#IsometricGame

Thomas Leroy 🍣🐈‍⬛Gamrok
2025-05-09

M.G.T on Atari ST (1986, Loriciels)

One of my favorite isometric-view games on this computer 💙

I never finished it, but today I think I could do it! 😀

Thomas Leroy 🍣🐈‍⬛Gamrok
2025-04-09

Mais faute de financement, le projet est tombé à l'eau (j'avais quitté l'entreprise bien avant donc je ne connais pas les détails).

Une belle expérience quand même puisque j'ai fait de belles rencontres 🤗

🧵 3/

Capture d'écran du jeu Death Dealer (renommé Dark Khan plus tard) datant de 2000 et développé par Œil pour ŒilCapture d'écran du jeu Death Dealer (renommé Dark Khan plus tard) datant de 2000 et développé par Œil pour ŒilCapture d'écran du jeu Death Dealer (renommé Dark Khan plus tard) datant de 2000 et développé par Œil pour ŒilCapture d'écran du jeu Death Dealer (renommé Dark Khan plus tard) datant de 2000 et développé par Œil pour Œil
NebulaGame Interactivenebula_interactive@mas.to
2024-12-23
NebulaGame Interactivenebula_interactive@mas.to
2024-12-17

the map is not finished yet, but we are slowly keep implementing it.
now, finally the river divides the two parts of the game. the rain is only in the dark part, because I liked the idea of ​​having rain only on half the playing field. the waterfalls are not very beautiful and they are not even definitive, but for now let's leave them as they are

#game #opensource #open_source #opensource_game #godot_engine #godot #battle_for_the_noxalor #moba #mobagame #isometric #isometricgame #isometric_game

NebulaGame Interactivenebula_interactive@mas.to
2024-12-10
an image of the base of the good characters, under construction. the image shows 4 turrets with blue crystals above them and a base, on the right side, with a larger blue crystal. the image shows a part of the playing field, divided into 3 levels, with trees and other buildings, around, to visually "hide" the end of the map

I'm unsure what is right in this case.

In an #isometric game that is controlled with keyboard. When you press the "DOWN" key, would you expect the player to move...

A) Down the screen?
or
B) Down the Isometric line in a 45° angle?

Is there a norm for this?

#gamedev #indiedev #godotengine #godot #isometricgame #gaming

Pumpkin Boy on a crossroad
Thomas Leroy 🍣🐈‍⬛Gamrok
2024-08-20

And a few years ago, I discovered that there was an Amiga version.

To my great surprise, an intro and new music were added! 🎶

➡️ Full video here: youtube.com/watch?v=3zITjDRLYP

🧵 2/

Thomas Leroy 🍣🐈‍⬛Gamrok
2024-08-20

More than 30 years after playing it, I'm still fascinated by Airball 🤩

A strange and unique atmosphere 🪄 🫧

➡️ Full HD video here: youtube.com/watch?v=di9zf9zrgD

🧵 1/

Thomas Leroy 🍣🐈‍⬛Gamrok
2024-02-02

Here are two more screenshots!

The first shows the sprites for the characters 🧍

The second shows the untextured tiles 🌍

There are 2x16 tiles. The first 16 are used above sea level and the other 16 at sea level (check the screenshot in the previous message)

🧵 2/

Thomas Leroy 🍣🐈‍⬛Gamrok
2024-02-02

Did you know that there was a graphics editor for Populous on ? 😀

Developed by 2 people in 1991, this tool let you modify the appearance of tiles and sprites! 🖌️

🧵 1/

Thomas Leroy 🍣🐈‍⬛Gamrok
2023-08-13

And I've added the MSX 2 version of Crafton & Xunk!

➡️ youtube.com/watch?v=3mT1FgzQ5I

This one's pretty slow, and the music stops when a room is loaded.

🧵 2/

Thomas Leroy 🍣🐈‍⬛Gamrok
2023-08-13

The Crafton & Xunk games on Amstrad CPC and Atari ST were really great!

But did you know that the music was different in Crafton & Xunk 2? It was composed by Philippe on Atari ST. On Amstrad CPC, we don't know.

Here are some videos if you want to compare the versions:

➡️ youtube.com/watch?v=15lmtYh6yA

Thomas Leroy 🍣🐈‍⬛Gamrok
2023-08-12

If the Dark Secrets of Africa box has piqued your curiosity, you can learn more on this site and even download an English version that runs on Windows 10!

➡️ collectionchamber.blogspot.com

I knew nothing about this obscure game before discovering the box 🙂

🧵 4/

2023-07-10

Got carried away tonight because I wanted to prototype an idea I had for an "entering rooms" system for #isometric #games. Made in #Godot4.

#gamedev #godotengine #isometricgame

Thomas Leroy 🍣🐈‍⬛Gamrok
2023-06-03

I don't know what kind of reception Wreckers has had abroad, but in France it's had nothing but great reviews in the press! 😀

For example, in issue 93 of Tilt magazine (September 1991), the game scored 16/20 ⭐️

Thomas Leroy 🍣🐈‍⬛Gamrok
2023-04-11

Who didn't enjoy trying to escape from the Colditz camp on Amiga? 🏰 🪖

Exploring the huge castle, watching the guards' rounds, collecting lock picks or stealing uniforms was very fun 😀

Very keen to play it again now!

🧵 1/

Thomas Leroy 🍣🐈‍⬛Gamrok
2023-03-14

The pictures I posted in the previous message are from the French magazine Generation 4 (May, June, July 1990)

I also found this screenshot in Joystick magazine (June 1990)

🧵 3/

Thomas Leroy 🍣🐈‍⬛Gamrok
2023-03-14

In addition, 9 data disks were planned. They'd have been set in various environments: Vikings, Romans, Aztecs, Vietnam, Arctic, World War, Prehistory and Sci-fi!

But Commando War and its expansions will never be released.

🧵 2/

Thomas Leroy 🍣🐈‍⬛Gamrok
2023-03-14

Who remembers Action Concept by Titus Software? (1990)

This game engine was supposed to create the most ambitious tactical games ever. Each unit had its own behavior and could interact with its environment differently.

The first game was to be Commando War. It was first shown in the French magazine Generation 4 (April 1990)

🧵 1/

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