Chickensoft administrator @mrkwlsn will be speaking at #GodotCon 2025 on Enjoyable Game Architecture with #godot and #csharp! If you're also attending, stop by and say hi!
Founder at RUST LTD • 2D, Texture & Web work • Living a perpetual sausage party • He/Him
@knizer Oh awesome! I'm not sure when I'll be able to head out (have to figure out babysitting, haha) but if I make it out early, I'll check it out! Thank you!
Oh! Going on around the same time/after GodotCon, there is also the Boston GameDev Week ( https://gamedev.boston/ ) - a bunch of indie game related events leading up to Pax. I suspect I'll have to miss most of that, but it looks like some fun stuff coming up!
@knizer @dunderbeckgame yes! Thank you for posting the details! Looking forward to chatting with all the wonderful Godot folks 🤖
I'm awful at remembering to include links to these sorts of things - here's Dunderbeck: https://store.steampowered.com/app/2477750/Dunderbeck/
And here's GodotCon: https://conference.godotengine.org/US/2025/
Looking forward to showing it off and meeting some cool folks!
Psst, #Boston - wanna check out my horrible sausages? Looks like @dunderbeckgame will be showing at #GodotCon this May!
The quick pitch: Grind magical creatures into sausages in this frantic inventory management auto-battler, set in the mystical land of Cincinnati, Ohio.
With the release of @godotengine's version 4.4, we're wanted to show off our appreciation by unveiling our custom splash screen!
@orange_lux @dunderbeckgame mostly for fun, but also to figure out, roughly, how big a "side of elephant" should be relative to a "side of unicorn" - an important question for grid-based inventory management!
@dunderbeckgame Here's my spreadsheet - I fully deserve whatever lists this puts me on, lol.
#IDidTheMath #IDidTheMonsterMath #GameDev #IndieDev #Meat #SpreadsheetLife
In working on #H3VR, I once had to calculate the amount of nutritive calories in an average American family. I now find myself doing similar calculations for @dunderbeckgame but now for horses and elephants...
I feel like this monster might be @dunderbeckgame 's most polarizing. Presenting, the dumbo.
#GameDev #IndieGames #ImSoSorry #Worldbuilding #Magic #LitigiousMouseCompany
@dunderbeckgame inventory stickers just came in! They will be bundled with a backpack postcard and available at #SuperMAGFest2025 - I can't wait!
@wrstscrnnm6 EVER. WE ARE OIL ABSTINENT HERE. #DRYLIFE
I love this game. I love all of the awful things we get to write in the dev notes that just make sense™ in the universe
Meanwhile in the @dunderbeckgame backlog...
Finally have a more or less finalized version of the map in @dunderbeckgame - 16 towns and 20 dungeons is a lot to bite off (ha) but I am excited, seeing it all laid out!
This is the map in its most maximalist mode - when you are in a town, all of the roads that do not connect to your current location will stop animating and turn grey.
#GodotEngine #MadeWithGodot #Cincinnati #GameDev #Worldbuilding
@upmultimedia Thanks! It makes it easy to manage a Flavor-To-Sickness-Amount lookup table, as well as provide some baked-in descriptive language (flavor text, if you will 😏)
@coaguco @julianh The Strong is really a singular experience - they also host a bunch of really neat things, like an annual Women in Games event. It's also a book library in the county's system so you can find bookshelves in all of the various sections devoted to the same topic as the exhibits that you can check out at the entrance.
In @dunderbeckgame, items have flavors. And some of those flavors will make you a little sick. Or a lot sick. (As the value increases, the likelihood of the character spewing after eating it also increases...)
Any cool, game dev folks in Rochester, NY?