#gameDev

2025-05-05

Today's Aerostrike progress report:

1) Basic weapon swapping system has been implemented in MF-02.
2) Recorded some gameplay with the player and allied NPCs against an enemy squadron. I also left the debug camera assets ON to showcase how its movement works.

#metroidvania #bullethell #indiegame #gamedev

CX-7cx7
2025-05-05

We forgot the animation, sorry!!

A meme showing a game character facing a "do not swim" sign due to lack of animation, followed by a developer staring blankly with a cigarette.
Justin Jacobsdorkster
2025-05-05

Wyverns and minotaurs are now in the new scale. Roughly around the half-way point now. Here's the progress:

- Player: 64/129
- Enemies: 15/26
- NPCs: 0/8
- Loot: 38/38
- Menus: 30/37
- UI widgets: 14/15
- Power VFX: 11/25
- Map tilesets: 2/4

Flare screenshot showing different elemental wyverns.Flare screenshot showing some minotaurs wandering about.

Added a CRT mode and toggle to Camp Keepalive depending on how retro you are feeling! #gamedev #indiedev #indiegame

HyperComboGamerhypercombogamer@mas.to
2025-05-05
2025-05-05

Tommy takes on Lord Zedd’s endless army in Power Rangers: It’s Morphing Time’s new Endurance Mode as the Green Ranger! 💥⚡ Can Tommy survive? Watch now! youtu.be/smKk2YNMrQ4

#powerrangers #beatemup #gamedev

2025-05-05

"Bad Faith", completely rebuilt and modernized.

Part of the upcoming CatTrigger Horror Collection:
store.steampowered.com/app/357

#indiegames #horrorgaming #gamedev #visualnovel #vn

gynura - developing a JRPGgynura@mastodon.gamedev.place
2025-05-05

Added hunger levels, in my game you level up if you eat, same as in real life!

#gamedev #mastoart #rpg #oc #indiegame #pixelart #godotengine

UI that shows the current hunger level with a hunger exp bar!
TheBiteyCat | Solo Indie DevCatBiteStudios@mastodon.gamedev.place
2025-05-05

Had some downtime fighting a cold, finally back on #7821akuji

Finished this new model, feels a bit underdetailed atm but I'll see if it holds up when it comes into play. #indiedev #gamedev

new sub model on dockmodel in houdini
2025-05-05

#bevy is actually more accessible than what I thought. Took me less than 50 loc to have a simple game bootstrap. I guess I'm gonna make a little game?

#gamedev

A small monochrome pixel art character spawned 100 times in random positions

Added collision detection (ended up using the code I wrote while studying for the jam).

Spent a considerable time coding the animation skipping, which I have not planned.

Background and game over screen, still pending.

Lots of refactoring to be done. Visuals and sound are still at stake zero.

Other stuff to add: camera shake, slow down, area effects and glitch shader.

#gamedev #godot #bullethell #bullethelljam6

rustunitrustunit
2025-05-05

In two days, on Wednesday at 7pm CEST its time again for the virtual meetup: meetup.com/bevy-game-developme - dont miss it 🦀🎮

Client Info

Server: https://mastodon.social
Version: 2025.04
Repository: https://github.com/cyevgeniy/lmst