#CloudGameDev

Structed 🎮structed
2023-07-31

godot-playfab is now available for Godot 4.1!

Thanks to @octod@gamedev.place for your (first) contribution!

github.com/Structed/godot-play

Also available in the

Structed 🎮structed
2023-06-13

New godot-playfab release!

This is a bugfix release that fixes a serialization issue that only appear after exporting your game. Only affects the Godot4 version.

github.com/Structed/godot-play

Structed 🎮structed
2023-06-04

I am proud to announce godot-playfab 1.0!

godot-playfab is an addon for the Godot Engine, bringing , a backend-as-a-service platform - to game developers using Godot's own scripting language, .

It is now ready for production and the first major game - , by , has proven this. Thank you for your trust!

Read all about the release & how to get it on my blog:
blog.structed.me/posts/godot-p

Structed 🎮structed
2023-04-05
Structed 🎮structed
2023-01-27

godot-playfab now has a Godot 4 prerelease version available!

Check it out: github.com/Structed/godot-play

Structed 🎮structed
2023-01-27

Long stream upcoming! Starting 14:00 CET

We'll continue porting godot-playfab to !

Subscribe to my channel: twitch.tv/structed

Structed 🎮structed
2023-01-25

godot-playfab 0.3.4 released!

This is a bugfix release, mainly for Godot < 3.5

github.com/Structed/godot-play

Structed 🎮structed
2023-01-23

godot-playfab 0.3.2 released!

Contains a small bugfix, which should not have impacted you before if not using custom event namespaces.

github.com/Structed/godot-play

Structed 🎮structed
2023-01-19

Next godot-playfab stream: Friday 9-11:30 CET!

Subscribe at twitch.tv/structed to get notified!

github.com/structed/godot-play

Structed 🎮structed
2023-01-13

Live now!
stream:
Using to build a CI/CD workflow for your Game or Addon.

We'll be looking at:
- GH Actions Basics
- General CI/CD considerations
- Versioning based on Git repository history
- How to Publish to and AssetLib

twitch.tv/structed

Structed 🎮structed
2023-01-11

Upcoming stream:
Using to build a CI/CD workflow for your Game or Addon.

We'll be looking at:
- Actions Basics
- General CI/CD considerations
- Versioning based on Git repository history
- How to Publish to and AssetLib

🗓️Friday 2023-01-13, 13:30-16:30 CET!
📺twitch.tv/structed

Structed 🎮structed
2022-12-18

New godot-playfab release!

Feature➕: implement remember login/autologin
feat➕: Add response compression (gzip)
fix✏️: Do not require callbacks for Events API

github.com/Structed/godot-play

Structed 🎮structed
2022-12-18

✅ Added gzip compressed responses to godot-playfab!

Will likely add an example to the docs on how to implement HTTP response compression.

github.com/Structed/godot-play

Structed 🎮structed
2022-11-29

Level-based Leaderboards with PlayFab and Azure

My Expert Session talk at ID@Azure!

Live📺Today at ⏰17:00 UTC!

azure.com/id

@MSFTGameDev@twitter.com

Structed 🎮structed
2022-11-24

Join me and @forensicgunk today at 17:00 UTC for ID@Azure !

Checkout azure.com/ID

Structed 🎮structed
2022-11-18
Structed 🎮structed
2022-11-18

Will be streaming building a extension using and , starting ~14:00 CET.

twitch.tv/structed

Structed 🎮structed
2022-11-07

Mastodon : I am Johannes - a Gaming Solution Architect at Microsoft's Gaming Cloud Technology Group.
I have more than 15 years experience as a Software Developer, System Engineer/SRE and Architect and have led teams in and outside of the games industry.

I am an avid fan of Azure, .NET and the . If I am not working or building godot-playfab, I love to play indie games or make my own games.

Structed 🎮structed
2022-11-07
Structed 🎮structed
2022-11-07
Screenshot oof the PlayFab SDK listing in the Unreal Marketplace

Client Info

Server: https://mastodon.social
Version: 2025.07
Repository: https://github.com/cyevgeniy/lmst