playing with this concept over the weekend. I like how the colors/glow turned out.
Casual gamer, hobby programmer, full-time software developer (doing math and simulation for our games using Kotlin)
Old, dad, husband, lover, thinker, programmer,gamer, eater, knowledge seeker, and so much more.
Programming language journey:
Basic (C64), assembler (C64, Amiga, PC), pascal, qBasic, C, C++, C#, Java, JavaScript, TS, Groovy, Kotlin.
playing with this concept over the weekend. I like how the colors/glow turned out.
Fantastic episode of the Godot Unscripted podcast with Louis Durrant, developer of The Garden Path.
https://www.buzzsprout.com/2395944/episodes/16968652-louis-durrant
Louis mentions using Krita for all his art, along with Godot as game engine. So great to hear about an open source pipeline for game dev in a commercially successful product!
Announcing: I'll have another stream playing more Ludum Dare 57 games in 7 hrs from now ๐ #ldjam
https://twitch.tv/pixelprophecy
DotnetSnes - A library allowing the use of C# to create SNES roms.
buff.ly/LI4UpE3
#gamedev #dotnet #csharp #snes
GitHub - KallDrexx/DotnetSnes:...
Just released a brand new #farbrausch prod to the pc-8k intro compo at @revisionparty - together with @rktic and @darya <3 "fr-095: Farbflausch". Check it out:
* Pouet: https://www.pouet.net/prod.php?which=103974
* YouTube: https://www.youtube.com/watch?v=N8gw6iii00c
#demoscene #revision #intro #procedural #art #fractal
And weโre ๐ดLIVE
Iโm playing your Ludum Dare 57 games right now!
โบ https://twitch.tv/pixelprophecy
Currently reading "Burnout" by Emily and Amelia Nagoski in preparation for a talk and am once more reminded that this quote is something we all need to hear more...
Still learning #zig and #raylib. I know it's not much, but I now have a button supporting different graphics for idle, hovering and presses :D And callback function on click.
I'm still not 100% sure if this is a language I'll stick with, but so far I do like it. Fast compile times and small executables, and a very explicit code!
Thanks to Connect_Confusion794 on Reddit.
I simply couldn't get my #raylib application to use my main monitor!?
So spend a long time trying out everything I could find online, until i came upon this post https://www.reddit.com/r/raylib/comments/j09htr/how_to_set_display_monitor/
In short:
setWindowMonitor does NOTHING, unless you have called toggleFullscreen first, so the application is in fullscreen mode when setWindowMonitor is called.
@Loraine doing okay.. You? What are you writing? And any reason you hide all following and followers?
Why? I don't know. I like raster bars.
Just having a bit of fun.
Godot Engine 4.4 is now available! https://godotengine.org/releases/4.4/ #Godot #GodotEngine #GameDev #IndieDev #IndieGameDev