#indieGameDev

2026-03-02

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Ricardo Antonio Pianaricardo@misskey.social
2026-03-02
HYDROGENY โ€” Early Transmission Now Live

The new Wardrome original soundtrack track, Hydrogeny, is now available on YouTube ahead of its official streaming release.

This piece introduces the myth of the Hydrogeny: two legendary figures emerging within the agricultural clone community of the Eden vessel. A faith formed around them. Powers were attributed to them. A quiet, almost invisible revolution began in the fields.

Meanwhile, eve0 intelligence investigated.
No anomaly detected.
No verifiable existence confirmed.

And yet, the harvests changed.

Musically, the track evolves from minimal electronic origins through ambient vastness and industrial tension into full epic symphonic metal, driven by a powerful female soprano and a โ€œpacific rebellionโ€ choir.

It is not about conquest.
It is about emergence.

๐ŸŽง Watch the early release here:
https://www.youtube.com/watch?v=sgLO7TC1UuE

Official platform release follows soon.

#Wardrome #Hydrogeny #OriginalSoundtrack #EpicMetal #Worldbuilding #SciFi #IndieGameDev
Tysk GamesTyskGames
2026-03-02

Finally I can see where I am walking. Navigation and walking feel tighter, animations landed, and a server debug overlay shows version and simple stats. Early week boosted core tech and iteration speed, then design work and first in game UI. Next up: testing tools and some cheat codes like teleport to speed up playtests.

GoedWaregoedware
2026-03-02

๐ŸŽฎ Join our next edition now! GoedWare Game Jam #16 will start March 6th, 2026, @
Open for all skill levels, surprise theme, fun prizes and a great community!
Join here (175+ already did): itch.io/jam/goedware-game-jam-

๐ŸŽฎ Join our next edition now! GoedWare Game Jam #16 will start March 6th, 2026, @ #itchio
Open for all skill levels, surprise theme, fun prizes and a great community!
Join here (175+ already did): itch.io/jam/goedware-game-jam- #goedwaregamejam #gamejam #indiegamedev #indiegames #fun #unity #godot #unreal

2026-03-02

I was finally able to solve my 2d climbing ladder issue over the weekend. How often do 2d side scroller games have ladder climbing versus wall jumping to get to another level? #indiegamedev #gamedev

2026-03-02

day 4 of my weeklong self imposed #writing break๐Ÿ’ช branching narrative = "THE END" = 1 gorgeous conclusion of many ๐Ÿฅน๐Ÿ”ฅ ๐Ÿงต๐Ÿ’– self care is a vital part of the process!! #indiegamedev doing a daily thread this week for the fun stuff I'm unwinding with like #indiegames on my backlog, demos, memes & #art!

Comically low res banner for a small, weekly writing critique group boldly labeled "CRITIQUE PARTY." A cat smiling with an uncannily wide mouth, a dystopian MC painted like a clown, and a skeleton lord with outrageously defined muscles are shittily shooped together against a black background.Work in progress, grayscale, 2D digital art for the dark fantasy and horror visual novel Catalyst: Blind Faith. A tall, fluffy-haired, heavily scarred, young priest is shown with a mace and shield. The artist is ironing out stylistic consistency and considerations, so he is shown with varying degrees of lined and lineless painterly semi-realistic art, both pieces missing varying parts of the antihero's gothic gear.A working logo for the dark fantasy and horror visual novel "Catalyst: Blind Faith." The subtitle says "Devlog."

Grayscale art on the top row shows three main characters. From left to right: A female elf with a sly expression, asymmetric hair, many piercings, and long ears side-eyeing the player; a disheveled and heavily scarred young man, clutching at his head while he stares directly at the viewer; and a bubbly woman in profile view with an unnaturally broad grin and very poofy hair.

The bottom row has five sketches of different male body types, all at the same height. These are illustrative of the protagonist, whose appearance can radically change based on the player's choices. From left to right: An emaciated figure in a fighting stance, fists before his face; a slender and broad-shouldered figure in a front-facing and stiff pose; a muscular figure, looking relaxed and confident as he glances over his shoulder; a husky male figure, partially drawn, as some of the right arm is incomplete; and a very heavyset male figure, standing in a similar distant and neutral pose as the slim figure.
2026-03-02

Playing more Beatdown City + Neofeud 2 & #SteamNextFest games! Silver Spook Live - State of Our Dystopian Game / Present! twitch.tv/silverspook โ  #indiedev #indiegame #indiegamedev #gamedev #scifiart #artist #art #NoAI

Beatdown city titleNeofeud 2 cover screen - SIlver Spook live
StarvingFox Studio - Indiedevstarvingfoxstudio@mastodon.gamedev.place
2026-03-01

Started adding procedural details to the city ๐Ÿ’ซ

๐ŸŒŸ Wishlist the game on Steam : store.steampowered.com/app/338

#IndieGameDev #indiedev #game #RTS #indiegame #voxel #voxelgame

2026-03-01

day 3 of my weeklong self imposed #writing break๐Ÿ’ช branching narrative = "THE END" = 1 gorgeous conclusion of many ๐Ÿฅน๐Ÿ”ฅ ๐Ÿงต๐Ÿ’– self care is a vital part of the process!! #indiegamedev doing a daily thread this week for the fun stuff I'm unwinding with like #indiegames on my backlog, demos, memes & #art!

A Snorlax cleverly disguised as a yellow sitrus berry. Only the cut out for their face, arms, feet, and ears could ever possibly give their actual identity away.A filled out bingo card from a writing server for the month of February! Writing 4000 words, checking in weekly all month, reading and complimenting other writers' work, showing gratitude, and self care are some of the many fun spaces.Digital, 2D, colored banner for an indie dev's Patreon. The protagonist of a dark fantasy and horror game, a young, scruffy, and scarred priest has his bent fingers pressed together in prayer while heatedly invoking a Goddess of Light and Gold, Mercy. The golden chain for his holy symbol glows, along with his heart-shaped eyes. Blackened hearts float around him, backlit by a yellow God(dess) ray.

Long time no see! Iโ€™m developing a small 2D game with a dark atmosphere. There are no monsters because you are the monster. Survive, loot, and level up in a post-apocalyptic wasteland as you seek your place in this world. #horror #godot #indiegamedev #postapocalyptic

2026-03-01

Playing more Relooted + Beatdown City + Slain & #SteamNextFest! Silver Spook Live - State of Our Dystopian Game / Present! twitch.tv/silverspook โ  #indiedev #indiegame #indiegamedev #gamedev #scifiart #artist #art

Relooted coverBeatdown City coverSlain Cover
Cheshirecheshire_ge
2026-02-28

The design pillar for the Glacial Stalker was "Winter Wearing a Body." Every aspect, from the black ice piercing the muscle to the sublimation of the corpse upon death, is meant to reinforce that the body is just a vessel for a meteorological anomaly.

How do you tie your creature's "original state" to its current "monstrous state"?

koje71 ๐Ÿ™‚koje71@darmstadt.social
2026-02-28

Ich baue noch ein bisschen an dem Level Editor rum. Aber das Spiel ist trotzdem schon fertig und unterwegs in die Stores. Es liegt dort noch zur Begutachtung, vermutlich bis Anfang der Woche ๐Ÿ™‚

#AndroidDev #IndieGameDev #Kotlin #Sokumo

StarvingFox Studio - Indiedevstarvingfoxstudio@mastodon.gamedev.place
2026-02-28

Reworked all enemies idle animation โœ…

๐ŸŒŸ Wishlist the game on Steam : store.steampowered.com/app/338

#IndieGameDev #indiedev #game #RTS #indiegame #voxel #voxelgame

Come join the @dungeonalchemist.com@bsky.brid.gy MapMaking show, live on #Twitch now! Weโ€™re only 13 people away from our 3K goal, and the amazing Remy Martin is talking about all the shenanigans sheโ€™s pulled off since the early DA. ๐Ÿ™‚ #mapmaking #DnD #indiegamedev

RE: https://bsky.app/profile/did:plc:p5nrdddqigtwic74tfwojd2j/post/3mfwvz22qgc25

Darsycho the mr gamedev guy yeDarsycho2@mastodon.gamedev.place
2026-02-28

youtube.com/watch?v=E2bqy5QYVIM

Another yootoob video of Enigmatic Worlds! Lastly showin off the grassy green world of greenness, prob my favorite world.

#indiedev #screenshotsaturday #gamedev #doom #uzdoom #lzdoom #gzdoom #indiegamedev #fps

Pre-orders for the physical Mega65 version of Roguecraft DX open on Monday March 2nd!

Get the game and exclusive DX merch here:

thalamus.link/rdx-mega65

#roguecraft #roguelike โ โ #gamedev #indiedev #indiegamedev #retrogames #mega65

Razlo :verified:Razlo@mstdn.social
2026-02-28

We made a fast travel system for our indie game Esc World in February. Do you think it's cute?

youtu.be/UF81n0vNFN8?si=1mfBtn

#screenshotsaturday #gamedev #indiedev #indiegamedev #escworld

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