#MSXgl

peruho 🇯🇵→🇪🇸peruho
2025-12-19

RE: mastodon.social/@peruho/115141

I ended up making a 10min video to explain the tools I created and I can't upload it here. T_T
If you have the time , take a look to it in youtube:
youtu.be/iQgU8EEPFro

Aoinekoaoineko
2025-10-12

1.3.2 has just been released!

2 new modules:
- Replayer for the great NDP music format
- TCL script communication for openMSX (by PVMM)

New command-line options to control all Build tool steps from command

Fixes in documentation and sample programs

github.com/aoineko-fr/MSXgl/re

peruho 🇯🇵→🇪🇸peruho
2025-10-07

I'm redoing the entire game, but I'll be showing the old prototype at the .

I flashed it on a ROM cartridge. It feels incredible to have your own creation on a cartridge. 10-year-old me would blow his mind.

An MSX cartridge with the label "PACMAN MSX2 - PROTOTYPE" written on it.
Aoinekoaoineko
2025-10-03

To celebrate the release of 1.3.0, today I am publishing the source code of my latest game: Peng Pong.
It is a volleyball-like game which can be played by 2 players or versus AI.
It had the honor of being included in the last Future Disk #50.
Enjoy! 🐧🐧

github.com/aoineko-fr/PengPong

Aoinekoaoineko
2025-10-03

New release of 1.3.0!

New modules:
- Use disk from cartridge game
- WaveGame for Pico+
- Lightgun
- Interactive sequences

Rework Pawn module and new features

New target format to create .LIB

Many fixes, optimizations and code clean


github.com/aoineko-fr/MSXgl/re

peruho 🇯🇵→🇪🇸peruho
2025-09-03

This is the progress with after two weeks.

I'm a designer, not a coder. I'm having a hard time with the documentation, but I'm having a lot of fun.

Ghosts are based on a beautiful design made by @androidarts

Adding stuff to the Arkanoid project: blocks and more collision angles depending on where VAUS hits the ball #msx #msx2 #arkanoid #gamedev #retro #msxgl #8bit youtu.be/9Jfnxcu_ZGM

Aoinekoaoineko
2025-04-28

@aburi6800 The standard C library is too complex and not well adapted to our beloved . :)
It's why I recreated all the functions from scratch in my library
github.com/aoineko-fr/MSXgl

Brazilian developer djogopatrão (twitter.com/djogopatrao) is porting Alley Cat to the MSX2. #alleyCat #msx #msx2 #retrogamedev #pcGaming #msxgl

Alley cat screenshot on the MSX2.

Client Info

Server: https://mastodon.social
Version: 2025.07
Repository: https://github.com/cyevgeniy/lmst