Electric bio-luminescent trees made of cables & wires:
- cable pieces drawn in #OpenBrush
- cleaned up in #b3d
- procedurally generated together into trees in #ue5
#gamedev #indiegamedev
Electric bio-luminescent trees made of cables & wires:
- cable pieces drawn in #OpenBrush
- cleaned up in #b3d
- procedurally generated together into trees in #ue5
#gamedev #indiegamedev
An electric deer, made of cables, wires, & sparks.
- Sketched in #VR in #OpenBrush
- Cleaned/animated in #Blender
- Brought to life in #UE5
#gamedev
Trying to draw a whale irl size. 🤓🐳 #openbrush #quest3
Open Brush is 3 today! 🥳🥳
To celebrate, here's v2.4, packed to the brim with features✨
🌍 Open Brush is now also available in 6 new languages! こんにちは!
🇯🇵🇫🇷🇩🇪🇰🇷🇪🇸🇨🇳
Also: new symmetry modes, better model import, and more! See the full notes at: https://docs.openbrush.app/release-history/v2.4
#openbrush en action
@openbrushapp
Je decouvre l'excellent logiciel #openbrush devenu #opensource pour le dessin en RV, le code et les apk sont disponibles pour les casques.
La petite se débrouille super bien en quelques secondes...
@openbrushapp
Happy Halloween #greasepencil #openbrush #theWorkshop
I drew a dragon! in #tiltbrush packed the necessary textures in #blender, got some code from modelviewer.dev and hosted it on Glitch so we can see it in #ar @glitchdotcom #openbrush #opensource #ar #dragon #painting
Every time I look at the #Quest2 headsets I always wonder how it would be to create #art in #vr specially since I've heard of galleries within #VRChat too. The tool #OpenBrush looks so fun to play with and I love that it's open source.
If you create or enjoy #VRart please let me know, is the experience worth it? The Quest headsets got cheaper recently since the Quest 3 is launching soon so I'm getting curious about this kind of thing again. My wallet doesn't like it the idea tho 🙃
#openbrush on Vectrex!
A long time ago Disney artist Glen Keane used Tilt Brush to recreate some of the characters he's worked on in VR. It was shared on Google's Poly site, I believe, but Google has since shut it down. Any chance anyone has that piece of art, or know of a place where it still exists on the web? I'd like to download it to Open Brush.
#VR #Disney #OpenBrush #TiltBrush #VirtualReality
https://www.polygon.com/2015/9/11/9310729/disney-virtual-reality-animator-valve-tilt-brush
Most of the plumbing is built now, time for style experiments. #openbrush #tiltbrush #blender #greasepencil #theWorkshop
Thirteen years after I took a Kinect, a netbook, and a car battery for a walk around the block after sunset...doing it again at high noon with Apple lidar and my ML brushstroke system. #openbrush #tiltbrush #blender #greasepencil #theWorkshop
So watching the #VisionPro video... I’m seeing a lot of flats hovering in space, and almost no actual 3D. The game they showed, it’s just a 2D game screen mapped onto a 3D flat.
At this stage, I’m calling bullshit on this as being a real full-fat #VR / #AR / #XR capable device like a Vive / Varjo / UltraLeap etc. Show me a demo of #OpenBrush, or Half Life Alyx - show me this maintaining 90fps in a wholly 3D environment with 3D activities, cause I don’t think it can do it.
ho I stumbled on this OpenComposite aka OpenOVR project that has evolved from an Oculus driver to a translation of OpenVR into #openxr
This could be the solution I searched for to finally get rid of SteamVR all together
maybe good f.ex to use #openbrush on GNU-Linux with just a glass of Wine/bottle on top ...
will try this week then
Sketched up some quick vegetable commandos in #OpenBrush. Now to clean, rig, & animate them in #Blender3d for the game I'm making for #7DRL game jam.
Meet the band. Sketched using #OpenBrush in #VR, and then cleaned up with #Blender3D.
Only 14 hours left in #HardcorePunkJam!
Today I found a third, free tool for smart fully immersive creativity in #VR Headsets: Microsoft #Maquette. I would say an #OpenBrush from Redmond, with quite interesting features. However, it is currently unclear wether this will be developed further.
It's available either via #SteamVR or from Microsoft:
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R5|Day:22 #100DaysOfCode #3D #B3D #XR #AR #MR #FOSS #IndieGame #IndieDev #GameDev #Metaverse #Multiverse #Pico4