#Hypercasual

LinkLensLinkLens
2026-02-06

Gamers, gear up! ⚡️ Hit ba114.xnhznp.xyz – Xnhznp Games cranks up the fun! Fast-paced racers, brain-teasing puzzles, hypercasual picks, and classic 2048/Mahjong – no sign-ups, just click & play! Join millions for non-stop thrills anytime, anywhere! 🎮

#2048

2025-05-06

My adult nephew paid me a huge compliment. He played the #hypercasual #gayme I helped build with his daughter. More than liking the game, she was amazed that her grand-uncle built it. My nephew told me she had lots of question about becoming an #gamedev herself. Texting with my nephew, I told her that #godot has a fantastic resource for "Kids Can Code". (The app is a bit like the magic ball of eight, but for human bears and their admirers)

A bear paw in the center with the tag line: Music Bear Paw Sees All Knows All with the flags for English and Spanish, plus the company name MysticBearPaw Corp
2023-10-12

Moved the project to #GodotEngine version 4.2, and I feel relieved.

Performance has improved overall on mobile, and compatibility is almost good enough to use

First image is before, second is after

#mobile #hypercasual

Fps data from before the upgrade. Notably, the highest fps is 30 on the Simple theme. The lowest (of the high fps) is 24 on the Lava theme.Fps data from after the upgrade.

Of note:

Highest fps is 31 on the Simple theme.

Lowest of the high fps is 28 on the Lava theme.

The average fps is higher on all themes (trust me bro)
2023-09-14

Havoc on the Highway is now published on itch as #alpha

I believe it is now time to try and get some feedback based on the current state of the game.

You can play it here: janbluthederg.itch.io/havoc-on

#Godot #GameDev #godot4 #mobile #hypercasual

Viktor Glukozavr Kurochkinglukozavr@mastodon.gamedev.place
2023-09-08

Once I participted with collegues in a game jam and we got some attention afterwards. That lured us into #hypercasual #mobilegames and we were working as #stubgames team. Yeah, stub name became name. And we did pretty well with prototypes, but never got rich. In a year I burned out and dropped this direction, the team went it separate ways.

If you are curious, I have a presentation for publishers with what we did! Looking back I am quite proud what we've done.

#gamedev
docs.google.com/presentation/d

2 years ago, I released my game Hyper Mnemonic!

Hyper Mnemonic is a #hypercasual game in which you have to remember a number in 3 seconds or less & then type it yourself!
bit.ly/HyperMnemonic

1️⃣2️⃣3️⃣🧠 How many digits can you remember by heart?

2023-07-11

So the lava does hurt my fps unfortunately, no matter, I can scale back the... Everything lol

#Godot4 #indiedev #mobilegame #gamedev #lava #hypercasual

Havoc on the Highway using the lava theme.

Central is a road with a texture to look like rocks with cracks tha lt have magma underneath.

On each side is a pool of lava outside of the road, with streetlights sticking out of it.

On the road are 4 cars: A glowing tuk-tuk, a red truck, a cyan car and an orange car. The orange car is the players car.

At the bottom is the UI, importatnyl, the FPS value is 22. The UI contains a pause button made of two parallel rectangles.

2 years ago today, I released my game: 8ster Rings!

🟢🟠🟣🔵🟡
8ster Rings is a match-3 game in which you need to match as many rings as you can, 60 nerve-racking seconds at a time!
🟡🔵🟣🟠🟢

bit.ly/8sterRings
Enjoy!
🎮

#html5 #gamedev #indiedev #hypercasual

📅 2 years ago today, I released my game Corona Hit: The 2nd Wave!

🦠 The most viral COVIDeo game out there! 🦠
😷 bit.ly/CoronaHit2ndWave 😷

💉 Stay Safe! 💉
#html5 #gamedev #indiedev #hypercasual #covid19

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