some #obscure #UltimaOnline #RetroGaming #history
back in the late 90s, when #uo's playerbase was exploding, player-built houses were both a convenient secure location, and a social signal of personal wealth. when a new shard (server) opened, players would race around the map trying to find legal "placements" for house deeds... areas where you could erect a home that had flat land, and no rocks or trees in the way. open land was truly scarce, and competitions to place a house were fierce.
to combat the real estate rush, #OriginSystems implemented a "decay" mechanic that would make your house collapse/disappear if it was unoccupied for a few weeks. thousands of homes disappeared this way, to the extreme frustration of the player community.
in the late 90s, a player placed this tiny single room house on the Napa Valley shard, between the towns of Minoc and Vesper. it remained occupied for years, until it was converted into a "public house" without locks. the house still stands to this day, 24 years later. it is one of the longest standing player-built homes in the history of the #mmorpg.
read the entire story here, as told by /u/MacroPlanet:
https://www.reddit.com/r/ultimaonline/comments/1097crs/rediscovering_old_places_in_uo_napa_valley/