As sad as it may be that #GodotCon2023 is over already, I'm more than happy that it wasn't scheduled for December, considering all that snow chaos right now. 😅
As sad as it may be that #GodotCon2023 is over already, I'm more than happy that it wasn't scheduled for December, considering all that snow chaos right now. 😅
🔧 Should you use addons for your #godotengine development? And if yes, which ones?
@bitbraindev game some great advice on that during his #godotcon2023 talk a short while ago:
https://media.ccc.de/v/godotcon2023-57817-super-charging-content-production-with-godot-addons
Kudos to Fernando Cosentino to give his #godotcon2023 talk completely from the #godotengine
Also I learned what a simpit is. 😉
https://media.ccc.de/v/godotcon2023-57819--simplified-flight-simulation-library
@miskatonicstudio did an interesting talk at #godotcon2023 about the challenges he faced while porting a project from #godotengine 3 to 4:
https://media.ccc.de/v/godotcon2023-57809-the-journey-to-godot-4-what-can-you-expect
Escribo en mi #blog la experiencia y lo que más destaco de mi asistencia con @surreal a la @godotcon #Múnich, de la que volvimos la semana pasada:
https://blog.virgulilla.com/2023/godotcon-munich-2023/
El #GodotEngine es una herramienta #openSource con una encomiable y acogedora comunidad detrás, como demuestra la gran #GodotCon2023 que organizaron los voluntarios. ¡Hurra!
:xbox: Neil Holmes gave a great overview at #godotcon2023 about XBox as a platfrom and bringing your game there as an indie dev:
https://media.ccc.de/v/godotcon2023-57795-how-to-publish-your-game-on-xbox
If you couldn't make it to #GodotCon (or already feel nostalgic for it ;D), YouTuber JackieCodes released a video of her experience today, including interviews with i.a. @bitbraindev and @flamelizard, and some footage from the venue at Microsoft:
@lentsius Your moderation at #godotcon2023 was brilliant! 🤩
Sorry, we did not get to talk, two days is not nearly enough time. 😉
I am really impressed and a bit surprised how well the @godotcon passed. I still have a day in Munich, but already recovering from the event. I will share a few bits about the conference, but already want to be able to talk myself during the next one!
@gamingonlinux
This might be news in scope for the community:
recordings of #Godotcon2023 are available at https://media.ccc.de/b/godotcon2023 .
Closing Remarks (godotcon2023)
about this event: https://pretalx.c3voc.de/godotcon2023/talk/52/
https://media.ccc.de/v/godotcon2023-57832-closing-remarks #ccc #godotcon2023 #57832 #godot #2023
Volumetric Video in Godot: The Making of Strange Light, an Extended-Reality Experience (godotcon2023)
To create Strange Light, an extended reality documentary that premiered at the 2023 Arts & Ideas Festival in New Haven, CT, USA, creators Kit Hung & JLS Gangwisch developed a workflow to import and an
https://media.ccc.de/v/godotcon2023-57815-volumetric-video-in-godot-the-making-of-strange-light-an-extended-reality-experience #ccc #godotcon2023 #57815 #Talks #godot #2023
Interesting talk by Panagiotis Tsiapkolis about stylized 3D games.
Nice talk about Viewports in #Godot by @raffaelepicca.
Opening Remarks (godotcon2023)
about this event: https://pretalx.c3voc.de/godotcon2023/talk/48/
https://media.ccc.de/v/godotcon2023-57810-opening-remarks #ccc #godotcon2023 #57810 #godot #2023
Day two at #godotcon :godot:
To clear things up regarding #FMOD
Both
https://github.com/utopia-rise/fmod-gdextension
and
https://github.com/alessandrofama/fmod-for-godot
support Godot 4 amazingly.
We just made a fun little point-and-click game in a workshop by @carenalga at #godotcon2023. Check out their Godot-based tool popochiu:
Sander Vanhove presents his in-house Godot plugins. Powerful stuff!
The FPS counter is my highlight. Simple yet effective.