#indieGameDev

High School Dayshsdgame@c.im
2026-01-02

You can now get your hands on the beta version of Update 0.25, a teasing, semi-complete build of High School Days. Some content may still shift, change, or get even hotter, but that’s part of the fun, right?

We need your sharp eyes and naughty curiosity to help us make sure everything behaves the way it should. We didn’t spot any issues ourselves… but a second (or third 😉) pair of eyes never hurts.

If you’re a Chloe-tier Patreon or higher, slip inside right here:
👉 thehighschooldays.com/betavers

⚠️ Important little warning:
We strongly recommend using a separate save file for this beta. If something breaks, changes, or gets upgraded later, you’ll want to keep your main progress safe and sound.

Not a Patron yet, or below that tier? No worries!💕
The public release is just a few days away, so hang tight… the wait will be worth it.

Thanks for helping us polish every curve of this update 😈

#HighSchoolDays
#OtomeGame
#AdultVisualNovel
#IndieGameDev
#PatreonExclusive
#BetaTesting
#WaifuLife
#SexyGames
#VisualNovel
#GameUpdate
#NSFWGaming
#SupportIndieGames

Darsycho the mr gamedev guy yeDarsycho2@mastodon.gamedev.place
2026-01-02

youtube.com/watch?v=ceCG8BnuLSk

ON THE NINTH DAY BEFORE CHRISTMAS I BROKE THIS SUSPICIOUS TREE, AND MANY BEINGS WEREN'T ALL TOO PLEASEDDDDD

#gamedev #indiedev #indiegamedev #uzdoom #doom #lzdoom #fps

(forgot to post the rest of these lol)

Simon Roses Femerlingsimonroses@infosec.exchange
2026-01-02

My game Night Ninja is coming along (for iPhone & Android ). Journey of a solo/indie dev 😊 watch game video youtube.com/playlist?list=PLBu #SoloDev #indiedev #Videogame #indiegame #IndieGameDev

🎬 GOEDWARE GAME JAM CUTSCENE EDITION 2 HAS KICKED OFF! The theme is: "Five Seconds Too Late". Create a cinematic cutscene, no gameplay needed. Focus on story, mood and camera work. Jan 2nd-5th 2026. Join: itch.io/jam/goedware-game-jam-
#goedwaregamejam #gamejam #itchio #cutscene #indiegamedev #gamedesign

The theme of the 2nd GoedWare Cutscene Game Jam is: FIVE SECONDS TOO LATE.
GoedWaregoedware
2026-01-02

🎬 GOEDWARE GAME JAM CUTSCENE EDITION 2 HAS KICKED OFF! The theme is: "Five Seconds Too Late". Create a cinematic cutscene, no gameplay needed. Focus on story, mood and camera work. Jan 2nd-5th 2026. Join: itch.io/jam/goedware-game-jam-

The theme of the 2nd GoedWare Cutscene Game Jam is: FIVE SECONDS TOO LATE.
GoedWaregoedware
2026-01-02

🎬 GOEDWARE GAME JAM CUTSCENE EDITION 2 starts in a few hours! Create a cinematic cutscene, no gameplay needed. Focus on story, mood and camera work. Jan 2nd -> January 5th, 2026. Join us now, 240+ already did: itch.io/jam/goedware-game-jam-

🎬 GOEDWARE GAME JAM CUTSCENE EDITION 2 starts in a few hours! Create a cinematic cutscene, no gameplay needed. Focus on story, mood and camera work. Jan 2nd -> January 5th, 2026. Join us now, 240+ already did: itch.io/jam/goedware-game-jam- #goedwaregamejam #gamejam #itchio #cinematic #cutscene #indiegamedev #gamedesign

Pascal / Orangepixelorangepixel.net@bsky.brid.gy
2026-01-02

A new year, so let's see what my plans are for OrangePixel in 2026! That also means 51 more videos to create on the whole "Not selling the dream, but living the dream" as #indiegamedev. And my 22-year anniversary will be in 2026! - youtu.be/Nx3753XFIN8 #gamedev

Warren /supernerdyguysupernerdyguy
2026-01-02

alert: Happy New Year to all that celebrate. Hope your holidays went well. I spent mine dealing with covid for the first time... Anyways, in case you missed tonight's stream, I gave a sneak peek of the coming chapter 11 content. Here's a screenshot from the content!

Screenshot of a character from the free-to-play Steam RPG, Short Adventure.
StephanRewindStephanRewind
2026-01-02

Happy New Year everybody. Now live the complete interview I had about Atlantic ‘41 in the Playdate magazine Cranko
stephanrewind.itch.io/atlantic
@playdate

2026-01-01

Der König der Tiere hat das Spielfeld betreten. Er macht allerdings noch gar nichts. Er reagiert auf nichts und niemand reagiert auf ihn. Die Idee ist, dass die anderen Tiere von ihm weglaufen.. aber womit kann ich ihn anlocken? Bin noch am Überlegen 😀

#CheeseMove #Kotlin #AndroidDev #IndieGameDev

Xentropyxentropy
2026-01-01

Day 18 of drawing pixel art every day until I don't suck.

Roostercat | Game & App Devroostercatllc
2026-01-01

𝗛𝗔𝗣𝗣𝗬 𝗡𝗘𝗪 𝗬𝗘𝗔𝗥 𝟮𝟬𝟮𝟲 🎆

Cheers to fresh starts, bold ideas, and new adventures ahead. Thank you for being part of our journey! Your support, curiosity, and creativity made this year what it was.

Here’s to building more, dreaming bigger, and creating things that matter in 2026. We’re excited for what’s next—and we’re glad you’re here with us. From Roostercat (www.roostercat.io), with love. Welcome, 2026!🎉

🎬 GOEDWARE GAME JAM CUTSCENE EDITION 2
Create a cinematic cutscene, no gameplay needed.
Focus on story, mood and camera work.
Jan 2 –> 5 2026 | Theme reveal @ start
Join us: itch.io/jam/goedware-game-jam- #goedwaregamejam #gamejam #itchio #cinematic #cutscene #indiegamedev #gamedesign #unity #unreal #godot

GoedWare Game Jam Cutscene Edition II is starting tomorrow
GoedWaregoedware
2026-01-01

🎬 GOEDWARE GAME JAM CUTSCENE EDITION 2
Create a cinematic cutscene, no gameplay needed.
Focus on story, mood and camera work.
Jan 2 –> 5 2026 | Theme reveal @ start
Join us: itch.io/jam/goedware-game-jam-

GoedWare Game Jam Cutscene Edition II is starting tomorrow
High School Dayshsdgame@c.im
2026-01-01

Another year turns the page, and oh… what a year it’s been. 💫
To every player who’s stayed with us through late-night choices, stolen glances, and moments that made you grin (or blush just a little)... thank you! Your passion, your feedback, and your curiosity are what keep High School Days alive and getting bolder every step of the way.

And to our Patreons... 😘
Your support is the spark behind the scenes, the reason this game exists, grows, and dares to flirt with new ideas. Because of you, we can keep crafting stories that tease, tempt, and surprise.

Looking ahead to 2026, things are heating up. Expect new stories, fresh faces, and familiar characters ready to reveal sides you haven’t seen yet. More tension, more chemistry, more mischievous moments that make you think, “Just one more scene.” 🔥
We hope to keep building this world with you for many, many years to come.

And now, on behalf of the entire team, and with a wink from Chloe, Sophie, Frida, Ginger, and all the other waifus of High School Days, we wish you a Happy New Year filled with fun choices, unforgettable moments, and a little trouble in the best possible way. 😉

Stay close… 2026 has plans for you. 💜

#HighSchoolDays
#HappyNewYear2026
#OtomeGame
#AdultVisualNovel
#DatingSim
#IndieGameDev
#PatreonSupport
#Waifus
#VisualNovel
#ThankYou
#MoreToCome

Thalamus Digitalthalamusdigital
2026-01-01

The deeper dungeons of Moredecoom await...

The award-winning Evercade smash-hit Roguecraft DX is coming to Amiga, Game Boy Color, and MEGA65!

Good luck, brave warrior...

2025-12-31

🎉2025 recap for my big branching #darkfantasy & #horror VN! 🎨 #art: yes! 🧠 #accessibility innovation: YES 🍝 Flowchart spaghetti: MANDATORY 🎉Thank you all for the support in 2025!!! You can read it here: just-write-studios.itch.io/catalyst-bli... #indiegamedev #gamedev #digitalart #writingcommunity

A working logo for the dark fantasy and horror visual novel "Catalyst: Blind Faith." The subtitle says "Devlog."

Grayscale art on the top row shows three main characters. From left to right: A female elf with a sly expression, asymmetric hair, many piercings, and long ears side-eyeing the player; a disheveled and heavily scarred young man, clutching at his head while he stares directly at the viewer; and a bubbly woman in profile view with an unnaturally broad grin and very poofy hair.

The bottom row has five sketches of different male body types, all at the same height. These are illustrative of the protagonist, whose appearance can radically change based on the player's choices. From left to right: An emaciated figure in a fighting stance, fists before his face; a slender and broad-shouldered figure in a front-facing and stiff pose; a muscular figure, looking relaxed and confident as he glances over his shoulder; a husky male figure, partially drawn, as some of the right arm is incomplete; and a very heavyset male figure, standing in a similar distant and neutral pose as the slim figure.Meme from It's Always Sunny in Philadelphia. The character Charlie Kelly poses with a crazed and enlightened expression, smoking despite being in the office with a tie and button up, gesturing at a wall plastered with papers and red strings. This is poking fun at the indie developer of a majorly branching visual novel, who cannot talk about its narrative structure without recreating this image irl.Party member preview for the dark fantasy and horror VN Catalyst: Blind Faith. From left to right:
A silhouette of Ray, a gigantic English Mastiff wearing a spiked collar.
A sketch of Father Richard Anscham, a young, scruffy, and lanky priest wearing a bizarre combination of very modern textiles and bronze age metals. He carries a bloodied iron mace and beat-up shield, with many gold fasteners on his gothic attire. His mop of very curly hair fails to cover the excessive scarring on every inch of his exposed skin. Despite looking so grumpy, a small heart is sketched beside his face. (You) play as him.
Orgoth, an elderly and muscular albino orc with bat-like features. One of his large, pointed ears is missing a giant piece. He's covered in dried blood, and his exposed upper body has numerous blackout tattoos with motifs of nature and battle. Numerous trophies of large teeth and a pauldron fashioned out of a demon's skull covers one shoulder. His pointed teeth are bared as he smiles broadly. A tiny sketch of a battle-axe dripping with blood is beside his face.

Also in silhouette are three more party members to the right:
Celegwen, an elvish sorceress, with extremely long and pointed ears. She's wearing an incredibly tattered, light colored dress, sandals, and has many piercings. Her choppily cut, cloudy-white hair is dyed lavender at its tips. Three stars hover around her right hand.
Ofelia Banks, a short and stocky walking armory. She's covered with thieves' tools, knives, scaFlowchart for the heavily branching, dark fantasy and horror visual novel Catalyst: Blind Faith. The narrative structure is shown in significant detail for one of ten "hard branches" of the game, in which the player chooses to further their relationship with the God of Vengeance above nine other choices (seven other deities, or two party members). Extra emphasis is given to the volume of chapters, words, and endings written just this year, to uplift the end of year recap this image was made for. A few fun statistics are also present, to convey this dark hard branches tone: 17 fates worse than death, 19 unique endings, 4 villainous paths, and 1 chance to become a hero. Links are posted at the bottom for previews, devlogs, updates, and more regarding the development of Catalyst: Blind Faith at its itch.io page and community Discord.

Client Info

Server: https://mastodon.social
Version: 2025.07
Repository: https://github.com/cyevgeniy/lmst