We released a bugfix build for our Avoyd Voxel Editor beta stream. If you own Avoyd and are using the multi-model beta I'd advise updating to this.
https://www.enkisoftware.com/t/6272880503422976?count=10&start=11#6264326992166912
We released a bugfix build for our Avoyd Voxel Editor beta stream. If you own Avoyd and are using the multi-model beta I'd advise updating to this.
https://www.enkisoftware.com/t/6272880503422976?count=10&start=11#6264326992166912
New #voxel editor beta with layers and .vox import fix: https://enkisoftware.itch.io/avoyd/devlog/1113533/avoyd-028-beta-layers-for-voxel-multi-model
Build 1000 is out!
#Avoyd 0.28 Beta with linked models (references) and a free multi-model boat world file if you want to give them a go:
https://enkisoftware.itch.io/avoyd/devlog/1083934/avoyd-028-beta-multi-model-with-linked-models-references
We just released #Avoyd build 1000 (beta) together with the multi-model boat file if you want to give them a go:
https://www.enkisoftware.com/t/6272880503422976?count=10&start=11#6204138662658048
#Voxel #VoxelEditor #VoxelArt #VoxelGameDev #IndieDev #GameDev #3DArt
We've been improving and testing #Avoyd multi-model non-stop these last days, with a new beta coming out soon.
More info and download the current beta: https://www.enkisoftware.com/t/6272880503422976?count=10&start=11#6229958479314944
#Voxel #VoxelEditor #VoxelArt #VoxelGameDev #GameDev #IndieDev #DigitalArt #3D #Tool
How to use the wip multi-model feature in Avoyd #Voxel editor beta: https://enkisoftware.itch.io/avoyd/devlog/1063437/using-multi-model-in-avoyd-voxel-editor-beta
#Avoyd #VoxelEditor #VoxelArt #VoxelGameDev #GameDev #IndieDev #3D #DigitalArt #Tool #MagicaVoxel #Minecraft
New #Avoyd voxel editor beta build:
- User guide for the wip multi-model: https://www.enkisoftware.com/t/6272880503422976?count=10&start=11#6231320705368064
- Alt + click for material selection as requested by several #MagicaVoxel users
- #Minecraft renders: multi-model helps to add clouds, water, assets, and to combine maps.
> Download Avoyd beta: https://www.enkisoftware.com/products
#Voxel #VoxelEditor #3D #Rendering #VoxelArt #VoxelGameDev #GameDev #IndieDev
If you own #Avoyd voxel editor you can now try out the new multi-model feature.
You can import multi-model .vox files.
It will also be useful for setting up very large scenes for rendering, like clouds over a Minecraft world for ex.
https://enkisoftware.itch.io/avoyd/devlog/1039237/avoyd-028-beta-multi-model-work-in-progress
#Voxel #VoxelEditor #VoxelGameDev #GameDev #IndieDev #3D #Minecraft #MagicaVoxel
The first Avoyd beta featuring multi-model is out! We still have a number of features to implement before this is ready for a full release, but it's already very useable.
For more info on the changes read the post on our development update thread:
https://www.enkisoftware.com/t/6272880503422976#6234828166922240
Get Avoyd:
https://www.enkisoftware.com/products
#Avoyd #Voxel #VoxelEditor #VoxelArt #VoxelGameDev #IndieDev #GameDev #3D
We're making good progress with multi model in #Avoyd voxel editor. Features we've implemented so far: https://www.enkisoftware.com/t/6272880503422976#6196325446057984
(Credits: imported MagicaVoxel multi model .vox file Old Growth forest by PotatoVonEpicus.)
#Voxel #VoxelEditor #VoxelArt #VoxelGameDev #IndieDev #GameDev #3D #MagicaVoxel
One of the first worlds I've made with the upcoming multi model functionality in our Avoyd voxel editor.
Being able to precisely move and rotate models makes it easier to build this type of scene.
#Avoyd #Voxel #VoxelArt #Forest #Spaceship #SciFi #Render #VoxelEditor #IndieDev #GameDev
Update on the multi-model work I'm doing in the Avoyd Editor & Renderer:
I now have basic CPU path tracing working with multi-model scenes.
https://www.enkisoftware.com/t/6272880503422976?count=10&start=1#6297027883302912
Short update (with video) on my progress with multi-model in the Avoyd Voxel Editor:
https://www.enkisoftware.com/t/6272880503422976#6296355905470464
Avoyd Voxel Editor 0.28.0.977 BETA is out
>> Download https://www.enkisoftware.com/products#downloads
This is a minor release whilst we continue to work on multi-model functionality, with a number of optimizations, UI changes and new Minecraft blocks.
>> Changelog https://www.enkisoftware.com/t/6272880503422976#6258175340707840
#Avoyd #VoxelEditor #Voxel #Render #Software #IndieDev #GameDev
The latest Avoyd Voxel Editor introduces customisable levels of optimisation for glTF export (previously best optimisation was always used), soft shadows in renders, new Minecraft blocks and improved VOX import/export.
More details about 0.27 features: https://www.enkisoftware.com/t/6313098610737152
Buy / Download Avoyd 0.27: https://www.enkisoftware.com/products
#Avoyd #Voxel #VoxelEditor #Rendering #3D #Shadows #Minecraft #MagicaVoxel #glTF #Render
Dismantling
To create a similar scene in Avoyd voxel editor:
- Generate a Menger sponge with low amount per voxel to enable them to deform. Material is a smooth (0.3) saturated red, Light & atm. is blue sky.
- Edit the fractal: cut and paste from it using the spherical brush
- Render: path trace the scene with Full Voxels off & atmosphere volumetric shadows on
- Render post processing: OIDN denoise and AGX tonemapping Golden
#Avoyd #Voxel #VoxelArt #VoxelEditor #Fractal #Abstract #3D #Render
Soft shadows in voxel renders: control the size of the sun to sharpen/soften the shadows with `Sun Angular Diameter` in Avoyd `Tools > Light and Atmosphere`
Donwload #Avoyd 0.27 beta: https://www.enkisoftware.com/products