#3dEngine

2025-04-23

Hello #FediVerse - The dedicated account for #Teskooano is live!

What is Teskooano you say? It's a web-based #3dEngine made with #threeJS and #webComponents to display N-Body systems. teskooano.space

It's buggy, still a lot of work to do - but it's already up for you to try out - it's also a #mobile friendly #pwa you can install and use offline!

#gameDev #indieDev #proceduralGeneration #science #mastoDev #openSource

2025-02-13

Added specular highlighting to my low poly 3D Engine. Looks better with more polygons, and this model is about at the self-imposed limit of complexity.

#progamming #3DEngine #Specular #CPlusPlus

2025-01-23

Finally ported the binary model format loading to my microcontroller/matrix, and now I can stuff the models on the flash partition using LittleFS.

#3dengine #LED #microcontroller #esp32 #cpp #cplusplus #lowpoly

2025-01-03

Woke up puzzling over triangle clipping last night, so I jotted all the edge cases down on my kindle scribe and enumerated the new triangles I'd need to render. Resolved to work out how to determine this and handle it today.

Today, I realized that off-screen half-space triangle rendering slowness was because I was using the min/max limits of the triangle points. Suddenly dawned on me that clipping min/max loop to render space made it very fast. No need for splits.

#3DEngine #programming #cpp

2024-12-31

My new year's resolution is 64x64

#arcade #LEDs #programming #cplusplus #3dengine #maker

2024-12-08

...and here it is in running on the matrix.

#3dengine
#programming
#cplusplus
#maker
#LED

2024-12-08

I bit the bullet and added face sorting so that I can do convex objects. It's not super clever, but it will draw all camera facing triangles in Z-order. This means that triangles at the back will be overwritten by ones at the front.

Here's the model in blender.

#3dengine #programming #cplusplus #maker #LED

A simple torus in Blender, showing some face coloring.
2024-12-07

Whipped up a Collada parser in #python and now I can design some simple objects in #blender3d and export them for use in my RGB #LED matrix along with material colors for the faces.

#programming #maker #3dengine #c++

Mille e Una Avventura1001avventura@mastodon.uno
2024-11-18

In occasione del traguardo dei 5000 iscritti, annuncio il sito rinnovato del mio "Retro" Game Engine 3D con i link all'eseguibile, alla documentazione e ai sorgenti. Grazie ai numerosi demo, è possibile scoprire come realizzare vari tipi di giochi/simulazioni programmando con il linguaggio Lua gli script necessari. Buon divertimento! #gamedev #3dengine #programming #lua youtube.com/watch?v=CtAzX0RdTW

Mille e Una Avventura1001avventura@mastodon.uno
2024-11-04

Scopriamo assieme questo fantastico Wicked Engine, un engine 3D completo di editor e scriptato con il linguaggio Lua, dalle caratteristiche davvero interessanti! #gamedev #3dengine #lua youtube.com/watch?v=c_NZZphHML

Eniko (moved ➡ gamedev.place)eniko@peoplemaking.games
2023-12-20

I've released the second episode of Coding History! This episode teaches the basics of 3D, and shows that anyone can build their own basic 3D engine armed only with simple concepts and a little bit of math: youtube.com/watch?v=KxMYroGay8

Please enjoy and consider boosting if you'd like to support an educational video series about old school 80s and 90s 3D 🙏

#GameDev #RetroGaming #3DEngine #CodingHistory

Tim Riemannoctoate
2023-11-17

Does anyone know a stable 3D engine for ? We are currently investigating if Flutter could be a for our future development, but tbh I haven't found anything that seems to be stable enough to use it in a product.

My #Lua built #3dengine for #Solar2D is now #opensource on Github! Actually, it's been open source for a year now, but uploading to Github makes that feel a bit more official than just as a zip file in the forums.

It's incomplete and crude, but should be a fantastic project for somebody with more time than me to pick back up and further develop. I'd LOVE to see some forks popping up of this one 😉

github.com/qwebltd/Useful-scri

heise online (inoffiziell)heiseonline@squeet.me
2021-12-06
Die Cross-Plattform-3D-Engine für Spiele und Simulationen bringt neue Installationsmöglichkeiten für Linux und Windows. Unter Windows gilt sie nun als stabil.
Spieleentwicklung: Open 3D Engine erreicht erste Hauptversion

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