#PhysicsEngine

2025-01-17

Watching my son play GTA5 and (being a nerd) I wondered about the physics engine of the game. How far from reality is it? Is gravity half as strong as usual? Are car impacts dampened 60%, 70%?
Anyone know?
#gta5 #physicsengine

Alexandre B A Villares šŸvillares@ciberlandia.pt
2024-12-22

"Genesis is a new #physicsEngine and #simulation platform, developed through a 24-month collaboration across 20 research labs. Built in pure #Python, it performs 10-80 times faster than existing GPU-accelerated platforms like Isaac Gym and MJX, achieving simulation speeds up to 430,000 times faster than real-time." genesis-embodied-ai.github.io/

Winbuzzerwinbuzzer
2024-12-20
Judith van Stegerenjd7h@fosstodon.org
2024-10-10

The Nature of Code is an online book by Daniel Shiffman about coding all kinds of cool simulations in Processing.

natureofcode.com/

#procgen #processing #p5js #computationalbiology #physicsengine #cellularautomata #generativeart #genart

Benjamin Rosseaux :verified:bero@mastodon.rosseaux.com
2023-07-23

Hello to everyone in the game development and graphics rendering community! I've encountered a specific issue, a 'BVH black hole', within a SAH-constructed BVH tree. This phenomenon refers to a very specific, small spot where an excessive number of BVH Nodes or triangles within these nodes accumulate, causing a significant drop in frame rate during applications such as ray casting. Has anyone else experienced a similar situation or have any potential solutions or advice? All input is greatly appreciated. Let's get a discussion started! #BVH #3DRendering #PhysicsEngine #GameDev #PerformanceIssues #RayCasting

Alex Macafee :raylib: :linux:lxmcf@mastodon.gamedev.place
2023-04-21

Well... I have no bloody clue what I did wrong .-.

#physicsengine #vala #gamedev

Alex Macafee :raylib: :linux:lxmcf@mastodon.gamedev.place
2023-04-17

So I was going to ditch the idea of a #physicsengine engine for #virgil and using either #box2c or physac, box2c is still in development and physac is not super accurate so in classic Alex fashion... Fuck it lets #reinventthewheel again!

I need to stop the mentality of 'it must perform perfectly' when I'm not even at version 1.0, yes 1.0 will release with bugs and slower performance but I can't push it off forever, think it's time to set a goal, version 1.0 in 1-2 months.

#gamedev #vala

Just having fun with #Godot #GamePhysics

After a hard time in life I try to get back to #gamedev

I setup a little Test Project to get familiar with the new features and changes in #Godot4 beta 6.

The #PhysicsEngine was completely rewritten for Godot 4.

āŽÆĪ˜Ļ‰Ī˜āŸ¶yog@mathstodon.xyz
2022-11-03
Jƶrg Kantelkantel
2020-12-30
Jƶrg Kantelkantel
2020-06-12
https://mastodon.social/@rzrrzr@social.samsunginter.net
2019-06-12

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