Tessellation of the world colliders in PixelActive City is complete! This resolves warnings in Unity 6, which no longer seems to tolerate large triangles in collision meshes.
Tessellation of the world colliders in PixelActive City is complete! This resolves warnings in Unity 6, which no longer seems to tolerate large triangles in collision meshes.
Unity 6.1 is now available, and Vehicle Physics Pro has been updated for full compatibility with the Unity 6 API.
The update is already live in the Enterprise license repositories. Professional and Community editions will follow soon.
Release notes: https://vehiclephysics.com/about/release-notes-sdk-v9.7/
UI ToolkitをランタイムUIに導入する前に知っておきたかったこと
https://qiita.com/mrkmms/items/66f649fbcdda13802b0e?utm_campaign=popular_items&utm_medium=feed&utm_source=popular_items
Everything you need for a modern urban public bathroom can be found here in this package!
Check out my new asset, live now!
#fps #madewithunity #unity3d #unity6 #blender #madewithunity #unity3D #assetpack #assets #pbr
Need an easy and quick solution for decals for your Unity game?
Check out my new asset, live now!
https://assetstore.unity.com/packages/templates/systems/dynamic-bullet-decals-system-308881
https://youtube.com/watch?v=q0u_vdvandI&t=3s&ab_channel=AlignedGames
#fps #madewithunity #unity3d #unity6 #blender #madewithunity #unity3D #assetpack #assets #pbr #house #home #bulletdecal #decal
Follow up on:
https://woof.tech/@crocodisle/113942203112826384
I was able to get the flatpak of JetBrains Rider up and running with my Unity install on Linux. I found this gist that had a fancy script to point Unity to in order for it to recognize Rider.
https://gist.github.com/NorbiPeti/0700920e8afddcd4ebe30e73130cfe6e#rider-unity-integration
I installed some dependencies through flatpak for dotnet6 and mono6 and added environment variables using Flatseal so that Rider could find them.
`flatpak install org.freedesktop.Sdk.Extension.dotnet6 org.freedesktop.Sdk.Extension.mono6`
`FLATPAK_ENABLE_SDK_EXT=dotnet6,mono6`
I wrote a more in-depth guide but haven't posted it yet. If I do, I'll add a link to a new fedi post.
Ultimate Unity Virtual Production Pipeline!
🌟 Unveiling the ultimate #Unity3D #realtimeVFX #VirtualProduction pipeline! Workflow videos forthcoming. Subscribe to site for updates! 🚀 …
https://mindcreatesmeaning.com/ultimate-unity-virtual-production-pipeline/
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#filmmaking #indieFilm #realtimeVFX #Unity3D #Unity6 #VirtualProduction
Ultimate Unity Virtual Production Pipeline!
🌟 Unveiling the ultimate #Unity3D #realtimeVFX #VirtualProduction pipeline! Workflow videos forthcoming. Subscribe to site for updates! 🚀
https://mindcreatesmeaning.com/ultimate-unity-virtual-production-pipeline/
#filmmaking #indieFilm #realtimeVFX #Unity3D #Unity6 #VirtualProduction
The last stop on your mission... the Lacuna Airstrip.
https://store.steampowered.com/news/app/1693710?emclan=103582791470412500&emgid=4442331835939160427
Happy hunting, Operator!
#indiegamedev #indiegame #unity3d #unity6 #madewithunity #earlyaccess #operator8 #scifi #riddick #doom
Live Capture Support Ending With Unity 6.1 😭
Do alternatives exist for #realtimeVFX #virtualProduction within #Unity6 #Unity3D #MadeWithUnity @unity This news is heart breaking and discouraging after so much time investment learning the tools. …
https://mindcreatesmeaning.com/live-capture-support-ending-with-unity-6-1-%f0%9f%98%ad/
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Unity mounts a comeback with launch of Unity 6 game engine
#Unity6 #GameEngine #GameDevelopment #UnityEngine #GameDesign #IndieDev #GameDevCommunity
"Semantic Color Palette" joins "TextMeshPro Alpha" and "Text Color Buttons" in getting a compatibility update for #Unity6!
The new version features two alternate versions of the sample scene, using HDRP and URP.
Get it here on the #AssetStore: https://u3d.as/2TrH
#ux #gamedev #indiedev #ui #workflow
Кстати да, мы тут участвовали в #sibgamejam и вот что из этого вышло
"TextMeshPro Alpha", available for $6.99 on the #Unity #AssetStore, has just been updated to v.1.1.1, which includes a couple of fixes to gain full compatibility with #Unity6.
https://www.youtube.com/watch?v=4JyGpXrtcbE
#gamedev #madewithunity #ui #ux #texteffects #uidesign #indiedev #textfading
Want it for free?
A data structure used by compilers is missing from here... ??V-CUHL-WH6J-QG3?-P9XP-TAV3
Not fast enough? Buy it here: https://u3d.as/1WYH
Unity mounts a comeback with launch of Unity 6 game engine
#Unity6 #GameEngine #GameDevelopment #UnityEngine #GameDesign #IndieDev #GameDevCommunity
Unity 6 offiziell veröffentlicht: Verbesserte Grafikoptionen und neue KI-Funktionen
Unity hat die Veröffentlichung von Unity 6 bekannt gegeben, der neuesten Version seiner beliebten Game-Engine.
https://xboxdev.com/unity-6-offiziell-veroeffentlicht-verbesserte-grafikoptionen-und-neue-ki-funktionen/
#Entwicklung #Release #Unity #Unity6
Our "Text Color Buttons", available for #free on the #Unity #AssetStore, has just been updated to v.1.1.1, which includes a small fix to make it fully compatible with #Unity6. Get it now!
#gamedev #free #madewithunity #assetstore #ui #ux #buttons #color #uidesign
Unity 6 is out! However, I’d consider Unity 6.0 more of a beta release. It still contains major bugs related to wheel colliders, physics, and the editor UI text (pics and links below). These issues may (or may not) be fixed during the 6.0 lifecycle, so I can’t guarantee that Vehicle Physics packages will work 100% on Unity 6.0 yet.
https://discussions.unity.com/t/ragdoll-is-broken-in-unity-version-6/947075/49
https://discussions.unity.com/t/blurry-text/922846/57
#Unity6 #Unity #Unity3D #VPPDev #IndieDev #GameDev #Physics #GamePhysics #UnityTips
Unity 6: Neue Version der Game Engine veröffentlicht
Die Game Engine Unity ist seit heute in der neuen Version Unity 6 verfügbar. Das Update kommt mit einer Vielzahl neuer Funktionen und Optimierungen, die das Entwicklererlebnis verbessern sollen. In einer offiziellen Presse
https://www.apfeltalk.de/magazin/services/unity-6-neue-version-der-game-engine-veroeffentlicht/
#News #Services #3DEntwicklung #GameEngine #JohnRiccitiello #MatthewBromberg #Preismodell #Unity6 #UnrealEngine #Update