#iOSDevelopment

Ali Raza | Apps, Game, Pluginsmanofspirit
2025-12-11

I’m excited to share a quick look at our second game mode: Chase Mode, working both on-device and inside Unity 6.4.

youtube.com/shorts/s599Hp8Wgms

In Chase Mode, every time you place a shape, a moving target travels to a new random spot on the grid. If the target is sitting in a row, column, or sub-grid that you clear with your move, you catch it.

Indian Website Companyindianweb
2025-12-10

πŸ“± iOS App Cost Breakdown (India)
The cost of building an iOS app depends on 7 key factors: app complexity, design quality, developer type, tech stack, backend setup, third-party integrations, and post-launch support.
Knowing these helps you plan smarter and build better.

medium.com/@companyindianwebsi

Stop Using Groups in Xcode! Seven Reasons Folders Are Better β€” Especially for Legacy Projects
medium.com/mobile-app-developm #iOSDevelopment #Elye

πŸ‡¨πŸ‡¦ Stevetewha@appdot.net
2025-12-05

Would it be stupid of me to take one of Apple's App Review sessions even though I'm not putting a new app into App Review soon? #iosDevelopment

πŸ‡¨πŸ‡¦ Stevetewha@appdot.net
2025-12-04

I think that's the fastest I've ever gone into review: 16 minutes. I hope that's a good sign! #iosDevelopment

πŸ‡¨πŸ‡¦ Stevetewha@appdot.net
2025-11-30

I thought FretSketch 1.1 was ready last night so I built a release candidate. Today I've noticed one of the animations keeps firing at the wrong time. It's just too distracting to ship.

Rather than debug that, I'm just going to make the animation more subtle. Since I've gone from a flip to a fade, misfirings shouldn't affect the screen at all.

Waste of an otherwise good release candidate, though.

I'm starting to worry that I'm becoming afraid to actually ship product, though. #iosdevelopment

N-gated Hacker Newsngate
2025-11-30

🚨🚨 Breaking news: releases yet another course update! 🀯🀯 Because clearly, students were lost without the 2025 version to understand iOS development basics that nobody asked for. πŸ™„πŸ“± Who knew the key to the future lay in repetitive lectures no one told you about? πŸŽ“πŸ’‘
cs193p.stanford.edu/

πŸ‡¨πŸ‡¦ Stevetewha@appdot.net
2025-11-30

App Store Connect not taking Unicode can be frustrating. I have to edit my build notes a lot.

For example, one of the points originally said "Show 𝄫 instead of β™­β™­." There's no satisfying way to fix that. #iosDevelopment #AppStoreConnect

πŸ‡¨πŸ‡¦ Stevetewha@appdot.net
2025-11-28

Is there a way to donate to a Tip's event when the user clicks a Menu (but not requiring them to tap an item in the menu)? #iosDevelopment #TipKit

2025-11-26

HΖ°α»›ng dαΊ«n kiểm thα»­ Δ‘Ζ‘n vα»‹ iOS vα»›i Xcode & Swift: Sα»­ dα»₯ng XCTest để test class, method, async code, mock dependencies. Lợi Γ­ch: PhΓ‘t hiện lα»—i sα»›m, code chαΊ₯t lượng cao, hα»— trợ TDD & CI/CD. Tα»« setup Δ‘αΊΏn best practices cho app α»•n Δ‘α»‹nh!

#iOS #Swift #Xcode #UnitTesting #iOSDevelopment #KiemThuDonVi #LapTrinhIOS #XCTest

dev.to/morrismoses149/ios-unit

πŸ‡¨πŸ‡¦ Stevetewha@appdot.net
2025-11-26

I've decided on some future directions for FretSketch:
* Features I've already added and Mac support.

Then (unordered):
* Banjo support.
* Accessibility improvements, ASAFP. Cutting it for 1.0 burned, but I don't know how to handle it in SwiftUI yet. #iOSDevelopment #MacDevelopment

πŸ‡¨πŸ‡¦ Stevetewha@appdot.net
2025-11-25

In the end, I hid the changes I didn't want in 1.0.2 and shipped it. That saved trying to unwind the version number in App Store Connect. The new features still need some tuning, but 1.1 should be submitted later this week.

I'm still stuck on how to kill the never-shipped Mac 1.0.1 and catch up with the iOS version. #iosDevelopment #macdev #AppStoreConnect

πŸ‡¨πŸ‡¦ Stevetewha@appdot.net
2025-11-22

I started to add a 1.0.2 to my app in App Store Connect, but decided I want to make it a 1.1 instead. While it's mostly bug fixes, making the rules manageable involved adding a couple new features. Any idea how I fix this?

At the moment I've got "1.0.2 Developer Rejected" but can't find a way to remove 1.0.2 or add 1.1.

developer.apple.com/forums/thr #iosDevelopment

Snapp Mobile iOS Newsletterios_newsletter_snapp
2025-11-12

Your SwiftUI app rendering views too often? Xcode 26's new SwiftUI Instruments help you identify which views are updating excessively. Mark shows you how to use them for real performance wins.

πŸ”—: swiftdevjournal.com/posts/swif by Mark Szymczyk (@swiftdevjournal)

Snapp Mobile iOS Newsletterios_newsletter_snapp
2025-11-12

Form validation getting out of hand? Daniel shows how keypaths reduce boilerplate and boost readability in SwiftUI forms, making validation logic cleaner and more maintainable.

πŸ”—: danielsaidi.com/blog/2025/10/2 by Daniel Saidi (@danielsaidi)

Snapp Mobile iOS Newsletterios_newsletter_snapp
2025-11-11

Beyond basic modal dialogs: Danny explores how π‘π‘Ÿπ‘’π‘ π‘’π‘›π‘‘π‘Žπ‘‘π‘–π‘œπ‘›π·π‘’π‘‘π‘’π‘›π‘‘π‘ , interactive gestures, and dismissal patterns create fluid, context-aware sheet interfaces in iOS.

πŸ”—: captainswiftui.substack.com/p/ by Danny Bolella

Snapp Mobile iOS Newsletterios_newsletter_snapp
2025-11-11

Pinch-to-zoom is everywhere these days. Gabriel shows how to handle both temporary and persistent magnification with π‘€π‘Žπ‘”π‘›π‘–π‘“π‘¦πΊπ‘’π‘ π‘‘π‘’π‘Ÿπ‘’ in your SwiftUI views.

πŸ”—: serialcoder.dev/text-tutorials by Gabriel Theodoropoulos (@gabtheodor)

πŸ‡¨πŸ‡¦ Stevetewha@appdot.net
2025-11-10

Can someone tell me if the monthly subscription option has disappeared from my app?

apps.apple.com/us/app/fretsket

I'm not seeing it in the .storeKit anymore.

I don't really mind if it's gone forever, it's just hard to write around not knowing if there's one or two subscription options. Specifically, I'm trying to fix the macOS subscription screen so I can ship the Mac version. #StoreKit #iosDevelopment #macOSDevelopment

edit: it’s there in the US. I wouldn’t mind hearing from a Canadian, though.

Snapp Mobile iOS Newsletterios_newsletter_snapp
2025-11-10

Want to add context menus on long-press? Wesley breaks down how to seamlessly integrate UIKit quick actions into your SwiftUI app for richer user interactions.

πŸ”—: wesleydegroot.nl/blog/quick-ac by Wesley de Groot

πŸ‡¨πŸ‡¦ Stevetewha@appdot.net
2025-11-08

Me: "Damnit. Not a single person has subscribed to my app!"
Also me, about three hours later: "You set up a free trial, didn't you?"
Me: "…oh. Right." #iosDevelopment

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