#wolfenstein3d

Ars Technica Newsarstechnica@c.im
2026-02-03

Looking back at Catacomb 3D, the game that led to Wolfenstein 3D arstechni.ca/bnW3 #wolfenstein3d #idSoftware #PCgaming #Carmack #History #Gaming #romero #Doom #john

Diego :mastodon:diegopds@bolha.us
2025-12-27

Quando vi as alavancas, logo percebi que era um puzzle e lembrei da parede com algo escrito... Mas "malemá" sei falar português, vou lá saber alemão? Graças ao filme Jamaica Abaixo de Zero, soube a resposta! :-P

youtube.com/watch?v=askJo-rtUFE

#Wolfenstein #WolfensteinTheNewOrder #Games #FPS #Wolfenstein3D #Puzzle

captura de tela do jogo Wolfenstein: The New Order (2014). A visão é em primeira pessoa, mostra duas mãos segurando uma pistola Luger. No fundo, há uma mesa, com alguns aparelhos de rápido e, atrás dela, uma parede com o seguinte escrito:

"EIN
DREI
ZWEI"

Traduzindo: um, três e dois.captura de tela do jogo Wolfenstein: The New Order (2014). A visão é em primeira pessoa, mostra duas mãos segurando uma pistola Luger. No fundo, há três alavancas dispostas horizontalmente e três números verdes (colocados na edição da imagem): 1, 3 e 2.captura de tela do jogo Wolfenstein: The New Order (2014). A visão é em primeira pessoa, mostra duas mãos segurando uma pistola Luger. No fundo, uma sala secreta e uma porta disfaçada de parede / estante.
Harris-Blog.deHarrisBlog
2025-12-14

ist ein kostenloser im Stil von und , in dem du als Hobo Guy in 13 blutigen Levels Nazis, Monster und Experimente wegballerst, um deinen entführten Hund zu retten – schneller mit Geheimräumen, Gore und ohne Mikrotransaktionen auf

harris-blog.de/darkenstein-3d-

Star Citizen Wiki 🐧ToolsWiki
2025-12-06
2025-10-30

I’ve been building a Wolfenstein 3D / ES: Arena-style renderer from scratch in plain JavaScript on the HTML5 Canvas. This isn’t WebGL; it’s a real, authentic, old-school raycaster using the same techniques as those games: per-column DDA ray stepping on a 2D grid, proper distance-corrected texturing, floor/ceiling casting, a z-buffer for sprite occlusion, Archways, Mid Textures, Portal Approximation, the works.

This last update smooths out Firefox support, smoother performance, and a bunch of gameplay/visual upgrades. If you’re into retro tech or just curious how 90s 3D was faked, give it a spin and tell me what you think.

untrustedlife.itch.io/realmchi

#Raycasting
#RealmchildInvasion
#GameDev
#PixelArt
#Doom
#Wolf3d
#Wolfenstein3d
#BrowserBased
#HTML5
#indiedev
#indie
#indiegamedev
#retro
#gaming

2025-10-21

The time DOOMGUY found Commander Keen in Castle Wolfenstein Doom II: Hell on Earth - MAP32: Grosse on Nightmare difficulty, where id Software’s worlds collide. Background music: remixed Wolfenstein 3D classics by @hqremakes.bsky.social #Doom2 #CommanderKeen #Wolfenstein3D #RetroGaming #EasterEggs

Doomguy's Nightmare: Bad Dream...

Fox in the Shell 💜🐾🦊LavenderPawprints@fwoof.space
2025-10-20

TetraChromacy – Wondering About My Loved Ones (Wolfenstein 3D Menu Theme | TetraChromatic Remix)
A darksynth-glitchdub reimagining of one of my earliest musical memories — the haunting menu theme from Wolfenstein 3D.
This piece is as much a production experiment as it is a homecoming. Wolf3D was the first PC game I ever played — my first real introduction to gaming, sound design, and the world of id Software. I was one of those kids who used to sit for hours listening to its music through the OG Sound Blaster card back when that was state of the art, recording the tracks onto a Walkman cassette just so I could replay them later.
This remix is my tribute to that era — to John Carmack, John Romero, and the original id Software team whose work shaped an entire generation of creativity and obsession with game music and sound.
🎧 Artist: TetraChromacy
🎵 Track: Wondering About My Loved Ones – Wolfenstein 3D Menu Theme | TetraChromatic Remix
💽 Style: CyberPsych / Darksynth / Glitchdub / IDM / Industrial.
⚠️ Disclaimer: This is a transformative, non-commercial remix. The original composition and Wolfenstein 3D trademarks belong to id Software and their respective rights holders. This remix is shared for artistic appreciation only.

Link to YouTube:
youtu.be/qB-L8wnaoU4
🔗 More music & originals: TetraChromaticMusic.Bandcamp.c
#TetraChromacy #CyberPsych #Wolfenstein3D #Darksynth #IDM #Glitchdub #Industrial #RetroGaming #idSoftware

WildRose😈🌹🏳️‍⚧️✅wildrose@mastodon.gamedev.place
2025-09-06

Here's that raycaster game that I and @Untrustedlife are working on

#gamedev #raycast #wolfenstein3d #softwareRender

Screenshot of someone running around with a pitchfork in a modern building.
2025-08-24

@CanLehmann Thank you 😊 I certainly thought about it quite a bit, and it was born through many versions.

It's called SubSky because of its origin as a more-or-less minimalistic version of a larger but incomplete ISA I have called Sky. I originally started the Sub- spinoff of Sky because I was talking to a friend about how cool it would be to have a game that uses #Wolfenstein3D rendering to let you walk around RAM (that's the currently-empty Memwalk/ folder in Examples/).

Client Info

Server: https://mastodon.social
Version: 2025.07
Repository: https://github.com/cyevgeniy/lmst