#voxelgamedev

Farooq | فاروقfarooqkz@cr8r.gg
2025-05-19

So the regression I had found in #Luanti was real and now it seems to has been solved:

github.com/luanti-org/luanti/i

But I also found another similar regression or bug:

github.com/luanti-org/luanti/i

I'm currently testing an old commit to see where the regression has happened. If you play Luanti, consider using the latest development version to see if the same happens for you.

#programming #regression #foss #opensource #opensourcegaming #gaming #opensourcegames #freesoftware #computers #games #videogames #voxelgame #voxelgames #voxelgamedev #gamedev #gamedevelopment

Farooq | فاروقfarooqkz@cr8r.gg
2025-05-10

#LibrePlanet event from #ShirazLinux in #Shiraz, #Iran is over. I enjoyed most lectures and also the LAN party. There weren't many people participating at the our #Luanti LAN party. I think not more than 10. But the ones who participated, were active and interested. We didn't have a #hackathon as participants weren't ready for that. But I showed them the code, told them about Luanti and #Lua and explained part of the code such as landmine code, parts of spike code and I think I also explained parts of chest code to them.

It seems that their fear was gone after I walked them through the code and told them about different features needed in the game. Some were thinking to do PRs after this. I reminded them that there are some very simple but very wanted features they could add with very few lines of code. I also introduced them the #JMA server.

Let's hope we will get some hands in #MinetestCTF and also a bigger player base :)

BTW, I carried a pack of 3.5" floppy disks to gift to people under 18 there. But at the LAN party, everyone were above 18. So I'm returning all floppy disks back home XD

Maybe I had to increase the minimum age requirement? Anyway, next time I'm loading the floppies with FreeDOS and digger game. Rather than giving away raw floppies.

#minetest #mtctf #foss #foss_gaming #gaming #opensource #opensourcegame #opensourcegaming #opensourcegames #minecraft #fsf #librelocal #iranfoss #free_software #freesoftware #freesoftwarehackathon #voxelgame #voxelgames #voxelgamedev #gamedev

2025-04-16

Working on a simple voxel map editor for my game. It's based on godot voxel.

#godot #VoxelGameDev

Just published tutorial for Avoyd Voxel Editor - Export Voxels to glTF for Unreal Nanite

youtube.com/watch?v=u-hBbYfOAn

Credits:
- Original voxel model commission "Spindle" by Niklas Mäckle knosvoxel
- Soundtrack "Music for Code" by nervous_testpilot

#Avoyd #VoxelEditor #Voxel #UnreaEngine5 #UE5 #IndieDev #GameDev #glTF #VoxelGameDev

Very happy with the work I just finished on Avoyd's voxel to optimized binary glTF mesh. It's a lot faster than the alternatives I've tried, uses less memory and produces very good result for this style of voxelized mesh.

mastodon.gamedev.place/@dougbi

#Avoyd #VoxelEditor #Voxel #Blender #IndieDev #VoxelGameDev #Unity #Godot #UE5 #Voxel #glTF

Avoyd 0.26.0.954 Beta is out with the new export to glTF Binary Mesh (.glb) for direct export to Unreal Engine 5+, Unity 6+, Godot and others, along with Minecraft block updates.

Get Avoyd: enkisoftware.com/products

#Avoyd #VoxelEditor #Voxel #Blender #IndieDev #VoxelGameDev #Unity #Godot #UE5 #Voxel #glTF

This image is a screenshot of the Godot Engine Editor. On the left side the Import window is open with the FileSystem showing a file called enkisoftware_commision.glb which has been exported from the Avoyd Voxel Editor. The central window shows a 3D view of a pink, purple and grey sci-fi building viewed from an ornate floating landing pad ringed with pink voxel vines.

Avoyd's glTF (.glb) voxel exporter is feature complete, so now time for some testing.

#Avoyd #VoxelEditor #Blender #IndieDev #VoxelGameDev #Unity #Godot #UE5 #Voxel #glTF

Image is a screenshot of Blender 3D DCC tool with an orange (bottom) and white (top) two tone voxel model of a Volkswagen classic style camper van on a road. The wheels and some of the trim are a shiny metallic material, the windows and light covers are transparent and the lights glow slightly. The model has been exported from Avoyd Voxel Editor to the glTF binary format.

The glTF (.glb) format turns out to be reasonably simple once you've used it, but like many formats it's often a little hard to parse the documentation. So Syoyo's lib has been pretty helpful as there's a simple example of building a glTF from scratch. Images and binary buffer location wasn't covered, so that's taken me a bit to figure out.

I now have working pbr materials, with transparency to come.

#Avoyd #VoxelEditor #Blender #IndieDev #VoxelGameDev #Unity #Godot #UE5 #Voxel #glTF

Image is a screenshot of Blender 3D DCC tool with an orange (bottom) and white (top) two tone voxel model of a Volkswagen classic style camper van on a road. The wheels and some of the trim are a shiny metallic material. The model has been exported from Avoyd Voxel Editor to the glTF binary format, which is currently a work in progress so lacks transparent windows.

Work in progress Avoyd export to glTF binary (.glb) using github.com/syoyo/tinygltf

I have yet to add normals, texture coordinates and PBR material data, but hopefully this should lead to a direct voxel pipeline from Avoyd to UE5, Unity, and Godot.

#Avoyd #VoxelEditor #Blender #IndieDev #VoxelGameDev #Unity #Godot #UE5 #Voxel

Image is a screenshot of Blender 3D DCC tool with a grey voxel model of a Volkswagen classic style camper van on a road. The model has been exported from Avoyd Voxel Editor to the glTF binary format, which is currently a work in progress so lacks materials.

You can now buy our Avoyd voxel editor and renderer tool directly from our independent store:
enkisoftware.com/products

We use Paddle for payments. We've also reworked the page to clarify the differences between the FREE and PAID options. All feedback is welcome

#Avoyd #Voxel #VoxelEditor #Renderer #IndieDev #IndieGameDev #VoxelGameDev #3D #Software #Tool

We're working on adding the Pale Garden biome and blocks to #Avoyd for importing #Minecraft 1.21.4 minecraft.wiki/w/Pale_Garden

#VoxelEditor #Voxel #Render #IndieDev #VoxelGameDev

To be clear we don't use AI in Avoyd nor in any of our work with @dougbinks at enkisoftware.

The only think approaching AI is if you use the third party OIDN denoiser on your voxel renders, but it's a very specific image processing tool that runs locally openimagedenoise.org/

itch.io/t/4309690/generative-a

enkisoftware.itch.io/avoyd

#NoAI #Itch_io #Voxel #Avoyd #IndieDev #GameDev #VoxelGameDev #Render

@juulcat Video of the various UI theme options and desaturation in Avoyd 0.24 voxel editor and renderer.

#Avoyd #VoxelEditor #IndieDev #VoxelGameDev #Render #Voxel #VoxelArt

Avoyd voxel editor 0.24 release and the free demo now have neutral greyscale UI themes and a desaturation option. They should help reduce the UI's influence on your visual perception of colours and contrasts in your voxel renders.

- Release Notes enkisoftware.com/t/62809696045
- Download Avoyd 0.24 Full / Demo enkisoftware.com/products

#Avoyd #VoxelEditor #IndieDev #VoxelGameDev #Render #Voxel #VoxelArt

Avoyd Voxel Editor & Renderer
0.23 Full + Demo is out with Minecraft biomes with data and resource packs, materials sort and search, Minecraft materials fixes, and import with custom materials now in the free demo.

Download & Release Notes: enkisoftware.com/t/61979879842

#Avoyd #Render #Voxel #VoxelEditor #Minecraft #ScreenshotSaturday #GameDev #IndieDev #VoxelGameDev

Render of Minecraft world Drehmal v2.2.1 APOTHEOSIS seen from above, path traced in Avoyd, with biomes visible in the water and grass colour differencesReal time view of Minecraft map Drehmal with biomes, prior to rendering. The Materials tool shows the sort and filter table.

If you want to try out creating voxel renders of your Minecraft maps, we believe the biome custom data and resource pack support is fairly complete

> Download Avoyd 0.23.0.919 beta enkisoftware.com/products

> Avoyd Development thread enkisoftware.com/t/61979879842

#Avoyd #Voxel #VoxelEditor #IndieDev #IndieGame #VoxelGameDev #Minecraft #Render

Our voxel editor can now sort and filter Materials. This will be useful for worlds with over a thousand named materials like imported Minecraft maps with biomes.

> Download #Avoyd beta enkisoftware.com/products

#Voxel #VoxelEditor #UI #DearImGui #IndieDev #IndieGame #VoxelGameDev

I added some implementation details to a post on reddit VoxelVendredi about the Avoyd Voxel Editor & Renderer 0.22 release:

new.reddit.com/r/VoxelGameDev/

#Voxel #VoxelGameDev #Avoyd

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