#Quake1

cobratbq - cranky-by-designcobratbq
2025-05-27

Also, finished with mission packs over period of months. Now making careful start on . (With Yamagi Quake 2 engine.) It has been a long time since I seriously played that game..

2025-05-25

๐Ÿ› ๏ธ Title: TrenchBroom
๐ŸฆŠ๏ธ What's: A libre level editor for Quake engines
๐Ÿก๏ธ trenchbroom.github.io
๐Ÿฃ๏ธ github.com/kduske/TrenchBroom
๐Ÿ”– #LinuxGameDev #LevelEditor #Quake1
๐Ÿ“ฆ๏ธ #Libre #Arch #RPM #Flatpak #Snap #AppIm
๐Ÿ“– Our entry: lebottinlinux.vps.a-lec.org/LO

๐Ÿฅ๏ธ Update: 2025.3
โš—๏ธ Major release (Stable) ๐ŸŽ๏ธ
๐Ÿ“Œ๏ธ Changes: github.com/TrenchBroom/TrenchB
๐Ÿฆฃ๏ธ From: ๐Ÿ›œ๏ธ github.com/TrenchBroom/TrenchB

๐Ÿ๏ธ youtube.com/embed/shcAvnYp9ow
๐Ÿฆ๏ธ youtube.com/embed/wfPJtjV7MOs
๐Ÿ•ฏ๏ธyoutube.com/embed/?list=PLgDKR
๐ŸŽฎ๏ธ youtube.com/embed/vOl01QbLTFM
๐ŸŽฎ๏ธ youtube.com/embed/M8qzdYfFPoE

๐Ÿ•ถ๏ธ A view of its UI, with scene rendering on the main left (a room with character placement in the center), an editor message area below, and parameter boxes on the right (including a preview of various Quake1 monsters).

๐Ÿ“š๏ธ TrenchBroom is a libre, multi-platform level editor for games based on the Quake engine (including Quake, Quake 2, Quake 3 in part, Hexen 2 and Daikatana). It's easy to use and provides a wide range of simple and advanced tools for easily creating complex and interesting levels. It notably features full support for 3D editing, high-performance rendering with support for gigantic maps, unlimited Undo/Redo, linked groups, issue browser with automatic quick fixes, support for external compiler execution with game engine launch, automatic save, entity browser with drag-and-drop support.
2025-05-20

adding drop ceilings to my messy remix of Aerowalk (this'll be an example map - and maybe the only map - for a #quake1 mod I'm working on).

A screenshot of the video game Quake taken from the position between red armor stairs and megahealth where the rocket launcher spawns, looking up the RA stairs. Visible is a goofy and unfinished drop ceiling with an inset light.Screenshot of the level editor program Trenchbroom cropped to display only the 3D and grid editor views. The 3D view is from roughly the same position and angle as the previous screenshot. A group of brushes representing a drop ceiling has been opened and is ready for editing.
2025-05-18

By the same author, also highly recommended is this tightly focused gem:

slipseer.com/index.php?resourc

#Quake1

2025-05-18

This is a banger of a map, highly recommended. Tight, focused, challenging and so much fun:

idtech.space/objects/0f906d5b-

#Quake1

SpazioGames.itspaziogames
2025-05-15

๐Ÿ˜” Il remake di Quake 1 era pronto per riportarci nel passato, ma qualcosa รจ andato storto. Teniamo alto lo spirito, nostalgici dei videogiochi!

๐Ÿ”— spaziogames.it/notizie/quake-1

#Quake1 #PlayStation1 porting project by fgsfds github.com/fgsfdsfgs/qu... See also their other interesting projects on GitHub such as Cave Story or Another World for #PS1 Video from PSX dev Discord: psx.arthus.net/starting.html #psxdev #psx #retrodev #retrogaming #quake #gamedev #programming

2025-05-01

๐Ÿ› ๏ธ Title: TrenchBroom
๐ŸฆŠ๏ธ What's: A libre level editor for Quake engines
๐Ÿก๏ธ trenchbroom.github.io
๐Ÿฃ๏ธ github.com/kduske/TrenchBroom
๐Ÿ”– #LinuxGameDev #LevelEditor #Quake1
๐Ÿ“ฆ๏ธ #Libre #Arch #RPM #Flatpak #Snap #AppIm
๐Ÿ“– Our entry: lebottinlinux.vps.a-lec.org/LO

๐Ÿฅ๏ธ Update: 2025.3
โš—๏ธ Signific. vers. ๐Ÿฆ๏ธ
๐Ÿ“Œ๏ธ Changes: github.com/TrenchBroom/TrenchB
๐Ÿฆฃ๏ธ From: ๐Ÿ›œ๏ธ github.com/TrenchBroom/TrenchB

๐Ÿ๏ธ youtube.com/embed/shcAvnYp9ow
๐Ÿฆ๏ธ youtube.com/embed/wfPJtjV7MOs
๐Ÿฆ๏ธ youtube.com/embed/DMJ7i4nuMVA?
๐Ÿ•ฏ๏ธyoutube.com/embed/?list=PLgDKR
๐ŸŽฎ๏ธ youtube.com/embed/vOl01QbLTFM
๐ŸŽฎ๏ธ youtube.com/embed/M8qzdYfFPoE

๐Ÿ•ถ๏ธ A view of its UI, with scene rendering on the main left (a room with character placement in the center), an editor message area below, and parameter boxes on the right (including a preview of various Quake1 monsters).

๐Ÿ“š๏ธ TrenchBroom is a libre, multi-platform level editor for games based on the Quake engine (including Quake, Quake 2, Quake 3 in part, Hexen 2 and Daikatana). It's easy to use and provides a wide range of simple and advanced tools for easily creating complex and interesting levels. It notably features full support for 3D editing, high-performance rendering with support for gigantic maps, unlimited Undo/Redo, linked groups, issue browser with automatic quick fixes, support for external compiler execution with game engine launch, automatic save, entity browser with drag-and-drop support.
2025-04-30

๐Ÿ› ๏ธ Title: TrenchBroom
๐ŸฆŠ๏ธ What's: A libre level editor for Quake engines
๐Ÿก๏ธ trenchbroom.github.io
๐Ÿฃ๏ธ github.com/kduske/TrenchBroom
๐Ÿ”– #LinuxGameDev #LevelEditor #Quake1
๐Ÿ“ฆ๏ธ #Libre #Arch #RPM #Flatpak #Snap #AppIm
๐Ÿ“– Our entry: lebottinlinux.vps.a-lec.org/LO

๐Ÿฅ๏ธ Update: 2025.3-RC4
โš—๏ธ Hotfix ๐Ÿž๏ธ
๐Ÿ“Œ๏ธ Changes: github.com/TrenchBroom/TrenchB
๐Ÿฆฃ๏ธ From: ๐Ÿ›œ๏ธ github.com/TrenchBroom/TrenchB

๐Ÿ๏ธ youtube.com/embed/shcAvnYp9ow
๐Ÿฆ๏ธ youtube.com/embed/wfPJtjV7MOs
๐Ÿฆ๏ธ youtube.com/embed/DMJ7i4nuMVA?
๐Ÿ•ฏ๏ธyoutube.com/embed/?list=PLgDKR
๐ŸŽฎ๏ธ youtube.com/embed/vOl01QbLTFM
๐ŸŽฎ๏ธ youtube.com/embed/M8qzdYfFPoE

๐Ÿ•ถ๏ธ A view of its UI, with scene rendering on the main left (a room with character placement in the center), an editor message area below, and parameter boxes on the right (including a preview of various Quake1 monsters).

๐Ÿ“š๏ธ TrenchBroom is a libre, multi-platform level editor for games based on the Quake engine (including Quake, Quake 2, Quake 3 in part, Hexen 2 and Daikatana). It's easy to use and provides a wide range of simple and advanced tools for easily creating complex and interesting levels. It notably features full support for 3D editing, high-performance rendering with support for gigantic maps, unlimited Undo/Redo, linked groups, issue browser with automatic quick fixes, support for external compiler execution with game engine launch, automatic save, entity browser with drag-and-drop support.
Michael Smith (Neo)neo@social.hacktheplanet.be
2025-04-25

Iโ€™ve just set up a classic #Quake1 #QuakeWorld deathmatch server on #FreeBSD at q1.hacktheplanet.be:27500 Come join if you want a fragging nostalgia hit so itโ€™s not just me with a bunch of bots! You can use #ezquake (ezquake.com/).

Michael Smith (Neo)neo@social.hacktheplanet.be
2025-04-25

Even though Iโ€™ve only gotten (re)acquainted with #FreeBSD in the last few months and only have two servers up and running for #email, #minecraft and #quake1 #quakeworld I have just filled out the #FreeBSD 2025 Community Survey (surveymonkey.com/r/freebsdsurv). If you use #FreeBSD in any capacity, take 10 minutes to do so too!

2025-04-22

New webcam setup worked well and got some cool glitchart Quake screenshots #glitchart #videobending #eurorack #quake #quake1

Screenshot of videogame Quake with empty hallway. Colors are messed up with noise.Screenshot of videogame Quake with knight attacking player. Colors and shapes are fuzzy from wiggly vertical rainbow bands.Screenshot of videogame Quake with dark tunnel. All details of image are replaced with vertical lines in white and rainbow colors.Screenshot of videogame Quake with player attacking large monster with claws. Dark parts of the image are replaced with vertical wiggly lines and light parts are relatively clear.
Michael Smith (Neo)neo@social.hacktheplanet.be
2025-04-17

@nixCraft #quake1 #quakeworld Quake 1 deathmatch on LAN and internet

2025-04-15

๐Ÿ› ๏ธ Title: TrenchBroom
๐ŸฆŠ๏ธ What's: A libre level editor for Quake engines
๐Ÿก๏ธ trenchbroom.github.io
๐Ÿฃ๏ธ github.com/kduske/TrenchBroom
๐Ÿ”– #LinuxGameDev #LevelEditor #Quake1
๐Ÿ“ฆ๏ธ #Libre #Arch #RPM #Flatpak #Snap #AppIm
๐Ÿ“– Our entry: lebottinlinux.vps.a-lec.org/LO

๐Ÿฅ๏ธUpdate: 2025.3-RC1
โš—๏ธCode improvement ๐Ÿš€๏ธ
๐Ÿ“Œ๏ธChanges: github.com/TrenchBroom/TrenchB
๐Ÿฆฃ๏ธFrom: ๐Ÿ›œ๏ธ github.com/TrenchBroom/TrenchB

๐Ÿ๏ธ youtube.com/embed/shcAvnYp9ow
๐Ÿฆ๏ธ youtube.com/embed/wfPJtjV7MOs
๐Ÿฆ๏ธ youtube.com/embed/DMJ7i4nuMVA?
๐Ÿ•ฏ๏ธyoutube.com/embed/?list=PLgDKR
๐ŸŽฎ๏ธ youtube.com/embed/vOl01QbLTFM
๐ŸŽฎ๏ธyoutube.com/embed/M8qzdYfFPoE

๐Ÿ•ถ๏ธ A view of its UI, with scene rendering on the main left (a room with character placement in the center), an editor message area below, and parameter boxes on the right (including a preview of various Quake1 monsters).

๐Ÿ“š๏ธ TrenchBroom is a libre, multi-platform level editor for games based on the Quake engine (including Quake, Quake 2, Quake 3 in part, Hexen 2 and Daikatana). It's easy to use and provides a wide range of simple and advanced tools for easily creating complex and interesting levels. It notably features full support for 3D editing, high-performance rendering with support for gigantic maps, unlimited Undo/Redo, linked groups, issue browser with automatic quick fixes, support for external compiler execution with game engine launch, automatic save, entity browser with drag-and-drop support.
2025-04-14

@mroach Great ๐Ÿ‘
Remember my Dell with Pentium2 I had Voodoo2 in SLI
CPU bottleneck and just 70fps in #Quake1
good times

#Quake1 mod: "Blood & Iron is a blood, gore and weapon overhaul with the goal of introducing #Quake2 features while staying in the spirit of Quake and being compatible with nearly all sourceports" www.moddb.com/mods/quake-b... #quake #modding #retrogaming

Blood + Iron mod for Quake

Clu | #RipNatenom ๐Ÿ•ฏmoskitokoenig@dizl.de
2025-04-02

#Retrograming - Chilling out a while in more pleasant worlds than our current real world: Quake, published in 1996.

#Quake #Quake1

Screenshot from the game "Quake", published in 1996. The picture shows a gloomy hall, green-brownish colors are dominant. The ceiling and pilars show geometric ornaments.
2025-03-03

๐Ÿ› ๏ธ Title: TrenchBroom
๐ŸฆŠ๏ธ What's: A libre level editor for Quake engines
๐Ÿก๏ธ trenchbroom.github.io
๐Ÿฃ๏ธ github.com/kduske/TrenchBroom
๐Ÿ”– #LinuxGameDev #LevelEditor #Quake1
๐Ÿ“ฆ๏ธ #Libre #Arch #RPM #Flatpak #Snap #AppIm
๐Ÿ“– Our entry: lebottinlinux.vps.a-lec.org/LO

๐Ÿฅ๏ธ Update: 2025.2
โš—๏ธ Maintenance ๐Ÿช›๏ธ
๐Ÿ“Œ๏ธ Changes: github.com/TrenchBroom/TrenchB
๐Ÿฆฃ๏ธ From: ๐Ÿ›œ๏ธ github.com/TrenchBroom/TrenchB

๐Ÿ๏ธ youtube.com/embed/shcAvnYp9ow
๐Ÿฆ๏ธ youtube.com/embed/wfPJtjV7MOs
๐Ÿฆ๏ธ youtube.com/embed/DMJ7i4nuMVA?
๐Ÿ•ฏ๏ธyoutube.com/embed/?list=PLgDKR
๐ŸŽฎ๏ธ youtube.com/embed/vOl01QbLTFM
๐ŸŽฎ๏ธ youtube.com/embed/M8qzdYfFPoE

๐Ÿ•ถ๏ธ A view of its UI, with scene rendering on the main left (a room with character placement in the center), an editor message area below, and parameter boxes on the right (including a preview of various Quake1 monsters).

๐Ÿ“š๏ธ TrenchBroom is a libre, multi-platform level editor for games based on the Quake engine (including Quake, Quake 2 and Hexen 2). It's easy to use and provides a wide range of simple and advanced tools for easily creating complex and interesting levels. It notably features full support for 3D editing, high-performance rendering with support for gigantic maps, unlimited Undo/Redo, linked groups, issue browser with automatic quick fixes, support for external compiler execution with game engine launch, automatic save, entity browser with drag-and-drop support.

Client Info

Server: https://mastodon.social
Version: 2025.04
Repository: https://github.com/cyevgeniy/lmst