First look at Sprite Studio ZX by @happycodingzx.bsky.social
#retrodev #zxspectrum #pixelart #retrogaming #retrocomputing
First look at Sprite Studio ZX
First look at Sprite Studio ZX by @happycodingzx.bsky.social
#retrodev #zxspectrum #pixelart #retrogaming #retrocomputing
First look at Sprite Studio ZX
Awesome #GameCube Development -- WIP curated list of #retrodev resources gamecube.dev #coding #programming #gamedev #retrogaming #reverseengineering #homebrew #wii #emulation #emudev
See Augustus as well, #opensource re-implementation / enhancement Caesar 3 project. You can even check it out in your browser
github.com/Keriew/augus...
#retrodev #modding #retrogaming #retrocomputing #reverseengineering #RTS #windows95 #windows98
RE: https://bsky.app/profile/did:plc:2rmljukcm574ajvo664wl4oa/post/3lrtijea2t22n
GitHub - Keriew/augustus: An o...
We're seeing some great progress on the hardware (FPGA) implementation of the Ember CPU! The Verilog simulation of the CPU on a Cyclone V FPGA in QuestaSim can now process LDI (Load Immediate) and MOV instructions. Next step, the ALU!
#cpudesign #8bit #16bit #100DaysRTL #DigitalDesign #ElectronicsEngineering #TechInnovation #hardwaredesign #DIYProjects #retrocomputer #Verilog #ALU #8BitALU #FPGA #ASIC #ProcessorDesign #retrodev #analoguepocket #cyclonev
Latest project: trying to get the old Koblas/Lee SOCKS4 library to work on Caldera 1.1. I got the library and client apps to build (after much tinkering), but it doesn't even try to connect to my proxy; it just immediately returns "connection refused". :NotSureIf:
I've posted a long and detailed public post on Patreon about #TheGate , the #Amiga game I'm working on!
Have a look at it and if you like what I'm doing support me even with the free subscription 🙏
https://www.patreon.com/posts/demo-time-is-131602373
#indiedev #gamedev #solodev #amosprofessional #amos #retrodev #retrogaming #retrodev
A bit of an update to the Neo Geo port of Jurl. Just some tidying up. I still haven't worked out how to make sound work.
https://tonsomo.itch.io/jurl-neo-geo-edition #IndieDev #RetroDev #RetroGaming
#NES clone on a breadboard reddit.com/r/beneater/c... #retrodev #nesdev #retrogaming #emudev #emulation
You might find this video by OrionSoft interesting as well: "How I made a #PlayStation1 puzzle game including a PocketStation mini-game"
#retrodev #psxdev #psx #ps1 #retrogaming #homebrew
RE: https://bsky.app/profile/did:plc:lxj6fo7atoir35pvn3idij42/post/3lrn6wahq322l
How I made a Playstation 1 puz...
Thought I’d have a play and see what a #SpectrumNext version of Manic Miner might look like. Just a few rough pixels so I’ve got something to work with while I start a little coding exercise. Something to get me back into #z80 #retrodev #RetroGaming
NesDev.org
A community of homebrew game developers and hardware researchers for the Nintendo Entertainment System (NES) and other retro consoles.
I've uploaded the Neo Geo port of Jurl, there are quite a few issues to resolve but it is playable - at least in GNGEO, i've had slightly less success in Mame. As always it's pay what you want and free is a valid option https://tonsomo.itch.io/jurl-neo-geo-edition #indiedev #retrodev #retrogaming
#plptools update!
Ports
The #HaikuOS port works with on-board serial ports. However, USB RS232 adapters do not work. This is because of an issue with the usb_serial
driver in Haiku. DTR and RTS can't be set reliably, and RTS and CTS can't be detected.
There is still one small issue with the Haiku port. A GNU regex test in ./configure
is segfaulting. This can be bypassed, but we want it fixed. That involves delving into autotools, so we'll see how I get on!
Both the #FreeBSD and #NetBSD ports are working! With a combination of brute force and the help of a few FediFolk, these now compile. (I did think that the NetBSD port was severely broken, but I was just using the wrong serial device. Sigh.)
MacOS is still stable and happy.
We're not planning on adding any more ports unless people really beg!
Bugs
Just a handful of small fixes, like plpftp
not segfaulting any more when you press CTRL-C. I might have introduced a new bug into plpftp regarding Daylight Savings... I'll try to fix that soon. In my defence, Psion's implementation of DST is, to put it politely, rudimentary.
#ROMHACKING NEWS OF MAY 2025 video by Captain Jack
#retrodev #retrogaming
ROMHACKING NEWS OF MAY 2025!
"I walk you through the process of building a text adventure game from scratch on the Agon Light — a modern retro computer based on the Z80" video by NCOT Technology
#retrodev #retrocomputing #retrogaming
A Retro Game Made with 21st Ce...
Completing the Roll-Out - Backbit Impawsible Ep. 23
#BackbitImpawsible #Commodore64 #RetroDev #ColorPacking #LupeDarksnout
https://theoasisbbs.com/completing-the-roll-out-backbit-impawsible-ep-23/?feed_id=3803&_unique_id=684c21568615a
New #chuchurocket like #GameBoy game "Save Me Cows" is back as pre-order to ship in August after kickstarter that did not succeed
Cart only for $50usd, no digital this time
https://shop.binarysquare.com/products/save-me-cows
Demo on itch
https://binarysquare.itch.io/save-me-cows-demo
Check out Jean Michel Sellier's channel with various #BASIC coding videos
#retrodev #retrocomputing #c64 #commodore #atari #zxspectrum #msx #amstrad
An endless kaleidoscope in Ata...
#Contra -- Heart of Galuga extensive classic #NES game romhack translate.kagi.com/translate/ht... #retrodev #romhacking #nesdev #retrogaming
@wyatt It sounds like the love child of Game Boy joypad interrupts and Master System pause button. And given that the Sega Phil Collins and Mega Drive has a 68K and is backward-compatible with the Master System...