**Transition from TinkerCad to FreeCad, first steps**
Read it on my blog, it has a nicer image/text layout (than on fedi).
For the last 2 years (since I bought 3D printer) I was using TinkerCad to design everday objects. Only one time (2 years ago) I used FreeCad. Forgot almost all of it.
I’m using 3D printer mostly as a tool to fix things around the house: hose connectors, filter frames, handles, adapters, small drawers, tools etc. TinkerCad is easy to use and somehow almost enough for this type of designs. I would say that it satisfies 90% of my needs. Most importantly, I can design simple 3D object very quickly.
There are 3 things that bother me in TinkerCad:
1. Poly-look of round objects, for example spheres and cylinders. Even if I set number of edges to 128, polygons are visible when printed.
2. Fillets and chamfers. I learned how to design something similar to fillets in TinkerCad (using subtraction), but only on straight edges. On complex edges it’s more difficult or impossible to make a fillet. Here’s approximation of inner fillet (not perfect though):
3. Parametric design. While I love TinkerCad philosophy ‘do everything with a mouse’, sometimes I miss a parametric design (e. g. to move things around for exact number of units). Snapping helps, but that’s not it.
Nevertheless, I decided to learn to use FreeCad better.
After installing it (on Linux/Mint), the first thing I set is the navigation style. Luckily there is an option to set mouse navigation to ‘TinkerCad’ style. Last time I used it there was no such option.
That’s good, I don’t need to learn new navigation style, I can reuse my muscle memory.
Then I (re)learned very basic things I need to design my kind of 3D objects:
- how to make 3d object
- how to move it around
- how to add and subtract 3D objects
- how to make a hole
- how to make a fillet and chamfer
- how to make 3D object from 2D shape
With these operations, I can design anything I can design in TinkerCad and more. Here is an example of a washer, that I created from a 2D shape and rotated it around Z axis, added hole, fillet and chamfer:
Firstly, I added Part design/Create Body to a new file.
Then I added (2D) Sketch to a new body:
Then I rotated 2D shape around Z axis (Revolution tool), selected the upper surface and then used a Hole tool.
(Note: TinkerCad allows only extrusion to make 3D objects from 2D shapes).
Now I have a nice washer with a hole for a screw. But I want smooth outer edge and angled hole for a screw head.
Then I selected the outer hole edge and used Chamfer tool:
Great to fit a screw head.
Lastly, I selected outer top washer edge and used Fillet tool:
Done.
I could design very similar object in TinkerCad, but that’s not the point.
Instead of 3 minutes in TinkerCad I spend 3 hours in FreeCad. Crazy? Maybe, for the first time. Next time it will be quicker. And if I forget (I surely will), I will read this post.
Most importantly, now I ‘own’ the source file. I can move it around, make a copy, send it to someone, archive it, export it to .stl for printing etc. I’m not tied to TinkerCad webapp.
Will I ditch TinkerCad for FreeCad?
When I have enough mental energy, I will use and learn FreeCad.
But when I’m impatient and I need a ‘good enough’ design for quick 3D print, then no (at least for now).
https://blog.rozman.info/transition-from-tinkercad-to-freecad-first-steps/
#3dprinting #freecad #TinkerCAD