ch/news/hadi-barkat-

πŸ“… Register for tomorrow's conference (6pm-8pm): memento.epfl.ch/event/campus-l

#EPFL #GamePublishing #EPFLalumni

The Seahorse & The Hummingbird πŸ”œ PAXUthinkdeepplaylight.bsky.social@bsky.brid.gy
2025-08-27

I've finished building out the 3D assets for Rune Rite. The scene is a little messy on the uneven rocky surface, and the lighting needs some work. Lots of tweaks to tweak. But I think this is going to make a bangin' animation. #wip #boardgames #gamepublishing πŸŽ²βœ‚οΈ

A 3D rendered scene of the board game Rune Rite set up on a rocky surface and surrounded by glowing crystals.
The Seahorse & The Hummingbird πŸ”œ PAXUthinkdeepplaylight.bsky.social@bsky.brid.gy
2025-08-14

Let’s get some testing done! #boardgames #gamepublishing πŸŽ²βœ‚οΈ

Six prototype copies of the board game Pyrotechnics, ready to be sent out for unguided testing.
The Seahorse & The Hummingbird πŸ”œ PAXUthinkdeepplaylight.bsky.social@bsky.brid.gy
2025-08-12

I’m a CNC machine! Cuttin’ β€˜n’ Clippin’. I’m grateful to have gathered so many unguided playtesters for Pyrotechnics, but now I gotta deliver the goods. You should see my one forearm. #boardgames #gamedesign πŸŽ²βœ‚οΈ #gamepublishing

Six plastic deck boxes, each with a full compliment of tokens for the board game Pyrotechnics. Behind them is a pair of scissors resting on a large pile of cuttings.
The Seahorse & The Hummingbird πŸ”œ PAXUthinkdeepplaylight.bsky.social@bsky.brid.gy
2025-08-10

I’m really getting excited about placing a major order for Pyrotechnics, but I wish I knew what was going on with these #tariffs. I’m nervous to make a move. #boardgames #gamepublishing

The Seahorse & The Hummingbird πŸ”œ PAXUthinkdeepplaylight.bsky.social@bsky.brid.gy
2025-07-24

Pyrotechnics! It has been a long time and a lot of work. Lots of details for the fussing. But the game gets ever-closer to ready! This last round of edits has me feeling really good about the state of the game. Soon, everybody. Soon! #boardgames #gamedesign #gamepublishing πŸŽ²βœ‚οΈ

18 cards from the upcoming board game Pyrotechnics.
2025-02-17

✨ Game Publishing and Marketing Summit 2025 ✨ added to the event calendar! πŸŽ‰

Type βš™οΈ: Onsite B2B Conference
Date πŸ—“οΈ: SEP 9-10, 2025
Location πŸ™οΈ: London, UK

View hundreds of other #GameIndustry events: eventsforgamers.com/event/game #GamePublishing #GameDev

Bryan H. RomboughBryanRombough@dice.camp
2024-11-26

Friday is creator day on itch.io.

From midnight to midnight Pacific Time on the 29th of November, Itch will take no cut.

Creators get an even bigger portion of sales than usual.
#ItchIO #GamePublishing #IndieGames #IndieGameCreators
itch.io/blog/839981/the-autumn

narF 😡✌️narF@mstdn.ca
2024-07-23

Humble Games just had a "restructure" and had another mass layoff. Their 3rd one in 2 years! This time they just fired everyone!

gamespot.com/articles/indie-ga

I'm sure these workers thought, after the 2nd wave, that they would be safe… 😐

#videogames #gamePublishing #humbleBundle #HumbleGames

I added 3 of my recent games to BGG and I think BGG is now up to date with all my orthogames. (I've done a few storybased games and a wool-based game around literally making connections, which are all outside the scope of BGG probably.)

If you've enjoyed any of my stuff I would appreciate a rating and comment.

I will answer any Qs on the BGG forums and love seeing photos or reading about people's exeriences.

boardgamegeek.com/boardgame/42

boardgamegeek.com/boardgame/42

boardgamegeek.com/boardgame/42

boardgamegeek.com/boardgamepub

#boardgames #tabletop #boardgamegeek #gamepublishing

I make games because I want to make games.

I sell games because I want to earn money.

#tabletop #boargames #tabletopgames #gamedesign #gamepublishing

I have been seriously stressed and overwhelmed for the past few months.

Maybe I'm doing too many new games for UKGE 2024. But doing old games also takes it out of me. Trying to make sure my old games are available at UKGE just doesn't seem worth it for various reasons.

It's entirely possible I'll stop making games. I love designing, but the publishing is just too stressful and I struggle with all the organisation/management/logistics.

But if I don't stop, I think I'll slow down. And stop doing reprints of everything.

Maybe I'll do 3 games a year at UKGE 2025.

I'd make sure they are also available at the following UKGE, maybe as a 2nd edition. But then they might be discontinued. It represented me for that moment, but not forever.

And each year, I could do a BGG poll to ask what games folk would like me to revisit.

Give myself time to 'revisit' the game, and bring out something that I feel happier with, rather than scramble to reprint an ever-growing library that is overwhelming me, let alone my UKGE helpers or anyone visiting.

This is a shift I will make.

#tabletop #tabletopgames #boardgames #stuffbybez #gamepublishing #gamedesign

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