Fusion 360 has a steep learning curve. After 8 hours of struggling my way to success, on my third attempt to create this cosplay item, I was able to create a base model of Ivy's fascinator [headwear] from Fire Emblem: Engage.
The first major milestone of this project was creating a sketch of the fascinator in Fusion 360. I learned how to use the circle, dimension, concentric circle, offset, trim, and extend tools. The sketch was made the hard way. I did every piece one at a time instead of using batching tools because I kept making mistakes between selecting all of the edges and doing the action, which meant I had to select everything again. The finished sketch is shown in picture 1.
The second major milestone was extruding the model and fileting the top. Both extruding and fileting were new tolls to me. Again, I did this all the hard way by doing pieces only a small bit at a time, but I got there in the end and am happy with the product. The extruded model and fileting of the top is shown in picture 2.
The last major milestone was fileting the bottom of the model. The fascinator will sit directly against my face/forehead and I did not want sharp or cutting edges resting against my skin, so I fileted the edges. If there is not enough flat material on the printer bed, a lot of support material would be printed. Getting rid of support material and sanding down the model to get it smooth is not fun, so I've heard, so I only did a very small filet on the edges. The finished product is shown in picture 3.
I'm really happy with how the 3D model turned out and my 3D printer is currently printing it out. I hope it comes out as desired!
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