Live | First Playthrough
š® Travellers Rest | IsolatedGames
#ļøā£ #cozy #earlyaccess #firstplaythrough #indiegames #linuxgaming #singleplayer #pixelgraphics #steam #twitch
š§ https://www.twitch.tv/universalreflections
š
Live | First Playthrough
š® Travellers Rest | IsolatedGames
#ļøā£ #cozy #earlyaccess #firstplaythrough #indiegames #linuxgaming #singleplayer #pixelgraphics #steam #twitch
š§ https://www.twitch.tv/universalreflections
š
Originally called Regulator City and now just Regulators, it's the latest action game from indie developer Orangepixel known for the likes of Gunslugs, Heroes of Loot, Residual and more.
https://www.gamingonlinux.com/2025/05/lead-a-team-of-mercenaries-in-the-tactical-top-down-shooter-regulators-out-now/
#Steam #IndieGame #Action #PixelGraphics #Topdownshooter #NativeLinux
https://www.minenest.com/469944/ Stardew Valley Expanded! [2] #FarmingSim #IndieGame #Let'sPlay #Livestream #mod #PixelGraphics #StardewValley #StardewValleyVideos
https://www.minenest.com/469789/ Joja Story | Letās Play Stardew Valley 1.6 | Kicking off Fall on the Farm #AncientFruitWine #fall #FarmSim #FarmUpgrade #FarmingSim #GiantCrops #GiantPumpkin #JoinJoja #JoinUs.Thrive. #joja #JojaCorp #JojaCorporation #JojaMart #JojaStory #JojaStoryRoute #JojaMart #modded #PixelArt #PixelGraphics #PostPerfection #Pumpkin #RPG #StarDewValley #StarDewVally #StarDewVally1.6 #StardewValley #StardewValley1.6 #StardewValleyVideos #StardewVally #StatueOfEndlessFortune
https://www.minenest.com/465099/ Stardew Valley Expanded! [1] #FarmingSim #IndieGame #Let'sPlay #Livestream #mod #PixelGraphics #StardewValley #StardewValleyVideos
Keep Driving is a road trip management RPG that I'm quite a big fan of, and now I'll be able to relax a little more on my next run with the recently added controller support.
https://www.gamingonlinux.com/2025/05/road-trip-management-rpg-keep-driving-added-controller-support-working-on-being-steam-deck-verified/
With a world inspired by the lore and iconic concept albums of the metal music band Voivod, the latest retro-inspired game from Chaosmonger Studio is live on Kickstarter.
https://www.gamingonlinux.com/2025/04/metal-platformer-voivod-the-nuclear-warrior-from-chaosmonger-now-on-kickstarter-and-smashed-the-funding-goal/
#Steam #IndieGame #Crowdfunding #Action #Platformer #Retro #PixelGraphics
Insectile is an upcoming game that blends together exploration, creature collection and puzzle battles into what looks like quite a unique and charming experience. It will have Native Linux support and a demo is now available.
https://www.gamingonlinux.com/2025/04/check-out-the-unique-demo-for-insectile-a-bug-catching-creature-collection-game-with-puzzle-battles/
#Steam #IndieGame #Upcoming #RPG #Demo #PixelGraphics #MonsterCatching #NativeLinux
Roots of Pacha is basically like a Stone Age version of Stardew Valley, a co-op farming and life sim from Sofa Den. The Sun and Moon update is a big one and it's out now.
https://www.gamingonlinux.com/2025/04/stone-age-co-op-farming-life-sim-roots-of-pacha-gets-a-major-sun-and-moon-v1-3-update/
#Steam #IndieGame #Simulation #Casual #PixelGraphics #OnlineCoop #Farming #SteamDeck #NativeLinux
https://www.minenest.com/452640/ STARDEW VALLEY, BUT SCARY #ActionRpg #AtmosphericGame #CraftingGame #DarkFantasy #DatingSim #FarmingSim #FemaleProtagonist #IndieHorror #LifeSimRpg #MultipleEndings #MysteryAdventure #neverway #NeverwayGame #NightmareWorld #PixelGraphics #PsychologicalHorror #SlowBurnHorror #StardewValley #StardewValleyVideos #STORYRICH #SurrealHorror #TopDownCombat #UpcomingIndieGameā
Oh noā¦
I had plans for this year. We are at the end of April, which feels extremely strange because āyesterdayā was still January; the eternal darkness was still looming in the skies, the endless rain was still falling upon us, and the cookie binge was a reality without any lingering guilt. Iāve written about the games Iāve been playing, and the idea was to keep playing them. I havenāt been overly focused on my Switch games like last year, because I wanted to explore other things. But I still have them waiting for me because theyāre the bulk of what I own. āThereās no rush,ā I tell myself, yet I canāt seem to focus. I tried Octopath Traveler and it had so many little things that annoyed me that I abandoned it as fast as I could. Itās probably going on the sale pile. I will see if I can sell the games that I donāt like and donāt plan to play. I donāt believe that keeping many possessions these days is a very smart move, at least in my view. I need to have less of everything. I had two physical games I wanted to buy this year. I got Xenoblade Chronicles X, and the other Iāve decided to buy on Steam when it comes out.
I started playing Xenoblade Chronicles X, which was in my plans, but not for this year. Itās a really nice game, even though I havenāt been following the story as closely as I did in the first game, because I had to do many things between Chapter 3 and 4. Now that Iām finally on Chapter 4, I can see the game opening up a bit more. I still feel that character progression is painfully slow, and I often end up in areas where the only enemies I have to defeat are 15 to 20 levels above my own. I havenāt checked any guides or tricks yet, but I am treating it like I did my first Xenoblade game: slowly, patiently, and enjoying every bit of scenery I can find. Itās a game to be appreciated like a good wine, if I could ever keep it in my stomach. I can see myself exploring the map in its entirety, even if it takes me years. That said, the UI is overly complicated for no good reason. The game has too much packed in, and lately Iāve been appreciating the simplicity of indie games instead. Iām playing this Xenoblade in small sessions so it continues to be a nice experience. Iām enjoying it a lot.
Planet MiraLooking for a FrontierNav siteOn another note, I was wondering the other day why I like video games so much. The obvious reasons are the art, gameplay, music, narrative, creativity, entertainment, etc. The deeper reasons are related to the place (some) video games put me in at different times of my life. When I was playing Fire Emblem: Three Houses I was in a different place than I am now, but it was the right place for that game. With Persona 3 Reload it was the same: I was more open to a very meaningful and emotionally deep story, and my heart was full of patience for the game loop and the pacing. Lately though, my place has been a bit more blurry. My head is all over the place, and the games Iāve been trying to play simply arenāt cutting it, even though all of them have been genuinely fun. What I really needed was something with a few specific ingredients: it could play itself (bear with me), it should have some degree of complexity, but not too much, it should offer a relaxing experience, and it should be immersive enough to help me manage intrusive thoughts when they come.
I was browsing Steam and found a free game called Legends of IdleOn. The name is silly, but the game is anything but. I saw that some reviewers werenāt very happy with their interactions with the developer for a number of reasons. In my case, I wouldnāt see any reason to interact with the developer or to min/max my characters to even notice a nerf. The game has also been in early access for years ā not very promising. But my idea of a good time without much worry was stronger than any emotional involvement with the state of the game. There was a sort of idle game fest on Steam a while ago, and I had a few titles in the back of my mind. I think IdleOn was one of them. Itās a free online simulation and resource management game with an awful lot of game modes, creative characters, colorful and vibrant areas, funny mini-games, and daily activities.
This is where we start, in Blunder Hills ā World 1My experience with it has been lovely so far. The pixel art is gorgeous, the characters that show up in the maps are funny and have their own quest lines, the sheer number of playable scenarios shows how actively the game has been developed over the years. The characters we create can farm resources during the night, and thatās mostly the āidleā part of the game. The game doesnāt play itself but it farms itself. After a while, we need to have more than one character, and each one specializes in a skill such as mining, fishing, catching bugs, cutting trees, fighting mobs, trapping critters, etc. In the game, we micro-manage everything, and all resources can be transferred between characters. My brain is very satisfied with it because I can optimize resource extraction, skill allocation, activities, farming, inventory management, character progression, smithing gear, doing quest lines, finding hidden areas, discovering secrets, and the list goes on. In sum, itās the obsessive stuff, and itās like candy to me.
Map of Blunder HillsWorld 4 ā Hyperion NebulaIdleOn is also a MMO, but I donāt get too involved in that part of the game. I like to play the Dungeon Happy Hour with other people who are online at the same time, but Iāve found at least two other dungeons that arenāt a part of the daily activities and can only be completed with a group. I havenāt done those yet. I believe they hide special bosses and rewards, but Iām keeping that part for later. For now, Iām leveling up my characters and progressing through the worlds with all of them. Iām still trying to understand how to make progress in my skill levels when I have to farm something in a world I havenāt reached yet. I will keep fighting and leveling up, then reallocate my skills later to focus on farming. Fortunately, the game has a limited number of worlds, so I donāt need to worry that my secondary characters will fall too far behind my main character. Iāve hit a bit of a wall with my main now, and I need to figure out which skills I can push further to keep progressing. Thereās a ceiling at 100 skill points, and certain skills can extend that value in small increments.
Iāve been using the IdleOn Wiki to guide me through the massive amount of content the game throws at me. If you check the platforms where itās available, thereās a web version where you can play a little tutorial. Itās not much, but it gives you a sense of how the game works. I believe the tutorial takes place in World 4 which is the one Iām currently in. There are six worlds in total, each with its own achievements and new game modes like alchemy, construction, cooking, and more. Some skills arenāt easy to understand without a guide, and some secrets are almost impossible to find on our own. Each world ends with a boss fight that rewards you with a key to access the next. For those interested in achievements, thereās a whopping 276 to unlock on Steam. Iām not planning to hunt those, because I still have plans to play other games (but how?), though Iām very much enjoying this one right now.
#crafting #gaming #idleGames #IdleOn #indieGames #JRPGs #mmorpgs #multiplayer #nintendoSwitch #onlineGames #pcGaming #pixelGraphics #plans #resourceManagement #simulation #steam #VideoGames #XenobladeChroniclesX
UNDERTALE fans are pretty excited about this one! DELTARUNE from tobyfox is finally coming to Steam with chapters 1, 2, 3 and 4 on June 5th.
https://www.gamingonlinux.com/2025/04/deltarune-chapters-1-4-release-on-steam-in-june/
UNDERTALE fans are pretty excited about this one! DELTARUNE from tobyfox is finally coming to Steam with chapters 1, 2, 3 and 4 on June 5th.
https://www.gamingonlinux.com/2025/04/deltarune-chapters-1-4-release-on-steam-in-june/
https://www.minenest.com/438454/ Completing Community Center in the First Year | Stardew Valley 1.6 #Children'sMiracleNetwork #CommunityCenter #CommunityCenterCompletion #ExtraLife #ExtraLife2025 #ExtraLife2025 #FarmSim #FarmingSim #mod #modded #ModdedGameplay #modding #mods #PhoenixChildren'sHospital #PixelArt #PixelGraphics #RPG #StarDewValley #StarDewVally #StarDewVally1.6 #StardewValley #StardewValley1.6 #StardewValleyVideos #StardewVally #SummerBundles #Year1Completion #YearOneCompletion
Monsterpatch is the latest game from Sean Young developer of Littlewood and Kindergarten, blending together Pokemon and Stardew Valley with a little of their own Littlewood thrown in.
https://www.gamingonlinux.com/2025/03/monsterpatch-is-pokemon-meets-stardew-valley-from-the-dev-of-littlewood-and-kindergarten/
#IndieGame #Crowdfunding #Upcoming #RPG #PixelGraphics #MonsterCatching #SteamDeck #NativeLinux
Studio Aurum are developing a new 2D monster taming RPG with Monster Crown: Sin Eater, a standalone follow-up to their previous Monster Crown.
https://www.gamingonlinux.com/2025/03/devs-of-monster-crown-sin-eater-a-2d-monster-taming-rpg-want-to-take-that-concept-to-its-absolute-limits/
#Steam #IndieGame #Upcoming #RPG #PixelGraphics #MonsterCatching #SteamDeck #NativeLinux
Chaosmonger Studio developer of ENCODYA, Speedollama, Three Minutes To Eight and Clunky Hero have announced their working on an official video game for the metal band Voivod.
https://www.gamingonlinux.com/2025/03/metal-band-voivod-are-getting-an-official-video-game-from-chaosmonger-studio/
#Steam #IndieGame #Upcoming #Action #Platformer #PixelGraphics #NativeLinux
https://www.minenest.com/429532/ Playing Stardew for Extra Life | Stardew Valley 1.6 | Friendships and Community Center #Children'sMiracleNetwork #Children'sMiricleNetwork #ExtraLife #ExtraLife2025 #ExtraLife2025 #FarmSim #FarmingSim #mod #modded #ModdedGameplay #modding #mods #PhoenixChildren'sHospital #PhoenixChildrensHospitol #PhoinixChildrensHospital #PixelArt #PixelGraphics #RPG #StarDewValley #StarDewVally #StarDewVally1.6 #StardewValley #StardewValley1.6 #StardewValleyVideos #StardewVally
Inspired clearly by the likes of classic Zelda and the Game Boy Color, Isle of Reveries is one for fans of retro games that want something new and fresh.
https://www.gamingonlinux.com/2025/03/isle-of-reveries-looks-like-a-fun-classic-zelda-like-with-some-interesting-game-mechanics/
#Steam #IndieGame #Crowdfunding #Upcoming #Puzzle #Adventure #Action #Demo #Retro #PixelGraphics #NativeLinux
Core Keeper from developer Pugstorm has a fresh major content upgrade coming, the first post-release update and it's going to release really soon on March 10.
https://www.gamingonlinux.com/2025/03/mining-sandbox-adventure-core-keeper-gets-its-first-major-post-release-update-on-march-10/
#IndieGame #Upcoming #Sandbox #Survival #PixelGraphics #Update #OnlineCoop #SteamDeck #NativeLinux