Actually #visualizing my #data is probably better than messing around in a text editor. I think these scores might be better distributed now #IndieGameDev #HobbyGameDev #DataViz
Actually #visualizing my #data is probably better than messing around in a text editor. I think these scores might be better distributed now #IndieGameDev #HobbyGameDev #DataViz
You can check out my new game, Dicey Poker, a mash-up of #poker and #dice rolling, for free on itch: https://ethinethin.itch.io/diceypoker #HobbyGameDev #HobbyDev #IndieGameDev #IndieDev
I finally finished a #HobbyGameDev project! I made a game I call Dicey Poker which is a mash-up of dice rolling and poker. It's pretty basic, but it's pretty fun. A game is 10 rounds and rounds are pretty quick, so I've played hundreds of games over the past few weeks.
Very basic UI but the #POC works that was my goal for today 😀
#godot #godotengine #gamedev #indiedev #hobbygamedev #zelda #adventure_game
Some more videos on my #PeerTube channel:
https://spectra.video/w/p/juyTV2NqBn2FoqNHWNzYDD
This time the showcase of all the projects I'm working on in #Godot and I will finish some day :)
Maybe don't take me as an example for successful project management but I hope you can find some ideas an inspirations in this videos.
#godotengine #gamedev #videogames #tutorial #blender #blender3d #hobbygamedev #indiedev
I started shifting my Videos to #PeerTube (because I find #YouTube increasingly annoying to use)
https://spectra.video/w/p/x32ZyaMA52PQn5F7YBYPpz
Not that I am the most active content creator or anything 😅
Do you have experiences with peertube? What do you prefer?
#gamedev #tutorial #godot #godotengine #blender #blender3d #indiedev #hobbygamedev
#screenshotsaturday
Santa can finally shoot 🎅
I know xmas is over but still working on my #shooter either I release it for next xmas or I swap out the models.
#godotengine #gamedev #godot #shootergame #blender3d #HobbyProject #hobbygamedev
I made some progress on my #roguelike this week. I added visibility - so you can see rooms when you walk into them but tunnels have limited visibility. There are also multiple floors with staircases between them. And I made improvements to the map generation algorithm. #IndieDev #IndieGameDev #HobbyDev #HobbyGameDev
Looks like my second Godot game it's taking the shape of a 1 bit roguelike-platformer. It's coming along pretty nicely and beautiful. Today I added this dithering vignette shader to focus only on the room you currently are. What do you think?
#godot #pixelart #1bit #roguelike #platformer #gamedev #indiedev #hobbygamedev
Realised that my availability is going to line up perfectly to join the Godot Wild Game Jam that starts this weekend. Hopefully I'll finish the game this time. https://godotwildjam.com/ #GodotEngine #GameDev #IndieGame #HobbyGameDev
I think I'll need to read this blog. "How to Make Small Games" https://farawaytimes.blogspot.com/2023/02/how-to-make-good-small-games.html?m=1
#IndieGame #HobbyGameDev #GameDev
It's so great, when you have a team which is perfectly augmenting each other. My brother is a mathematician and he loves to implement the algorithms in our game. That's the stuff I hate! I am interested in the UI stuff, because that's what I want to learn most.